package Slic3r::Layer::BridgeDetector; use Moo; use List::Util qw(first sum max min); use Slic3r::Geometry qw(PI unscale scaled_epsilon rad2deg epsilon directions_parallel_within); use Slic3r::Geometry::Clipper qw(intersection_pl intersection_ex union offset diff_pl union_ex intersection_ppl); has 'expolygon' => (is => 'ro', required => 1); has 'lower_slices' => (is => 'rw', required => 1); # ExPolygons or ExPolygonCollection has 'extrusion_width' => (is => 'rw', required => 1); # scaled has 'resolution' => (is => 'rw', default => sub { PI/36 }); has '_edges' => (is => 'rw'); # Polylines representing the supporting edges has '_anchors' => (is => 'rw'); # ExPolygons has 'angle' => (is => 'rw'); sub BUILD { my ($self) = @_; # outset our bridge by an arbitrary amout; we'll use this outer margin # for detecting anchors my $grown = $self->expolygon->offset(+$self->extrusion_width); # detect what edges lie on lower slices $self->_edges(my $edges = []); foreach my $lower (@{$self->lower_slices}) { # turn bridge contour and holes into polylines and then clip them # with each lower slice's contour push @$edges, @{intersection_ppl($grown, [ $lower->contour ])}; } Slic3r::debugf " bridge has %d support(s)\n", scalar(@$edges); # detect anchors as intersection between our bridge expolygon and the lower slices $self->_anchors(intersection_ex( $grown, [ map @$_, @{$self->lower_slices} ], 1, # safety offset required to avoid Clipper from detecting empty intersection while Boost actually found some @edges )); if (0) { require "Slic3r/SVG.pm"; Slic3r::SVG::output("bridge.svg", expolygons => [ $self->expolygon ], red_expolygons => $self->lower_slices, polylines => $self->_edges, ); } } sub detect_angle { my ($self) = @_; return undef if !@{$self->_edges}; my @edges = @{$self->_edges}; my $anchors = $self->_anchors; if (!@$anchors) { $self->angle(undef); return undef; } # Outset the bridge expolygon by half the amount we used for detecting anchors; # we'll use this one to clip our test lines and be sure that their endpoints # are inside the anchors and not on their contours leading to false negatives. my $clip_area = $self->expolygon->offset_ex(+$self->extrusion_width/2); # we'll now try several directions using a rudimentary visibility check: # bridge in several directions and then sum the length of lines having both # endpoints within anchors # we test angles according to configured resolution my @angles = map { $_*$self->resolution } 0..(PI/$self->resolution); # we also test angles of each bridge contour push @angles, map $_->direction, map @{$_->lines}, @{$self->expolygon}; # we also test angles of each open supporting edge # (this finds the optimal angle for C-shaped supports) push @angles, map Slic3r::Line->new($_->first_point, $_->last_point)->direction, grep { !$_->first_point->coincides_with($_->last_point) } @edges; # remove duplicates my $min_resolution = PI/180; # 1 degree # proceed in reverse order so that when we compare first value with last one (-1) # we remove the greatest one (PI) in case they are parallel (PI, 0) @angles = reverse sort @angles; for (my $i = 0; $i <= $#angles; ++$i) { if (directions_parallel_within($angles[$i], $angles[$i-1], $min_resolution)) { splice @angles, $i, 1; --$i; } } my %directions_coverage = (); # angle => score my %directions_avg_length = (); # angle => score my $line_increment = $self->extrusion_width; my %unique_angles = map { $_ => 1 } @angles; for my $angle (@angles) { my $my_clip_area = [ map $_->clone, @$clip_area ]; my $my_anchors = [ map $_->clone, @$anchors ]; # rotate everything - the center point doesn't matter $_->rotate(-$angle, [0,0]) for @$my_clip_area, @$my_anchors; # generate lines in this direction my $bounding_box = Slic3r::Geometry::BoundingBox->new_from_points([ map @$_, map @$_, @$my_anchors ]); my @lines = (); for (my $y = $bounding_box->y_min; $y <= $bounding_box->y_max; $y+= $line_increment) { push @lines, Slic3r::Polyline->new( [$bounding_box->x_min, $y], [$bounding_box->x_max, $y], ); } my @clipped_lines = map Slic3r::Line->new(@$_), @{ intersection_pl(\@lines, [ map @$_, @$my_clip_area ]) }; # remove any line not having both endpoints within anchors @clipped_lines = grep { my $line = $_; (first { $_->contains_point($line->a) } @$my_anchors) && (first { $_->contains_point($line->b) } @$my_anchors); } @clipped_lines; my @lengths = map $_->length, @clipped_lines; # sum length of bridged lines $directions_coverage{$angle} = sum(@lengths) // 0; ### The