#ifndef _technologies_h_ #define _technologies_h_ //============ // debug techs //============ // Shows camera target in the 3D scene #define ENABLE_SHOW_CAMERA_TARGET 0 // Log debug messages to console when changing selection #define ENABLE_SELECTION_DEBUG_OUTPUT 0 // Renders a small sphere in the center of the bounding box of the current selection when no gizmo is active #define ENABLE_RENDER_SELECTION_CENTER 0 // Shows an imgui dialog with render related data #define ENABLE_RENDER_STATISTICS 0 // Shows an imgui dialog with camera related data #define ENABLE_CAMERA_STATISTICS 0 // Render the picking pass instead of the main scene (use [T] key to toggle between regular rendering and picking pass only rendering) #define ENABLE_RENDER_PICKING_PASS 0 //==================== // 1.42.0.alpha1 techs //==================== #define ENABLE_1_42_0_ALPHA1 1 // Disable synchronization of unselected instances #define DISABLE_INSTANCES_SYNCH (0 && ENABLE_1_42_0_ALPHA1) // Use wxDataViewRender instead of wxDataViewCustomRenderer #define ENABLE_NONCUSTOM_DATA_VIEW_RENDERING (0 && ENABLE_1_42_0_ALPHA1) //==================== // 2.2.0.alpha1 techs //==================== #define ENABLE_2_2_0_ALPHA1 1 // Enable thumbnail generator // When removing this technology, remove it also from stable branch, // where it has been partially copied for patch 2.1.1 #define ENABLE_THUMBNAIL_GENERATOR (1 && ENABLE_2_2_0_ALPHA1) #define ENABLE_THUMBNAIL_GENERATOR_DEBUG (0 && ENABLE_THUMBNAIL_GENERATOR) //================ // 2.2.0.rc1 techs //================ #define ENABLE_2_2_0_RC1 1 // Enable hack to remove crash when closing on OSX 10.9.5 #define ENABLE_HACK_CLOSING_ON_OSX_10_9_5 (1 && ENABLE_2_2_0_RC1) //============ // 2.2.0 techs //============ #define ENABLE_2_2_0 1 // Enable automatic switch to constrained camera when manipulating the scene using regular mouse // while 3D mouse is connected and free camera is not selected #define ENABLE_AUTO_CONSTRAINED_CAMERA (1 && ENABLE_2_2_0) //================== // 2.2.0.final techs //================== #define ENABLE_2_2_0_FINAL 1 // Enable tooltips for GLCanvas3D using ImGUI #define ENABLE_CANVAS_TOOLTIP_USING_IMGUI (1 && ENABLE_2_2_0_FINAL) #endif // _technologies_h_