#include "libslic3r/libslic3r.h" #include "GCodeViewer.hpp" #if ENABLE_GCODE_VIEWER #include "libslic3r/Print.hpp" #include "libslic3r/Geometry.hpp" #include "GUI_App.hpp" #if ENABLE_GCODE_VIEWER_AS_STATE #include "MainFrame.hpp" #endif // ENABLE_GCODE_VIEWER_AS_STATE #include "Plater.hpp" #include "PresetBundle.hpp" #include "Camera.hpp" #include "I18N.hpp" #include "GUI_Utils.hpp" #include "DoubleSlider.hpp" #include "GLCanvas3D.hpp" #include "GLToolbar.hpp" #include "GUI_Preview.hpp" #include "libslic3r/Model.hpp" #if ENABLE_GCODE_VIEWER_STATISTICS #include <imgui/imgui_internal.h> #endif // ENABLE_GCODE_VIEWER_STATISTICS #include <GL/glew.h> #include <boost/log/trivial.hpp> #include <array> #include <algorithm> #include <chrono> namespace Slic3r { namespace GUI { static unsigned char buffer_id(GCodeProcessor::EMoveType type) { return static_cast<unsigned char>(type) - static_cast<unsigned char>(GCodeProcessor::EMoveType::Retract); } static GCodeProcessor::EMoveType buffer_type(unsigned char id) { return static_cast<GCodeProcessor::EMoveType>(static_cast<unsigned char>(GCodeProcessor::EMoveType::Retract) + id); } std::vector<std::array<float, 3>> decode_colors(const std::vector<std::string> & colors) { static const float INV_255 = 1.0f / 255.0f; std::vector<std::array<float, 3>> output(colors.size(), { 0.0f, 0.0f, 0.0f }); for (size_t i = 0; i < colors.size(); ++i) { const std::string& color = colors[i]; const char* c = color.data() + 1; if ((color.size() == 7) && (color.front() == '#')) { for (size_t j = 0; j < 3; ++j) { int digit1 = hex_digit_to_int(*c++); int digit2 = hex_digit_to_int(*c++); if ((digit1 == -1) || (digit2 == -1)) break; output[i][j] = float(digit1 * 16 + digit2) * INV_255; } } } return output; } void GCodeViewer::VBuffer::reset() { // release gpu memory if (vbo_id > 0) { glsafe(::glDeleteBuffers(1, &vbo_id)); vbo_id = 0; } vertices_count = 0; } bool GCodeViewer::Path::matches(const GCodeProcessor::MoveVertex& move) const { switch (move.type) { case GCodeProcessor::EMoveType::Tool_change: case GCodeProcessor::EMoveType::Color_change: case GCodeProcessor::EMoveType::Pause_Print: case GCodeProcessor::EMoveType::Custom_GCode: case GCodeProcessor::EMoveType::Retract: case GCodeProcessor::EMoveType::Unretract: case GCodeProcessor::EMoveType::Extrude: { return type == move.type && role == move.extrusion_role && height == move.height && width == move.width && feedrate == move.feedrate && fan_speed == move.fan_speed && volumetric_rate == move.volumetric_rate() && extruder_id == move.extruder_id && cp_color_id == move.cp_color_id; } case GCodeProcessor::EMoveType::Travel: { return type == move.type && feedrate == move.feedrate && extruder_id == move.extruder_id && cp_color_id == move.cp_color_id; } default: { return false; } } } void GCodeViewer::IBuffer::reset() { // release gpu memory if (ibo_id > 0) { glsafe(::glDeleteBuffers(1, &ibo_id)); ibo_id = 0; } // release cpu memory indices_count = 0; paths = std::vector<Path>(); render_paths = std::vector<RenderPath>(); } void GCodeViewer::IBuffer::add_path(const GCodeProcessor::MoveVertex& move, unsigned int i_id, unsigned int s_id) { Path::Endpoint endpoint = { i_id, s_id, move.position }; paths.push_back({ move.type, move.extrusion_role, endpoint, endpoint, move.delta_extruder, move.height, move.width, move.feedrate, move.fan_speed, move.volumetric_rate(), move.extruder_id, move.cp_color_id }); } GCodeViewer::Color