package Slic3r::Fill::PlanePath; use Moo; extends 'Slic3r::Fill::Base'; with qw(Slic3r::Fill::WithDirection); use Slic3r::Geometry qw(scale X1 Y1 X2 Y2); use Slic3r::Geometry::Clipper qw(intersection_pl); sub multiplier () { 1 } sub process_polyline {} sub fill_surface { my $self = shift; my ($surface, %params) = @_; # rotate polygons my $expolygon = $surface->expolygon->clone; my $rotate_vector = $self->infill_direction($surface); $self->rotate_points($expolygon, $rotate_vector); my $flow = $params{flow}; my $distance_between_lines = $flow->scaled_spacing / $params{density} * $self->multiplier; my $bounding_box = $expolygon->bounding_box; # since not all PlanePath infills extend in negative coordinate space, # move expolygon in positive coordinate space $expolygon->translate(-$bounding_box->x_min, -$bounding_box->y_min); (ref $self) =~ /::([^:]+)$/; my $path = "Math::PlanePath::$1"->new; my ($n_lo, $n_hi) = $path->rect_to_n_range( map { $_ / $distance_between_lines } 0, 0, @{$bounding_box->size}, ); my $polyline = Slic3r::Polyline->new( map [ map { $_ * $distance_between_lines } $path->n_to_xy($_) ], ($n_lo..$n_hi) ); return {} if @$polyline <= 1; $self->process_polyline($polyline, $bounding_box); my @paths = @{intersection_pl([$polyline], \@$expolygon)}; if (0) { require "Slic3r/SVG.pm"; Slic3r::SVG::output("fill.svg", no_arrows => 1, polygons => \@$expolygon, polylines => \@paths, ); } # paths must be repositioned and rotated back $_->translate($bounding_box->x_min, $bounding_box->y_min) for @paths; $self->rotate_points_back(\@paths, $rotate_vector); return { flow => $flow }, @paths; } package Slic3r::Fill::ArchimedeanChords; use Moo; extends 'Slic3r::Fill::PlanePath'; use Math::PlanePath::ArchimedeanChords; package Slic3r::Fill::Flowsnake; use Moo; extends 'Slic3r::Fill::PlanePath'; use Math::PlanePath::Flowsnake; use Slic3r::Geometry qw(X); # Sorry, this fill is currently broken. sub process_polyline { my $self = shift; my ($polyline, $bounding_box) = @_; $_->[X] += $bounding_box->center->[X] for @$polyline; } package Slic3r::Fill::HilbertCurve; use Moo; extends 'Slic3r::Fill::PlanePath'; use Math::PlanePath::HilbertCurve; package Slic3r::Fill::OctagramSpiral; use Moo; extends 'Slic3r::Fill::PlanePath'; use Math::PlanePath::OctagramSpiral; sub multiplier () { sqrt(2) } 1;