#include "GUI_App.hpp" #include "GUI_ObjectList.hpp" #include "GUI_ObjectManipulation.hpp" #include "I18N.hpp" #include #include #include #include #include #include #include #include #include #include #include #include #include #include "libslic3r/Utils.hpp" #include "libslic3r/Model.hpp" #include "libslic3r/I18N.hpp" #include "GUI.hpp" #include "GUI_Utils.hpp" #include "AppConfig.hpp" #include "PresetBundle.hpp" #include "3DScene.hpp" #include "../Utils/PresetUpdater.hpp" #include "../Utils/PrintHost.hpp" #include "ConfigWizard_private.hpp" #include "slic3r/Config/Snapshot.hpp" #include "ConfigSnapshotDialog.hpp" #include "FirmwareDialog.hpp" #include "Preferences.hpp" #include "Tab.hpp" #include "SysInfoDialog.hpp" #include "KBShortcutsDialog.hpp" namespace Slic3r { namespace GUI { wxString file_wildcards(FileType file_type, const std::string &custom_extension) { static const std::string defaults[FT_SIZE] = { /* FT_STL */ "STL files (*.stl)|*.stl;*.STL", /* FT_OBJ */ "OBJ files (*.obj)|*.obj;*.OBJ", /* FT_AMF */ "AMF files (*.amf)|*.zip.amf;*.amf;*.AMF;*.xml;*.XML", /* FT_3MF */ "3MF files (*.3mf)|*.3mf;*.3MF;", /* FT_PRUSA */ "Prusa Control files (*.prusa)|*.prusa;*.PRUSA", /* FT_GCODE */ "G-code files (*.gcode, *.gco, *.g, *.ngc)|*.gcode;*.GCODE;*.gco;*.GCO;*.g;*.G;*.ngc;*.NGC", /* FT_MODEL */ "Known files (*.stl, *.obj, *.amf, *.xml, *.3mf, *.prusa)|*.stl;*.STL;*.obj;*.OBJ;*.amf;*.AMF;*.xml;*.XML;*.3mf;*.3MF;*.prusa;*.PRUSA", /* FT_INI */ "INI files (*.ini)|*.ini;*.INI", /* FT_SVG */ "SVG files (*.svg)|*.svg;*.SVG", /* FT_PNGZIP */"Masked SLA files (*.sl1)|*.sl1;*.SL1", }; std::string out = defaults[file_type]; if (! custom_extension.empty()) { // Find the custom extension in the template. if (out.find(std::string("*") + custom_extension + ",") == std::string::npos && out.find(std::string("*") + custom_extension + ")") == std::string::npos) { // The custom extension was not found in the template. // Append the custom extension to the wildcards, so that the file dialog would not add the default extension to it. boost::replace_first(out, ")|", std::string(", *") + custom_extension + ")|"); out += std::string(";*") + custom_extension; } } return from_u8(out); } static std::string libslic3r_translate_callback(const char *s) { return wxGetTranslation(wxString(s, wxConvUTF8)).utf8_str().data(); } IMPLEMENT_APP(GUI_App) GUI_App::GUI_App() : wxApp() , m_em_unit(10) #if ENABLE_IMGUI , m_imgui(new ImGuiWrapper()) #endif // ENABLE_IMGUI {} bool GUI_App::OnInit() { // Verify resources path const wxString resources_dir = from_u8(Slic3r::resources_dir()); wxCHECK_MSG(wxDirExists(resources_dir), false, wxString::Format("Resources path does not exist or is not a directory: %s", resources_dir)); #if ENABLE_IMGUI wxCHECK_MSG(m_imgui->init(), false, "Failed to initialize ImGui"); #endif // ENABLE_IMGUI SetAppName("Slic3rPE-alpha"); SetAppDisplayName("Slic3r Prusa Edition"); // Slic3r::debugf "wxWidgets version %s, Wx version %s\n", wxVERSION_STRING, wxVERSION; // Set the Slic3r data directory at the Slic3r XS module. // Unix: ~/ .Slic3r // Windows : "C:\Users\username\AppData\Roaming\Slic3r" or "C:\Documents and Settings\username\Application Data\Slic3r" // Mac : "~/Library/Application Support/Slic3r" if (data_dir().empty()) set_data_dir(wxStandardPaths::Get().GetUserDataDir().ToUTF8().data()); app_config = new AppConfig(); preset_bundle = new PresetBundle(); // just checking for existence of Slic3r::data_dir is not