package Slic3r::TriangleMesh::IntersectionLine; use Moo; has 'a' => (is => 'ro', required => 1); has 'b' => (is => 'ro', required => 1); has 'a_id' => (is => 'ro', required => 1); has 'b_id' => (is => 'ro', required => 1); has 'facet_index' => (is => 'ro', required => 1); has 'prev_facet_index' => (is => 'ro', required => 0); has 'next_facet_index' => (is => 'ro', required => 0); has 'prev_edge_id' => (is => 'ro', required => 0); has 'next_edge_id' => (is => 'ro', required => 0); has 'facet_edge' => (is => 'ro', default => sub {0}); sub points { my $self = shift; return [$self->a, $self->b]; } sub line { my $self = shift; return Slic3r::Line->new($self->a, $self->b); } 1;