#ifndef _technologies_h_ #define _technologies_h_ //============== // debug techs //============== // Shows camera target in the 3D scene #define ENABLE_SHOW_CAMERA_TARGET 1 //============== // 1.42.0 techs //============== #define ENABLE_1_42_0 1 // Add double click on gizmo grabbers to reset transformation components to their default value #define ENABLE_GIZMOS_RESET (1 && ENABLE_1_42_0) // Uses a unique opengl context #define ENABLE_USE_UNIQUE_GLCONTEXT (1 && ENABLE_1_42_0) // New selections #define ENABLE_EXTENDED_SELECTION (1 && ENABLE_1_42_0) // Add mirror components along the three axes in ModelInstance and GLVolume #define ENABLE_MIRROR (1 && ENABLE_1_42_0) // Modified camera target behavior #define ENABLE_MODIFIED_CAMERA_TARGET (1 && ENABLE_1_42_0) #endif // _technologies_h_