enough : it may be an empty directory // supplied as argument to --datadir; in that case we should still run the wizard try { preset_bundle->setup_directories(); } catch (const std::exception &ex) { show_error(nullptr, ex.what()); // Exit the application. return false; } app_conf_exists = app_config->exists(); // load settings if (app_conf_exists) app_config->load(); app_config->set("version", SLIC3R_VERSION); app_config->save(); preset_updater = new PresetUpdater(); Bind(EVT_SLIC3R_VERSION_ONLINE, [this](const wxCommandEvent &evt) { app_config->set("version_online", into_u8(evt.GetString())); app_config->save(); }); load_language(); // Suppress the '- default -' presets. preset_bundle->set_default_suppressed(app_config->get("no_defaults") == "1"); try { preset_bundle->load_presets(*app_config); } catch (const std::exception &ex) { show_error(nullptr, ex.what()); } // Let the libslic3r know the callback, which will translate messages on demand. Slic3r::I18N::set_translate_callback(libslic3r_translate_callback); // initialize label colors and fonts init_label_colours(); init_fonts(); // application frame if (wxImage::FindHandler(wxBITMAP_TYPE_PNG) == nullptr) wxImage::AddHandler(new wxPNGHandler()); mainframe = new MainFrame(); sidebar().obj_list()->init_objects(); // propagate model objects to object list // update_mode(); // !!! do that later SetTopWindow(mainframe); m_printhost_job_queue.reset(new PrintHostJobQueue(mainframe->printhost_queue_dlg())); Bind(wxEVT_IDLE, [this](wxIdleEvent& event) { if (! plater_) return; if (app_config->dirty() && app_config->get("autosave") == "1") app_config->save(); this->obj_manipul()->update_if_dirty(); // Preset updating & Configwizard are done after the above initializations, // and after MainFrame is created & shown. // The extra CallAfter() is needed because of Mac, where this is the only way // to popup a modal dialog on start without screwing combo boxes. // This is ugly but I honestly found not better way to do it. // Neither wxShowEvent nor wxWindowCreateEvent work reliably. static bool once = true; if (once) { once = false; try { if (!preset_updater->config_update()) { mainframe->Close(); } } catch (const std::exception &ex) { show_error(nullptr, ex.what()); } CallAfter([this] { if (!config_wizard_startup(app_conf_exists)) { // Only notify if there was not wizard so as not to bother too much ... preset_updater->slic3r_update_notify(); } preset_updater->sync(preset_bundle); }); } }); load_current_presets(); mainframe->Show(true); update_mode(); // update view mode after fix of the object_list size m_initialized = true; return true; } unsigned GUI_App::get_colour_approx_luma(const wxColour &colour) { double r = colour.Red(); double g = colour.Green(); double b = colour.Blue(); return std::round(std::sqrt( r * r * .241 + g * g * .691 + b * b * .068 )); } void GUI_App::init_label_colours() { auto luma = get_colour_approx_luma(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW)); if (luma >= 128) { m_color_label_modified = wxColour(252, 77, 1); m_color_label_sys = wxColour(26, 132, 57); } else { m_color_label_modified = wxColour(253, 111, 40); m_color_label_sys = wxColour(115, 220, 103); } m_color_label_default = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT); } void GUI_App::update_label_colours_from_appconfig() { if (app_config->has("label_clr_sys")) { auto str = app_config->get("label_clr_sys"); if (str != "") m_color_label_sys = wxColour(str); } if (app_config->has("label_clr_modified")) { auto str = app_config->get("label_clr_modified"); if (str != "") m_color_label_modified = wxColour(str); } } void GUI_App::init_fonts() { m_small_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT); m_bold_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT).Bold(); #ifdef __WXMAC__ m_small_font.SetPointSize(11); m_bold_font.SetPointSize(13); #endif /*__WXMAC__*/ } void GUI_App::set_label_clr_modified(const wxColour& clr) { m_color_label_modified = clr; auto clr_str = wxString::Format(wxT("#%02X%02X%02X"), clr.Red(), clr.Green(), clr.Blue()); std::string str = clr_str.ToStdString(); app_config->set("label_clr_modified", str); app_config->save(); } void GUI_App::set_label_clr_sys(const wxColour& clr) { m_color_label_sys = clr; auto clr_str = wxString::Format(wxT("#%02X%02X%02X"), clr.Red(), clr.Green(), clr.Blue()); std::string str = clr_str.ToStdString(); app_config->set("label_clr_sys", str); app_config->save(); } void GUI_App::recreate_GUI() { // to make sure nobody accesses data from the soon-to-be-destroyed widgets: tabs_list.clear(); plater_ = nullptr; MainFrame* topwindow = mainframe; mainframe = new MainFrame(); sidebar().obj_list()->init_objects(); // propagate model objects to object list if (topwindow) { SetTopWindow(mainframe); topwindow->Destroy(); } m_printhost_job_queue.reset(new PrintHostJobQueue(mainframe->printhost_queue_dlg())); load_current_presets(); mainframe->Show(true); // On OSX the UI was not initialized correctly if the wizard was called // before the UI was up and running. CallAfter([]() { // Run the config wizard, don't offer the "reset user profile" checkbox. config_wizard_startup(true); }); } void GUI_App::system_info() { SysInfoDialog dlg; dlg.ShowModal(); dlg.Destroy(); } void GUI_App::keyboard_shortcuts() { KBShortcutsDialog dlg; dlg.ShowModal(); dlg.Destroy(); } // static method accepting a wxWindow object as first parameter bool GUI_App::catch_error(std::function cb, // wxMessageDialog* message_dialog, const std::string& err /*= ""*/) { if (!err.empty()) { if (cb) cb(); // if (message_dialog) // message_dialog->(err, "Error", wxOK | wxICON_ERROR); show_error(/*this*/nullptr, err); return true; } return false; } // static method accepting a wxWindow object as first parameter void fatal_error(wxWindow* parent) { show_error(parent, ""); // exit 1; // #ys_FIXME } // Called after the Preferences dialog is closed and the program settings are saved. // Update the UI based on the current preferences. void GUI_App::update_ui_from_settings() { mainframe->update_ui_from_settings(); } void GUI_App::persist_window_geometry(wxTopLevelWindow *window) { const std::string name = into_u8(window->GetName()); window->Bind(wxEVT_CLOSE_WINDOW, [=](wxCloseEvent &event) { window_pos_save(window, name); event.Skip(); }); window_pos_restore(window, name); on_window_geometry(window, [=]() { window_pos_sanitize(window); }); } void GUI_App::load_project(wxWindow *parent, wxString& input_file) { input_file.Clear(); wxFileDialog dialog(parent ? parent : GetTopWindow(), _(L("Choose one file (3MF):")), app_config->get_last_dir(), "", file_wildcards(FT_3MF), wxFD_OPEN | wxFD_FILE_MUST_EXIST); if (dialog.ShowModal() == wxID_OK) input_file = dialog.GetPath(); } void GUI_App::import_model(wxWindow *parent, wxArrayString& input_files) { input_files.Clear(); wxFileDialog dialog(parent ? parent : GetTopWindow(), _(L("Choose one or more files (STL/OBJ/AMF/3MF/PRUSA):")), from_u8(app_config->get_last_dir()), "", file_wildcards(FT_MODEL), wxFD_OPEN | wxFD_MULTIPLE | wxFD_FILE_MUST_EXIST); if (dialog.ShowModal() == wxID_OK) dialog.GetPaths(input_files); } // select language from the list of installed languages bool GUI_App::select_language( wxArrayString & names, wxArrayLong & identifiers) { wxCHECK_MSG(names.Count() == identifiers.Count(), false, _(L("Array of language names and identifiers should have the same size."))); int init_selection = 0; long current_language = m_wxLocale ? m_wxLocale->GetLanguage() : wxLANGUAGE_UNKNOWN; for (auto lang : identifiers) { if (lang == current_language) break; ++init_selection; } if (init_selection == identifiers.size()) init_selection = 0; long index = wxGetSingleChoiceIndex(_(L("Select the language")), _(L("Language")), names, init_selection); if (index != -1) { m_wxLocale = new wxLocale; m_wxLocale->Init(identifiers[index]); m_wxLocale->AddCatalogLookupPathPrefix(from_u8(localization_dir())); m_wxLocale->AddCatalog(/*GetAppName()*/"Slic3rPE"); //FIXME This is a temporary workaround, the correct solution is to switch to "C" locale during file import / export only. wxSetlocale(LC_NUMERIC, "C"); Preset::update_suffix_modified(); m_imgui->set_language(m_wxLocale->GetCanonicalName().ToUTF8().data()); return true; } return false; } // load language saved at application config bool GUI_App::load_language() { wxString language = wxEmptyString; if (app_config->has("translation_language")) language = app_config->get("translation_language"); if (language.IsEmpty()) return false; wxArrayString names; wxArrayLong identifiers; get_installed_languages(names, identifiers); for (size_t i = 0; i < identifiers.Count(); i++) { if (wxLocale::GetLanguageCanonicalName(identifiers[i]) == language) { m_wxLocale = new wxLocale; m_wxLocale->Init(identifiers[i]); m_wxLocale->AddCatalogLookupPathPrefix(from_u8(localization_dir())); m_wxLocale->AddCatalog(/*GetAppName()*/"Slic3rPE"); //FIXME This is a temporary workaround, the correct solution is to switch to "C" locale during file import / export only. wxSetlocale(LC_NUMERIC, "C"); Preset::update_suffix_modified(); m_imgui->set_language(m_wxLocale->GetCanonicalName().ToUTF8().data()); return true; } } return false; } // save language at application config void GUI_App::save_language() { wxString language = wxEmptyString; if (m_wxLocale) language = m_wxLocale->GetCanonicalName(); app_config->set("translation_language", language.ToUTF8().data()); app_config->save(); } // get list of installed languages void GUI_App::get_installed_languages(wxArrayString & names, wxArrayLong & identifiers) { names.Clear(); identifiers.Clear(); wxDir dir(from_u8(localization_dir())); wxString filename; const wxLanguageInfo * langinfo; wxString name = wxLocale::GetLanguageName(wxLANGUAGE_DEFAULT); if (!name.IsEmpty()) { names.Add(_(L("Default"))); identifiers.Add(wxLANGUAGE_DEFAULT); } for (bool cont = dir.GetFirst(&filename, wxEmptyString, wxDIR_DIRS); cont; cont = dir.GetNext(&filename)) { langinfo = wxLocale::FindLanguageInfo(filename); if (langinfo != NULL) { auto full_file_name = dir.GetName() + wxFileName::GetPathSeparator() + filename + wxFileName::GetPathSeparator() + /*GetAppName()*/"Slic3rPE" + wxT(".mo"); if (wxFileExists(full_file_name)) { names.Add(langinfo->Description); identifiers.Add(langinfo->Language); } } } } Tab* GUI_App::get_tab(Preset::Type type) { for (Tab* tab: tabs_list) if (tab->type() == type) return