following produces more correct results in some cases and more broken in others. ### TODO: investigate, as it looks more reliable than line clipping. ###$directions_coverage{$angle} = sum(map $_->area, @{$self->coverage($angle)}) // 0; # max length of bridged lines $directions_avg_length{$angle} = @lengths ? (max(@lengths)) : -1; } # if no direction produced coverage, then there's no bridge direction return undef if !defined first { $_ > 0 } values %directions_coverage; # the best direction is the one causing most lines to be bridged (thus most coverage) # and shortest max line length my @sorted_directions = sort { my $cmp; my $coverage_diff = $directions_coverage{$a} - $directions_coverage{$b}; if (abs($coverage_diff) < $self->extrusion_width) { $cmp = $directions_avg_length{$b} <=> $directions_avg_length{$a}; } else { $cmp = ($coverage_diff > 0) ? 1 : -1; } $cmp; } keys %directions_coverage; $self->angle($sorted_directions[-1]); if ($self->angle >= PI) { $self->angle($self->angle - PI); } Slic3r::debugf " Optimal infill angle is %d degrees\n", rad2deg($self->angle); return $self->angle; } sub coverage { my ($self, $angle) = @_; if (!defined $angle) { return [] if !defined($angle = $self->angle); } # Clone our expolygon and rotate it so that we work with vertical lines. my $expolygon = $self->expolygon->clone; $expolygon->rotate(PI/2 - $angle, [0,0]); # Outset the bridge expolygon by half the amount we used for detecting anchors; # we'll use this one to generate our trapezoids and be sure that their vertices # are inside the anchors and not on their contours leading to false negatives. my $grown = $expolygon->offset_ex(+$self->extrusion_width/2); # Compute trapezoids according to a vertical orientation my $trapezoids = [ map @{$_->get_trapezoids2(PI/2)}, @$grown ]; # get anchors and rotate them too my $anchors = [ map $_->clone, @{$self->_anchors} ]; $_->rotate(PI/2 - $angle, [0,0]) for @$anchors; my @covered = (); # polygons foreach my $trapezoid (@$trapezoids) { my @polylines = map $_->as_polyline, @{$trapezoid->lines}; my @supported = @{intersection_pl(\@polylines, [map @$_, @$anchors])}; # not nice, we need a more robust non-numeric check @supported = grep $_->length >= $self->extrusion_width, @supported; if (@supported >= 2) { push @covered, $trapezoid; } } # merge trapezoids and rotate them back my $coverage = union(\@covered); $_->rotate(-(PI/2 - $angle), [0,0]) for @$coverage; # intersect trapezoids with actual bridge area to remove extra margins $coverage = intersection_ex($coverage, [ @{$self->expolygon} ]); if (0) { my @lines = map @{$_->lines}, @$trapezoids; $_->rotate(-(PI/2 - $angle), [0,0]) for @lines; require "Slic3r/SVG.pm"; Slic3r::SVG::output( "coverage_" . rad2deg($angle) . ".svg", expolygons => [$self->expolygon], green_expolygons => $self->_anchors, red_expolygons => $coverage, lines => \@lines, ); } return $coverage; } # this method returns the bridge edges (as polylines) that are not supported # but would allow the entire bridge area to be bridged with detected angle # if supported too sub unsupported_edges { my ($self, $angle) = @_; if (!defined $angle) { return [] if !defined($angle = $self->angle); } # get bridge edges (both contour and holes) my @bridge_edges = map $_->split_at_first_point, @{$self->expolygon}; $_->[0]->translate(1,0) for @bridge_edges; # workaround for Clipper bug, see comments in Slic3r::Polygon::clip_as_polyline() # get unsupported edges my $grown_lower = offset([ map @$_, @{$self->lower_slices} ], +$self->extrusion_width); my $unsupported = diff_pl( \@bridge_edges, $grown_lower, ); # split into individual segments and filter out edges parallel to the bridging angle # TODO: angle tolerance should probably be based on segment length and flow width, # so that we build supports whenever there's a chance that at least one or two bridge # extrusions would be anchored within such length (i.e. a slightly non-parallel bridging # direction might still benefit from anchors if long enough) my $angle_tolerance = PI/180*5; @$unsupported = map $_->as_polyline, grep !directions_parallel_within($_->direction, $angle, $angle_tolerance), map @{$_->lines}, @$unsupported; if (0) { require "Slic3r/SVG.pm"; Slic3r::SVG::output( "unsupported_" . rad2deg($angle) . ".svg", expolygons => [$self->expolygon], green_expolygons => $self->_anchors, red_expolygons => union_ex($grown_lower), no_arrows => 1, polylines => \@bridge_edges, red_polylines => $unsupported, ); } return $unsupported; } 1;