package Slic3r::GUI::Plater::ObjectCutDialog; use strict; use warnings; use utf8; use Slic3r::Geometry qw(PI X); use Wx qw(:dialog :id :misc :sizer wxTAB_TRAVERSAL); use Wx::Event qw(EVT_CLOSE EVT_BUTTON); use base 'Wx::Dialog'; sub new { my $class = shift; my ($parent, %params) = @_; my $self = $class->SUPER::new($parent, -1, $params{object}->name, wxDefaultPosition, [500,500], wxDEFAULT_DIALOG_STYLE | wxRESIZE_BORDER); $self->{model_object_idx} = $params{model_object_idx}; $self->{model_object} = $params{model_object}; $self->{new_model_objects} = []; # cut options $self->{cut_options} = { z => 0, keep_upper => 1, keep_lower => 1, rotate_lower => 1, }; my $optgroup; $optgroup = $self->{optgroup} = Slic3r::GUI::OptionsGroup->new( parent => $self, title => 'Cut', on_change => sub { my ($opt_id) = @_; $self->{cut_options}{$opt_id} = $optgroup->get_value($opt_id); $self->_update; }, label_width => 120, ); $optgroup->append_single_option_line(Slic3r::GUI::OptionsGroup::Option->new( opt_id => 'z', type => 'slider', label => 'Z', default => $self->{cut_options}{z}, min => 0, max => $self->{model_object}->bounding_box->size->z, full_width => 1, )); { my $line = Slic3r::GUI::OptionsGroup::Line->new( label => 'Keep', ); $line->append_option(Slic3r::GUI::OptionsGroup::Option->new( opt_id => 'keep_upper', type => 'bool', label => 'Upper part', default => $self->{cut_options}{keep_upper}, )); $line->append_option(Slic3r::GUI::OptionsGroup::Option->new( opt_id => 'keep_lower', type => 'bool', label => 'Lower part', default => $self->{cut_options}{keep_lower}, )); $optgroup->append_line($line); } $optgroup->append_single_option_line(Slic3r::GUI::OptionsGroup::Option->new( opt_id => 'rotate_lower', label => 'Rotate lower part upwards', type => 'bool', tooltip => 'If enabled, the lower part will be rotated by 180° so that the flat cut surface lies on the print bed.', default => $self->{cut_options}{rotate_lower}, )); { my $cut_button_sizer = Wx::BoxSizer->new(wxVERTICAL); $self->{btn_cut} = Wx::Button->new($self, -1, "Perform cut", wxDefaultPosition, wxDefaultSize); $cut_button_sizer->Add($self->{btn_cut}, 0, wxALIGN_RIGHT | wxALL, 10); $optgroup->append_line(Slic3r::GUI::OptionsGroup::Line->new( sizer => $cut_button_sizer, )); } # left pane with tree my $left_sizer = Wx::BoxSizer->new(wxVERTICAL); $left_sizer->Add($optgroup->sizer, 0, wxEXPAND | wxBOTTOM | wxLEFT | wxRIGHT, 10); # right pane with preview canvas my $canvas; if ($Slic3r::GUI::have_OpenGL) { $canvas = $self->{canvas} = Slic3r::GUI::3DScene->new($self); $canvas->enable_cutting(1); $canvas->load_object($self->{model_object}, undef, [0]); $canvas->set_auto_bed_shape; $canvas->SetSize([500,500]); $canvas->SetMinSize($canvas->GetSize); $canvas->zoom_to_volumes; } $self->{sizer} = Wx::BoxSizer->new(wxHORIZONTAL); $self->{sizer}->Add($left_sizer, 0, wxEXPAND | wxTOP | wxBOTTOM, 10); $self->{sizer}->Add($canvas, 1, wxEXPAND | wxALL, 0) if $canvas; $self->SetSizer($self->{sizer}); $self->SetMinSize($self->GetSize); $self->{sizer}->SetSizeHints($self); # needed to actually free memory EVT_CLOSE($self, sub { $self->EndModal(wxID_OK); $self->Destroy; }); EVT_BUTTON($self, $self->{btn_cut}, sub { $self->perform_cut }); $self->_update; return $self; } sub _update { my ($self) = @_; my $optgroup = $self->{optgroup}; # update canvas if ($self->{canvas}) { $self->{canvas}->SetCuttingPlane($self->{cut_options}{z}); $self->{canvas}->Render; } # update controls my $z = $self->{cut_options}{z}; $optgroup->get_field('keep_upper')->toggle(my $have_upper = abs($z - $optgroup->get_option('z')->max) > 0.1); $optgroup->get_field('keep_lower')->toggle(my $have_lower = $z > 0.1); $optgroup->get_field('rotate_lower')->toggle($z > 0 && $self->{cut_options}{keep_lower}); # update cut button if (($self->{cut_options}{keep_upper} && $have_upper) || ($self->{cut_options}{keep_lower} && $have_lower)) { $self->{btn_cut}->Enable; } else { $self->{btn_cut}->Disable; } } sub perform_cut { my ($self) = @_; # scale Z down to original size since we're using the transformed mesh for 3D preview # and cut dialog but ModelObject::cut() needs Z without any instance transformation my $z = $self->{cut_options}{z} / $self->{model_object}->instances->[0]->scaling_factor; my ($new_model) = $self->{model_object}->cut($z); my ($upper_object, $lower_object) = @{$new_model->objects}; $self->{new_model} = $new_model; $self->{new_model_objects} = []; if ($self->{cut_options}{keep_upper} && $upper_object->volumes_count > 0) { $upper_object->center_around_origin; # align to Z = 0 push @{$self->{new_model_objects}}, $upper_object; } if ($self->{cut_options}{keep_lower} && $lower_object->volumes_count > 0) { push @{$self->{new_model_objects}}, $lower_object; if ($self->{cut_options}{rotate_lower}) { $lower_object->rotate(PI, X); $lower_object->center_around_origin; # align to Z = 0 } } $self->Close; } sub NewModelObjects { my ($self) = @_; return @{ $self->{new_model_objects} }; } 1;