tab; return nullptr; } ConfigOptionMode GUI_App::get_mode() { if (!app_config->has("view_mode")) return comSimple; const auto mode = app_config->get("view_mode"); return mode == "expert" ? comExpert : mode == "simple" ? comSimple : comAdvanced; } void GUI_App::save_mode(const /*ConfigOptionMode*/int mode) { const std::string mode_str = mode == comExpert ? "expert" : mode == comSimple ? "simple" : "advanced"; app_config->set("view_mode", mode_str); app_config->save(); update_mode(); } // Update view mode according to selected menu void GUI_App::update_mode() { sidebar().update_mode(); for (auto tab : tabs_list) tab->update_visibility(); plater()->update_object_menu(); } void GUI_App::add_config_menu(wxMenuBar *menu) { auto local_menu = new wxMenu(); wxWindowID config_id_base = wxWindow::NewControlId((int)ConfigMenuCnt); const auto config_wizard_name = _(ConfigWizard::name(true).wx_str()); const auto config_wizard_tooltip = wxString::Format(_(L("Run %s")), config_wizard_name); // Cmd+, is standard on OS X - what about other operating systems? local_menu->Append(config_id_base + ConfigMenuWizard, config_wizard_name + dots, config_wizard_tooltip); local_menu->Append(config_id_base + ConfigMenuSnapshots, _(L("&Configuration Snapshots")) + dots, _(L("Inspect / activate configuration snapshots"))); local_menu->Append(config_id_base + ConfigMenuTakeSnapshot, _(L("Take Configuration &Snapshot")), _(L("Capture a configuration snapshot"))); // local_menu->Append(config_id_base + ConfigMenuUpdate, _(L("Check for updates")), _(L("Check for configuration updates"))); local_menu->AppendSeparator(); local_menu->Append(config_id_base + ConfigMenuPreferences, _(L("&Preferences")) + dots + #ifdef __APPLE__ "\tCtrl+,", #else "\tCtrl+P", #endif _(L("Application preferences"))); local_menu->AppendSeparator(); auto mode_menu = new wxMenu(); mode_menu->AppendRadioItem(config_id_base + ConfigMenuModeSimple, _(L("Simple")), _(L("Simple View Mode"))); mode_menu->AppendRadioItem(config_id_base + ConfigMenuModeAdvanced, _(L("Advanced")), _(L("Advanced View Mode"))); mode_menu->AppendRadioItem(config_id_base + ConfigMenuModeExpert, _(L("Expert")), _(L("Expert View Mode"))); Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Check(get_mode() == comSimple); }, config_id_base + ConfigMenuModeSimple); Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Check(get_mode() == comAdvanced); }, config_id_base + ConfigMenuModeAdvanced); Bind(wxEVT_UPDATE_UI, [this](wxUpdateUIEvent& evt) { evt.Check(get_mode() == comExpert); }, config_id_base + ConfigMenuModeExpert); local_menu->AppendSubMenu(mode_menu, _(L("Mode")), _(L("Slic3r View Mode"))); local_menu->AppendSeparator(); local_menu->Append(config_id_base + ConfigMenuLanguage, _(L("Change Application &Language"))); local_menu->AppendSeparator(); local_menu->Append(config_id_base + ConfigMenuFlashFirmware, _(L("Flash printer &firmware")), _(L("Upload a firmware image into an Arduino based printer"))); // TODO: for when we're able to flash dictionaries // local_menu->Append(config_id_base + FirmwareMenuDict, _(L("Flash language file")), _(L("Upload a language dictionary file into a Prusa printer"))); local_menu->Bind(wxEVT_MENU, [this, config_id_base](wxEvent &event) { switch (event.GetId() - config_id_base) { case ConfigMenuWizard: config_wizard(ConfigWizard::RR_USER); break; case ConfigMenuTakeSnapshot: // Take a configuration snapshot. if (check_unsaved_changes()) { wxTextEntryDialog