#ifndef slic3r_MultiMaterialSegmentation_hpp_ #define slic3r_MultiMaterialSegmentation_hpp_ #include #include namespace Slic3r { class PrintObject; class ExPolygon; // Returns MMU segmentation based on painting in MMU segmentation gizmo std::vector>> multi_material_segmentation_by_painting(const PrintObject &print_object, const std::function &throw_on_cancel_callback); } // namespace Slic3r #endif // slic3r_MultiMaterialSegmentation_hpp_