#!/usr/bin/perl use strict; use warnings; use Slic3r::XS; use Test::More tests => 18; my $points = [ [100, 100], [200, 100], [200, 200], ]; my $polyline = Slic3r::Polyline->new(@$points); is_deeply $polyline->pp, $points, 'polyline roundtrip'; is ref($polyline->arrayref), 'ARRAY', 'polyline arrayref is unblessed'; isa_ok $polyline->[0], 'Slic3r::Point::Ref', 'polyline point is blessed'; my $lines = $polyline->lines; is_deeply [ map $_->pp, @$lines ], [ [ [100, 100], [200, 100] ], [ [200, 100], [200, 200] ], ], 'polyline lines'; $polyline->append_polyline($polyline->clone); is_deeply $polyline->pp, [ @$points, @$points ], 'append_polyline'; { my $len = $polyline->length; $polyline->clip_end($len/3); ok abs($polyline->length - ($len-($len/3))) < 1, 'clip_end'; } { my $polyline = Slic3r::Polyline->new( [0,0], [20,0], [50,0], [80,0], [100,0], ); $polyline->simplify(2); is_deeply $polyline->pp, [ [0,0], [100,0] ], 'Douglas-Peucker'; } { my $polyline = Slic3r::Polyline->new( [0,0], [50,50], [100,0], [125,-25], [150,50], ); $polyline->simplify(25); is_deeply $polyline->pp, [ [0, 0], [50, 50], [125, -25], [150, 50] ], 'Douglas-Peucker'; } { my $polyline = Slic3r::Polyline->new( [0,0], [100,0], [50,10], ); $polyline->simplify(25); is_deeply $polyline->pp, [ [0,0], [100,0], [50,10] ], 'Douglas-Peucker uses shortest distance instead of perpendicular distance'; } { my $polyline = Slic3r::Polyline->new(@$points); is $polyline->length, 100*2, 'length'; $polyline->extend_end(50); is $polyline->length, 100*2 + 50, 'extend_end'; $polyline->extend_start(50); is $polyline->length, 100*2 + 50 + 50, 'extend_start'; } { my $polyline = Slic3r::Polyline->new(@$points); my $p1 = Slic3r::Polyline->new; my $p2 = Slic3r::Polyline->new; my $point = Slic3r::Point->new(150, 100); $polyline->split_at($point, $p1, $p2); is scalar(@$p1), 2, 'split_at'; is scalar(@$p2), 3, 'split_at'; ok $p1->last_point->coincides_with($point), 'split_at'; ok $p2->first_point->coincides_with($point), 'split_at'; } { my $polyline = Slic3r::Polyline->new(@$points[0,1,2,0]); my $p1 = Slic3r::Polyline->new; my $p2 = Slic3r::Polyline->new; $polyline->split_at($polyline->first_point, $p1, $p2); is scalar(@$p1), 1, 'split_at'; is scalar(@$p2), 4, 'split_at'; } __END__