#ifndef slic3r_GUI_hpp_ #define slic3r_GUI_hpp_ #include "libslic3r/Config.hpp" class wxWindow; class wxMenuBar; class wxNotebook; class wxComboCtrl; class wxFileDialog; class wxString; class wxTopLevelWindow; namespace Slic3r { class AppConfig; class DynamicPrintConfig; class Print; namespace GUI { void disable_screensaver(); void enable_screensaver(); bool debugged(); void break_to_debugger(); AppConfig* get_app_config(); extern void add_menus(wxMenuBar *menu, int event_preferences_changed, int event_language_change); // Checks if configuration wizard needs to run, calls config_wizard if so. // Returns whether the Wizard ran. extern bool config_wizard_startup(bool app_config_exists); // Opens the configuration wizard, returns true if wizard is finished & accepted. // The run_reason argument is actually ConfigWizard::RunReason, but int is used here because of Perl. extern void config_wizard(int run_reason); // Change option value in config void change_opt_value(DynamicPrintConfig& config, const t_config_option_key& opt_key, const boost::any& value, int opt_index = 0); void show_error(wxWindow* parent, const wxString& message); void show_error_id(int id, const std::string& message); // For Perl void show_info(wxWindow* parent, const wxString& message, const wxString& title); void warning_catcher(wxWindow* parent, const wxString& message); // Creates a wxCheckListBoxComboPopup inside the given wxComboCtrl, filled with the given text and items. // Items are all initialized to the given value. // Items must be separated by '|', for example "Item1|Item2|Item3", and so on. void create_combochecklist(wxComboCtrl* comboCtrl, std::string text, std::string items, bool initial_value); // Returns the current state of the items listed in the wxCheckListBoxComboPopup contained in the given wxComboCtrl, // encoded inside an int. int combochecklist_get_flags(wxComboCtrl* comboCtrl); // Return wxString from std::string in UTF8 wxString from_u8(const std::string &str); // Return std::string in UTF8 from wxString std::string into_u8(const wxString &str); // Returns the dimensions of the screen on which the main frame is displayed bool get_current_screen_size(wxWindow *window, unsigned &width, unsigned &height); // Save window size and maximized status into AppConfig void save_window_size(wxTopLevelWindow *window, const std::string &name); // Restore the above void restore_window_size(wxTopLevelWindow *window, const std::string &name); // Display an About dialog extern void about(); // Ask the destop to open the datadir using the default file explorer. extern void desktop_open_datadir_folder(); } // namespace GUI } // namespace Slic3r #endif