#ifndef slic3r_Print_hpp_ #define slic3r_Print_hpp_ #include "libslic3r.h" #include #include #include #include "BoundingBox.hpp" #include "Flow.hpp" #include "PrintConfig.hpp" #include "Point.hpp" #include "Layer.hpp" #include "Model.hpp" #include "PlaceholderParser.hpp" #include "Slicing.hpp" namespace Slic3r { class Print; class PrintObject; class ModelObject; // Print step IDs for keeping track of the print state. enum PrintStep { psSkirt, psBrim, }; enum PrintObjectStep { posSlice, posPerimeters, posPrepareInfill, posInfill, posSupportMaterial, }; // To be instantiated over PrintStep or PrintObjectStep enums. template class PrintState { public: std::set started, done; bool is_started(StepType step) const; bool is_done(StepType step) const; void set_started(StepType step); void set_done(StepType step); bool invalidate(StepType step); }; // A PrintRegion object represents a group of volumes to print // sharing the same config (including the same assigned extruder(s)) class PrintRegion { friend class Print; public: PrintRegionConfig config; Print* print(); Flow flow(FlowRole role, double layer_height, bool bridge, bool first_layer, double width, const PrintObject &object) const; private: Print* _print; PrintRegion(Print* print); ~PrintRegion(); }; typedef std::vector LayerPtrs; typedef std::vector SupportLayerPtrs; class BoundingBoxf3; // TODO: for temporary constructor parameter class PrintObject { friend class Print; public: // map of (vectors of volume ids), indexed by region_id /* (we use map instead of vector so that we don't have to worry about resizing it and the [] operator adds new items automagically) */ std::map< size_t,std::vector > region_volumes; PrintObjectConfig config; t_layer_height_ranges layer_height_ranges; // Profile of increasing z to a layer height, to be linearly interpolated when calculating the layers. // The pairs of are packed into a 1D array to simplify handling by the Perl XS. std::vector layer_height_profile; // this is set to true when LayerRegion->slices is split in top/internal/bottom // so that next call to make_perimeters() performs a union() before computing loops bool typed_slices; Point3 size; // XYZ in scaled coordinates // scaled coordinates to add to copies (to compensate for the alignment // operated when creating the object but still preserving a coherent API // for external callers) Point _copies_shift; // Slic3r::Point objects in scaled G-code coordinates in our coordinates Points _shifted_copies; LayerPtrs layers; SupportLayerPtrs support_layers; PrintState state; Print* print() { return this->_print; } const Print* print() const { return this->_print; } ModelObject* model_object() { return this->_model_object; } const ModelObject* model_object() const { return this->_model_object; } Points copies() const { return this->_copies; } bool add_copy(const Pointf &point); bool delete_last_copy(); bool delete_all_copies(); bool set_copies(const Points &points); bool reload_model_instances(); BoundingBox bounding_box() const { // since the object is aligned to origin, bounding box coincides with size return BoundingBox(Point(0,0), this->size); } // adds region_id, too, if necessary void add_region_volume(int region_id, int volume_id); size_t total_layer_count() const; size_t layer_count() const; void clear_layers(); Layer* get_layer(int idx) { return this->layers.at(idx); } const Layer* get_layer(int idx) const { return this->layers.at(idx); } // print_z: top of the layer; slice_z: center of the layer. Layer* add_layer(int id, coordf_t height, coordf_t print_z, coordf_t slice_z); void delete_layer(int idx); size_t support_layer_count() const; void clear_support_layers(); SupportLayer* get_support_layer(int idx); SupportLayer* add_support_layer(int id, coordf_t height, coordf_t print_z); void delete_support_layer(int idx); // methods for handling state bool invalidate_state_by_config_options(const std::vector &opt_keys); bool invalidate_step(PrintObjectStep step); bool invalidate_all_steps(); // Process layer_height_ranges, the raft layers and first layer thickness into layer_height_profile. // The layer_height_profile may be later modified interactively by the user to refine layers at sloping surfaces. void update_layer_height_profile(); // Collect the slicing parameters, to be used by variable layer thickness algorithm, // by the interactive layer height editor and by the printing process itself. // The slicing parameters are dependent on various configuration values // (layer height, first layer height, raft settings, print nozzle diameter etc). SlicingParameters slicing_parameters() const; void _slice(); bool has_support_material() const; void detect_surfaces_type(); void process_external_surfaces(); void discover_vertical_shells(); void bridge_over_infill(); void _make_perimeters(); void _infill(); private: Print* _print; ModelObject* _model_object; Points _copies; // Slic3r::Point objects in scaled G-code coordinates // TODO: call model_object->get_bounding_box() instead of accepting // parameter PrintObject(Print* print, ModelObject* model_object, const BoundingBoxf3 &modobj_bbox); ~PrintObject() {} std::vector _slice_region(size_t region_id, const std::vector &z, bool modifier); }; typedef std::vector PrintObjectPtrs; typedef std::vector PrintRegionPtrs; // The complete print tray with possibly multiple objects. class Print { public: PrintConfig config; PrintObjectConfig default_object_config; PrintRegionConfig default_region_config; PrintObjectPtrs objects; PrintRegionPtrs regions; PlaceholderParser placeholder_parser; // TODO: status_cb double total_used_filament, total_extruded_volume; std::map filament_stats; PrintState state; // ordered collections of extrusion paths to build skirt loops and brim ExtrusionEntityCollection skirt, brim; Print(); ~Print(); // methods for handling objects void clear_objects(); PrintObject* get_object(size_t idx); void delete_object(size_t idx); void reload_object(size_t idx); bool reload_model_instances(); // methods for handling regions PrintRegion* get_region(size_t idx); PrintRegion* add_region(); // methods for handling state bool invalidate_state_by_config_options(const std::vector &opt_keys); bool invalidate_step(PrintStep step); bool invalidate_all_steps(); bool step_done(PrintObjectStep step) const; void add_model_object(ModelObject* model_object, int idx = -1); bool apply_config(DynamicPrintConfig config); bool has_infinite_skirt() const; bool has_skirt() const; // Returns an empty string if valid, otherwise returns an error message. std::string validate() const; BoundingBox bounding_box() const; BoundingBox total_bounding_box() const; double skirt_first_layer_height() const; Flow brim_flow() const; Flow skirt_flow() const; std::set object_extruders() const; std::set support_material_extruders() const; std::set extruders() const; void _simplify_slices(double distance); double max_allowed_layer_height() const; bool has_support_material() const; void auto_assign_extruders(ModelObject* model_object) const; private: void clear_regions(); void delete_region(size_t idx); PrintRegionConfig _region_config_from_model_volume(const ModelVolume &volume); }; #define FOREACH_BASE(type, container, iterator) for (type::const_iterator iterator = (container).begin(); iterator != (container).end(); ++iterator) #define FOREACH_REGION(print, region) FOREACH_BASE(PrintRegionPtrs, (print)->regions, region) #define FOREACH_OBJECT(print, object) FOREACH_BASE(PrintObjectPtrs, (print)->objects, object) #define FOREACH_LAYER(object, layer) FOREACH_BASE(LayerPtrs, (object)->layers, layer) #define FOREACH_LAYERREGION(layer, layerm) FOREACH_BASE(LayerRegionPtrs, (layer)->regions, layerm) } #endif