%module{Slic3r::XS}; %{ #include #include "libslic3r/BoundingBox.hpp" #include "libslic3r/Point.hpp" %} %name{Slic3r::Geometry::BoundingBox} class BoundingBox { BoundingBox(); ~BoundingBox(); Clone clone() %code{% RETVAL = THIS; %}; void merge(BoundingBox* bb) %code{% THIS->merge(*bb); %}; void merge_point(Point* point) %code{% THIS->merge(*point); %}; void scale(double factor); void translate(double x, double y); void offset(double delta); bool contains_point(Point* point) %code{% RETVAL = THIS->contains(*point); %}; bool overlap(BoundingBox* bbox) %code{% RETVAL = THIS->overlap(*bbox); %}; Clone polygon(); Clone size(); Clone center(); double radius(); Clone min_point() %code{% RETVAL = THIS->min; %}; Clone max_point() %code{% RETVAL = THIS->max; %}; long x_min() %code{% RETVAL = THIS->min.x; %}; long x_max() %code{% RETVAL = THIS->max.x; %}; long y_min() %code{% RETVAL = THIS->min.y; %}; long y_max() %code{% RETVAL = THIS->max.y; %}; std::string serialize() %code{% char buf[2048]; sprintf(buf, "%d,%d;%d,%d", THIS->min.x, THIS->min.y, THIS->max.x, THIS->max.y); RETVAL = buf; %}; %{ BoundingBox* new_from_points(CLASS, points) char* CLASS Points points CODE: RETVAL = new BoundingBox(points); OUTPUT: RETVAL %} }; %name{Slic3r::Geometry::BoundingBoxf} class BoundingBoxf { BoundingBoxf(); ~BoundingBoxf(); Clone clone() %code{% RETVAL = THIS; %}; void merge(BoundingBoxf* bb) %code{% THIS->merge(*bb); %}; void merge_point(Pointf* point) %code{% THIS->merge(*point); %}; void scale(double factor); void translate(double x, double y); Clone size(); Clone center(); double radius(); Clone min_point() %code{% RETVAL = THIS->min; %}; Clone max_point() %code{% RETVAL = THIS->max; %}; double x_min() %code{% RETVAL = THIS->min.x; %}; double x_max() %code{% RETVAL = THIS->max.x; %}; double y_min() %code{% RETVAL = THIS->min.y; %}; double y_max() %code{% RETVAL = THIS->max.y; %}; void set_x_min(double val) %code{% THIS->min.x = val; %}; void set_x_max(double val) %code{% THIS->max.x = val; %}; void set_y_min(double val) %code{% THIS->min.y = val; %}; void set_y_max(double val) %code{% THIS->max.y = val; %}; std::string serialize() %code{% char buf[2048]; sprintf(buf, "%lf,%lf;%lf,%lf", THIS->min.x, THIS->min.y, THIS->max.x, THIS->max.y); RETVAL = buf; %}; %{ BoundingBoxf* new_from_points(CLASS, points) char* CLASS Pointfs points CODE: RETVAL = new BoundingBoxf(points); OUTPUT: RETVAL %} }; %name{Slic3r::Geometry::BoundingBoxf3} class BoundingBoxf3 { BoundingBoxf3(); ~BoundingBoxf3(); Clone clone() %code{% RETVAL = THIS; %}; void merge(BoundingBoxf3* bb) %code{% THIS->merge(*bb); %}; void merge_point(Pointf3* point) %code{% THIS->merge(*point); %}; void scale(double factor); void translate(double x, double y, double z); Clone size(); Clone center(); double radius(); Clone min_point() %code{% RETVAL = THIS->min; %}; Clone max_point() %code{% RETVAL = THIS->max; %}; double x_min() %code{% RETVAL = THIS->min.x; %}; double x_max() %code{% RETVAL = THIS->max.x; %}; double y_min() %code{% RETVAL = THIS->min.y; %}; double y_max() %code{% RETVAL = THIS->max.y; %}; double z_min() %code{% RETVAL = THIS->min.z; %}; double z_max() %code{% RETVAL = THIS->max.z; %}; std::string serialize() %code{% char buf[2048]; sprintf(buf, "%lf,%lf,%lf;%lf,%lf,%lf", THIS->min.x, THIS->min.y, THIS->min.z, THIS->max.x, THIS->max.y, THIS->max.z); RETVAL = buf; %}; };