dlg(nullptr, _(L("Taking configuration snapshot")), _(L("Snapshot name"))); if (dlg.ShowModal() == wxID_OK) app_config->set("on_snapshot", Slic3r::GUI::Config::SnapshotDB::singleton().take_snapshot( *app_config, Slic3r::GUI::Config::Snapshot::SNAPSHOT_USER, dlg.GetValue().ToUTF8().data()).id); } break; case ConfigMenuSnapshots: if (check_unsaved_changes()) { std::string on_snapshot; if (Config::SnapshotDB::singleton().is_on_snapshot(*app_config)) on_snapshot = app_config->get("on_snapshot"); ConfigSnapshotDialog dlg(Slic3r::GUI::Config::SnapshotDB::singleton(), on_snapshot); dlg.ShowModal(); if (!dlg.snapshot_to_activate().empty()) { if (!Config::SnapshotDB::singleton().is_on_snapshot(*app_config)) Config::SnapshotDB::singleton().take_snapshot(*app_config, Config::Snapshot::SNAPSHOT_BEFORE_ROLLBACK); app_config->set("on_snapshot", Config::SnapshotDB::singleton().restore_snapshot(dlg.snapshot_to_activate(), *app_config).id); preset_bundle->load_presets(*app_config); // Load the currently selected preset into the GUI, update the preset selection box. load_current_presets(); } } break; case ConfigMenuPreferences: { PreferencesDialog dlg(mainframe); dlg.ShowModal(); break; } case ConfigMenuLanguage: { wxArrayString names; wxArrayLong identifiers; get_installed_languages(names, identifiers); if (select_language(names, identifiers)) { save_language(); show_info(mainframe->m_tabpanel, _(L("Application will be restarted")), _(L("Attention!"))); _3DScene::remove_all_canvases();// remove all canvas before recreate GUI recreate_GUI(); } break; } case ConfigMenuFlashFirmware: FirmwareDialog::run(mainframe); break; default: break; } }); mode_menu->Bind(wxEVT_MENU, [this, config_id_base](wxEvent& event) { int id_mode = event.GetId() - config_id_base; save_mode(id_mode - ConfigMenuModeSimple); }); menu->Append(local_menu, _(L("&Configuration"))); } // This is called when closing the application, when loading a config file or when starting the config wizard // to notify the user whether he is aware that some preset changes will be lost. bool GUI_App::check_unsaved_changes() { std::string dirty; PrinterTechnology printer_technology = preset_bundle->printers.get_edited_preset().printer_technology(); for (Tab *tab : tabs_list) if (tab->supports_printer_technology(printer_technology) && tab->current_preset_is_dirty()) if (dirty.empty()) dirty = tab->name(); else dirty += std::string(", ") + tab->name(); if (dirty.empty()) // No changes, the application may close or reload presets. return true; // Ask the user. auto dialog = new wxMessageDialog(mainframe, _(L("You have unsaved changes ")) + dirty + _(L(". Discard changes and continue anyway?")), _(L("Unsaved Presets")), wxICON_QUESTION | wxYES_NO | wxNO_DEFAULT); return dialog->ShowModal() == wxID_YES; } bool GUI_App::checked_tab(Tab* tab) { bool ret = true; if (find(tabs_list.begin(), tabs_list.end(), tab) == tabs_list.end()) ret = false; return ret; } // Update UI / Tabs to reflect changes in the currently loaded presets void GUI_App::load_current_presets() { PrinterTechnology printer_technology = preset_bundle->printers.get_edited_preset().printer_technology(); this->plater()->set_printer_technology(printer_technology); for (Tab *tab : tabs_list) if (tab->supports_printer_technology(printer_technology)) { if (tab->name() == "printer") static_cast(tab)->update_pages(); tab->load_current_preset(); } } bool GUI_App::OnExceptionInMainLoop() { try { throw; } catch (const