#include "Polyline.hpp" #include "Polygon.hpp" namespace Slic3r { Polyline::operator Polylines() const { Polylines polylines(1); polylines.push_back(*this); return polylines; } Point* Polyline::last_point() const { return new Point(this->points.back()); } Lines Polyline::lines() const { Lines lines; lines.reserve(this->points.size() - 1); for (Points::const_iterator it = this->points.begin(); it != this->points.end()-1; ++it) { lines.push_back(Line(*it, *(it + 1))); } return lines; } // removes the given distance from the end of the polyline void Polyline::clip_end(double distance) { while (distance > 0) { Point last_point = *this->last_point(); this->points.pop_back(); if (this->points.empty()) break; double last_segment_length = last_point.distance_to(this->last_point()); if (last_segment_length <= distance) { distance -= last_segment_length; continue; } Line segment(last_point, *this->last_point()); this->points.push_back(*segment.point_at(distance)); distance = 0; } } // removes the given distance from the start of the polyline void Polyline::clip_start(double distance) { this->reverse(); this->clip_end(distance); if (this->points.size() >= 2) this->reverse(); } /* this method returns a collection of points picked on the polygon contour so that they are evenly spaced according to the input distance */ Points Polyline::equally_spaced_points(double distance) const { Points pts; pts.push_back(*this->first_point()); double len = 0; for (Points::const_iterator it = this->points.begin() + 1; it != this->points.end(); ++it) { double segment_length = it->distance_to(&*(it-1)); len += segment_length; if (len < distance) continue; if (len == distance) { pts.push_back(*it); len = 0; continue; } double take = segment_length - (len - distance); // how much we take of this segment Line segment(*(it-1), *it); pts.push_back(*segment.point_at(take)); it--; len = -take; } return pts; } #ifdef SLIC3RXS SV* Polyline::to_SV_ref() { SV* sv = newSV(0); sv_setref_pv( sv, "Slic3r::Polyline::Ref", (void*)this ); return sv; } SV* Polyline::to_SV_clone_ref() const { SV* sv = newSV(0); sv_setref_pv( sv, "Slic3r::Polyline", new Polyline(*this) ); return sv; } #endif }