%module{Slic3r::XS}; %{ #include #include "libslic3r/BoundingBox.hpp" #include "libslic3r/Point.hpp" %} %name{Slic3r::Geometry::BoundingBox} class BoundingBox { BoundingBox(); ~BoundingBox(); Clone clone() %code{% RETVAL = THIS; %}; void merge(BoundingBox* bb) %code{% THIS->merge(*bb); %}; void merge_point(Point* point) %code{% THIS->merge(*point); %}; void scale(double factor); void translate(double x, double y); void offset(double delta); bool contains_point(Point* point) %code{% RETVAL = THIS->contains(*point); %}; bool overlap(BoundingBox* bbox) %code{% RETVAL = THIS->overlap(*bbox); %}; Clone polygon(); Clone size(); Clone center(); bool empty() %code{% RETVAL = empty(*THIS); %}; double radius(); Clone min_point() %code{% RETVAL = THIS->min; %}; Clone max_point() %code{% RETVAL = THIS->max; %}; int x_min() %code{% RETVAL = THIS->min(0); %}; int x_max() %code{% RETVAL = THIS->max(0); %}; int y_min() %code{% RETVAL = THIS->min(1); %}; int y_max() %code{% RETVAL = THIS->max(1); %}; void set_x_min(double val) %code{% THIS->min(0) = val; %}; void set_x_max(double val) %code{% THIS->max(0) = val; %}; void set_y_min(double val) %code{% THIS->min(1) = val; %}; void set_y_max(double val) %code{% THIS->max(1) = val; %}; std::string serialize() %code{% char buf[2048]; sprintf(buf, "%ld,%ld;%ld,%ld", THIS->min(0), THIS->min(1), THIS->max(0), THIS->max(1)); RETVAL = buf; %}; bool defined() %code{% RETVAL = THIS->defined; %}; %{ BoundingBox* new_from_points(CLASS, points) char* CLASS Points points CODE: RETVAL = new BoundingBox(points); OUTPUT: RETVAL %} }; %name{Slic3r::Geometry::BoundingBoxf} class BoundingBoxf { BoundingBoxf(); ~BoundingBoxf(); Clone clone() %code{% RETVAL = THIS; %}; void merge(BoundingBoxf* bb) %code{% THIS->merge(*bb); %}; void merge_point(Vec2d* point) %code{% THIS->merge(*point); %}; void scale(double factor); void translate(double x, double y); Clone size(); Clone center(); double radius(); bool empty() %code{% RETVAL = empty(*THIS); %}; Clone min_point() %code{% RETVAL = THIS->min; %}; Clone max_point() %code{% RETVAL = THIS->max; %}; double x_min() %code{% RETVAL = THIS->min(0); %}; double x_max() %code{% RETVAL = THIS->max(0); %}; double y_min() %code{% RETVAL = THIS->min(1); %}; double y_max() %code{% RETVAL = THIS->max(1); %}; void set_x_min(double val) %code{% THIS->min(0) = val; %}; void set_x_max(double val) %code{% THIS->max(0) = val; %}; void set_y_min(double val) %code{% THIS->min(1) = val; %}; void set_y_max(double val) %code{% THIS->max(1) = val; %}; std::string serialize() %code{% char buf[2048]; sprintf(buf, "%lf,%lf;%lf,%lf", THIS->min(0), THIS->min(1), THIS->max(0), THIS->max(1)); RETVAL = buf; %}; bool defined() %code{% RETVAL = THIS->defined; %}; %{ BoundingBoxf* new_from_points(CLASS, points) char* CLASS Pointfs points CODE: RETVAL = new BoundingBoxf(points); OUTPUT: RETVAL %} }; %name{Slic3r::Geometry::BoundingBoxf3} class BoundingBoxf3 { BoundingBoxf3(); ~BoundingBoxf3(); Clone clone() %code{% RETVAL = THIS; %}; void merge(BoundingBoxf3* bb) %code{% THIS->merge(*bb); %}; void merge_point(Vec3d* point) %code{% THIS->merge(*point); %}; void scale(double factor); void translate(double x, double y, double z); void offset(double delta); bool contains_point(Vec3d* point) %code{% RETVAL = THIS->contains(*point); %}; Clone size(); Clone center(); double radius(); bool empty() %code{% RETVAL = empty(*THIS); %}; Clone min_point() %code{% RETVAL = THIS->min; %}; Clone max_point() %code{% RETVAL = THIS->max; %}; double x_min() %code{% RETVAL = THIS->min(0); %}; double x_max() %code{% RETVAL = THIS->max(0); %}; double y_min() %code{% RETVAL = THIS->min(1); %}; double y_max() %code{% RETVAL = THIS->max(1); %}; double z_min() %code{% RETVAL = THIS->min(2); %}; double z_max() %code{% RETVAL = THIS->max(2); %}; std::string serialize() %code{% char buf[2048]; sprintf(buf, "%lf,%lf,%lf;%lf,%lf,%lf", THIS->min(0), THIS->min(1), THIS->min(2), THIS->max(0), THIS->max(1), THIS->max(2)); RETVAL = buf; %}; bool defined() %code{% RETVAL = THIS->defined; %}; };