#include "ExPolygonsIndex.hpp" using namespace Slic3r; // IMPROVE: use one dimensional vector for polygons offset with searching by std::lower_bound ExPolygonsIndices::ExPolygonsIndices(const ExPolygons &shapes) { // prepare offsets m_offsets.reserve(shapes.size()); uint32_t offset = 0; for (const ExPolygon &shape : shapes) { assert(!shape.contour.points.empty()); std::vector shape_offsets; shape_offsets.reserve(shape.holes.size() + 1); shape_offsets.push_back(offset); offset += shape.contour.points.size(); for (const Polygon &hole: shape.holes) { shape_offsets.push_back(offset); offset += hole.points.size(); } m_offsets.push_back(std::move(shape_offsets)); } m_count = offset; } uint32_t ExPolygonsIndices::cvt(const ExPolygonsIndex &id) const { assert(id.expolygons_index < m_offsets.size()); const std::vector &shape_offset = m_offsets[id.expolygons_index]; assert(id.polygon_index < shape_offset.size()); uint32_t res = shape_offset[id.polygon_index] + id.point_index; assert(res < m_count); return res; } ExPolygonsIndex ExPolygonsIndices::cvt(uint32_t index) const { assert(index < m_count); ExPolygonsIndex result{0, 0, 0}; // find expolygon index auto fn = [](const std::vector &offsets, uint32_t index) { return offsets[0] < index; }; auto it = std::lower_bound(m_offsets.begin() + 1, m_offsets.end(), index, fn); result.expolygons_index = it - m_offsets.begin(); if (it == m_offsets.end() || it->at(0) != index) --result.expolygons_index; // find polygon index const std::vector &shape_offset = m_offsets[result.expolygons_index]; auto it2 = std::lower_bound(shape_offset.begin() + 1, shape_offset.end(), index); result.polygon_index = it2 - shape_offset.begin(); if (it2 == shape_offset.end() || *it2 != index) --result.polygon_index; // calculate point index uint32_t polygon_offset = shape_offset[result.polygon_index]; assert(index >= polygon_offset); result.point_index = index - polygon_offset; return result; } bool ExPolygonsIndices::is_last_point(const ExPolygonsIndex &id) const { assert(id.expolygons_index < m_offsets.size()); const std::vector &shape_offset = m_offsets[id.expolygons_index]; assert(id.polygon_index < shape_offset.size()); uint32_t index = shape_offset[id.polygon_index] + id.point_index; assert(index < m_count); // next index uint32_t next_point_index = index + 1; uint32_t next_poly_index = id.polygon_index + 1; uint32_t next_expoly_index = id.expolygons_index + 1; // is last expoly? if (next_expoly_index == m_offsets.size()) { // is last expoly last poly? if (next_poly_index == shape_offset.size()) return next_point_index == m_count; } else { // (not last expoly) is expoly last poly? if (next_poly_index == shape_offset.size()) return next_point_index == m_offsets[next_expoly_index][0]; } // Not last polygon in expolygon return next_point_index == shape_offset[next_poly_index]; } uint32_t ExPolygonsIndices::get_count() const { return m_count; }