std::exception &ex) { const std::string error = (boost::format("Uncaught exception: %1%") % ex.what()).str(); BOOST_LOG_TRIVIAL(error) << error; show_error(nullptr, from_u8(error)); } catch (...) { const char *error = "Uncaught exception: Unknown error"; BOOST_LOG_TRIVIAL(error) << error; show_error(nullptr, from_u8(error)); } return false; } #ifdef __APPLE__ // wxWidgets override to get an event on open files. void GUI_App::MacOpenFiles(const wxArrayString &fileNames) { std::vector files; for (size_t i = 0; i < fileNames.GetCount(); ++ i) files.emplace_back(fileNames[i].ToUTF8().data()); this->plater()->load_files(files, true, true); } #endif /* __APPLE */ Sidebar& GUI_App::sidebar() { return plater_->sidebar(); } ObjectManipulation* GUI_App::obj_manipul() { // If this method is called before plater_ has been initialized, return nullptr (to avoid a crash) return (plater_ != nullptr) ? sidebar().obj_manipul() : nullptr; } ObjectSettings* GUI_App::obj_settings() { return sidebar().obj_settings(); } ObjectList* GUI_App::obj_list() { return sidebar().obj_list(); } Plater* GUI_App::plater() { return plater_; } ModelObjectPtrs* GUI_App::model_objects() { return &plater_->model().objects; } wxNotebook* GUI_App::tab_panel() const { return mainframe->m_tabpanel; } void GUI_App::window_pos_save(wxTopLevelWindow* window, const std::string &name) { if (name.empty()) { return; } const auto config_key = (boost::format("window_%1%") % name).str(); WindowMetrics metrics = WindowMetrics::from_window(window); app_config->set(config_key, metrics.serialize()); app_config->save(); } void GUI_App::window_pos_restore(wxTopLevelWindow* window, const std::string &name) { if (name.empty()) { return; } const auto config_key = (boost::format("window_%1%") % name).str(); if (! app_config->has(config_key)) { return; } auto metrics = WindowMetrics::deserialize(app_config->get(config_key)); if (! metrics) { return; } window->SetSize(metrics->get_rect()); window->Maximize(metrics->get_maximized()); } void GUI_App::window_pos_sanitize(wxTopLevelWindow* window) { unsigned display_idx = wxDisplay::GetFromWindow(window); wxRect display; if (display_idx == wxNOT_FOUND) { display = wxDisplay(0u).GetClientArea(); window->Move(display.GetTopLeft()); } else { display = wxDisplay(display_idx).GetClientArea(); } auto metrics = WindowMetrics::from_window(window); metrics.sanitize_for_display(display); if (window->GetScreenRect() != metrics.get_rect()) { window->SetSize(metrics.get_rect()); } } // static method accepting a wxWindow object as first parameter // void warning_catcher{ // my($self, $message_dialog) = @_; // return sub{ // my $message = shift; // return if $message = ~/ GLUquadricObjPtr | Attempt to free unreferenced scalar / ; // my @params = ($message, 'Warning', wxOK | wxICON_WARNING); // $message_dialog // ? $message_dialog->(@params) // : Wx::MessageDialog->new($self, @params)->ShowModal; // }; // } // Do we need this function??? // void GUI_App::notify(message) { // auto frame = GetTopWindow(); // // try harder to attract user attention on OS X // if (!frame->IsActive()) // frame->RequestUserAttention(defined(__WXOSX__/*&Wx::wxMAC */)? wxUSER_ATTENTION_ERROR : wxUSER_ATTENTION_INFO); // // // There used to be notifier using a Growl application for OSX, but Growl is dead. // // The notifier also supported the Linux X D - bus notifications, but that support was broken. // //TODO use wxNotificationMessage ? // } } // GUI } //Slic3r