GCodeViewer::Extrusions::Range::get_color_at(float value) const { // Input value scaled to the colors range const float step = step_size(); const float global_t = (step != 0.0f) ? std::max(0.0f, value - min) / step : 0.0f; // lower limit of 0.0f const size_t color_max_idx = Range_Colors.size() - 1; // Compute the two colors just below (low) and above (high) the input value const size_t color_low_idx = std::clamp<size_t>(static_cast<size_t>(global_t), 0, color_max_idx); const size_t color_high_idx = std::clamp<size_t>(color_low_idx + 1, 0, color_max_idx); // Compute how far the value is between the low and high colors so that they can be interpolated const float local_t = std::clamp(global_t - static_cast<float>(color_low_idx), 0.0f, 1.0f); // Interpolate between the low and high colors to find exactly which color the input value should get Color ret; for (unsigned int i = 0; i < 3; ++i) { ret[i] = lerp(Range_Colors[color_low_idx][i], Range_Colors[color_high_idx][i], local_t); } return ret; } void GCodeViewer::SequentialView::Marker::init() { m_model.init_from(stilized_arrow(16, 2.0f, 4.0f, 1.0f, 8.0f)); } void GCodeViewer::SequentialView::Marker::set_world_position(const Vec3f& position) { m_world_position = position; m_world_transform = (Geometry::assemble_transform((position + m_z_offset * Vec3f::UnitZ()).cast<double>()) * Geometry::assemble_transform(m_model.get_bounding_box().size()[2] * Vec3d::UnitZ(), { M_PI, 0.0, 0.0 })).cast<float>(); m_world_bounding_box = m_model.get_bounding_box().transformed(m_world_transform.cast<double>()); } void GCodeViewer::SequentialView::Marker::render() const { if (!m_visible) return; GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light"); if (shader == nullptr) return; glsafe(::glEnable(GL_BLEND)); glsafe(::glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)); shader->start_using(); shader->set_uniform("uniform_color", m_color); glsafe(::glPushMatrix()); glsafe(::glMultMatrixf(m_world_transform.data())); m_model.render(); glsafe(::glPopMatrix()); shader->stop_using(); glsafe(::glDisable(GL_BLEND)); static float last_window_width = 0.0f; static size_t last_text_length = 0; static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f); ImGuiWrapper& imgui = *wxGetApp().imgui(); Size cnv_size = wxGetApp().plater()->get_current_canvas3D()->get_canvas_size(); imgui.set_next_window_pos(static_cast<float>(cnv_size.get_width()), static_cast<float>(cnv_size.get_height()), ImGuiCond_Always, 1.0f, 1.0f); ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f); ImGui::SetNextWindowBgAlpha(0.25f); imgui.begin(std::string("ToolPosition"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove); ImGui::PushStyleColor(ImGuiCol_Text, ORANGE); imgui.text(_u8L("Tool position") + ":"); ImGui::PopStyleColor(); ImGui::SameLine(); char buf[1024]; sprintf(buf, "X: %.2f, Y: %.2f, Z: %.2f", m_world_position(0), m_world_position(1), m_world_position(2)); imgui.text(std::string(buf)); // force extra frame to automatically update window size float width = ImGui::GetWindowWidth(); size_t length = strlen(buf); if (width != last_window_width || length != last_text_length) { last_window_width = width; last_text_length = length; wxGetApp().plater()->get_current_canvas3D()->set_as_dirty(); wxGetApp().plater()->get_current_canvas3D()->request_extra_frame(); } imgui.end(); ImGui::PopStyleVar(); } const std::vector<GCodeViewer::Color> GCodeViewer::Extrusion_Role_Colors {{ { 0.50f, 0.50f, 0.50f }, // erNone { 1.00f, 1.00f, 0.40f }, // erPerimeter { 1.00f, 0.65f, 0.00f }, // erExternalPerimeter { 0.00f, 0.00f, 1.00f }, // erOverhangPerimeter { 0.69f, 0.19f, 0.16f }, // erInternalInfill { 0.84f, 0.20f, 0.84f }, // erSolidInfill { 1.00f, 0.10f, 0.10f }, // erTopSolidInfill { 1.00f, 0.55f, 0.41f }, // erIroning { 0.60f, 0.60f, 1.00f }, // erBridgeInfill { 1.00f, 1.00f, 1.00f }, // erGapFill { 0.52f, 0.48f, 0.13f }, // erSkirt { 0.00f, 1.00f, 0.00f }, // erSupportMaterial { 0.00f, 0.50f, 0.00f }, // erSupportMaterialInterface { 0.70f, 0.89f, 0.67f }, // erWipeTower { 0.16f, 0.80f, 0.58f }, // erCustom { 0.00f, 0.00f, 0.00f } // erMixed }}; const std::vector<GCodeViewer::Color> GCodeViewer::Options_Colors {{ { 1.00f, 0.00f, 1.00f }, // Retractions { 0.00f, 1.00f, 1.00f }, // Unretractions { 1.00f, 1.00f, 1.00f }, // ToolChanges { 1.00f, 0.00f, 0.00f }, // ColorChanges { 0.00f, 1.00f, 0.00f }, // PausePrints { 0.00f, 0.00f, 1.00f } // CustomGCodes }}; const std::vector<GCodeViewer::Color> GCodeViewer::Travel_Colors {{ { 0.0f, 0.0f, 0.5f }, // Move { 0.0f, 0.5f, 0.0f }, // Extrude { 0.5f, 0.0f, 0.0f } // Retract }}; const std::vector<GCodeViewer::Color> GCodeViewer::Range_Colors {{ { 0.043f, 0.173f, 0.478f }, // bluish { 0.075f, 0.349f, 0.522f }, { 0.110f, 0.533f, 0.569f }, { 0.016f, 0.839f, 0.059f }, { 0.667f, 0.949f, 0.000f }, { 0.988f, 0.975f, 0.012f }, { 0.961f, 0.808f, 0.039f }, { 0.890f, 0.533f, 0.125f }, { 0.820f, 0.408f, 0.188f }, { 0.761f, 0.322f, 0.235f } // reddish }}; bool GCodeViewer::init() { set_toolpath_move_type_visible(GCodeProcessor::EMoveType::Extrude, true); m_sequential_view.marker.init(); init_shaders(); std::array<int, 2> point_sizes; ::glGetIntegerv(GL_ALIASED_POINT_SIZE_RANGE, point_sizes.data()); m_detected_point_sizes = { static_cast<float>(point_sizes[0]), static_cast<float>(point_sizes[1]) }; return true; } void GCodeViewer::load(const GCodeProcessor::Result& gcode_result, const Print& print, bool initialized) { // avoid processing if called with the same gcode_result if (m_last_result_id == gcode_result.id) return; m_last_result_id = gcode_result.id; // release gpu memory, if used reset(); load_toolpaths(gcode_result); #if ENABLE_GCODE_VIEWER_AS_STATE if (wxGetApp().mainframe->get_mode() != MainFrame::EMode::GCodeViewer) #endif // ENABLE_GCODE_VIEWER_AS_STATE load_shells(print, initialized); #if ENABLE_GCODE_VIEWER_AS_STATE if (wxGetApp().mainframe->get_mode() == MainFrame::EMode::GCodeViewer) { // adjust printbed size const double margin = 10.0; Vec2d min(m_bounding_box.min(0) - margin, m_bounding_box.min(1) - margin); Vec2d max(m_bounding_box.max(0) + margin, m_bounding_box.max(1) + margin); Pointfs bed_shape = { { min(0), min(1) }, { max(0), min(1) }, { max(0), max(1) }, { min(0), max(1) } }; wxGetApp().plater()->set_bed_shape(bed_shape, "", ""); } #endif // ENABLE_GCODE_VIEWER_AS_STATE } void GCodeViewer::refresh(const GCodeProcessor::Result& gcode_result, const std::vector<std::string>& str_tool_colors) { #if ENABLE_GCODE_VIEWER_STATISTICS auto start_time = std::chrono::high_resolution_clock::now(); #endif // ENABLE_GCODE_VIEWER_STATISTICS if (m_vertices.vertices_count == 0) return; // update tool colors m_tool_colors = decode_colors(str_tool_colors); // update ranges for coloring / legend m_extrusions.reset_ranges(); for (size_t i = 0; i < m_vertices.vertices_count; ++i) { // skip first vertex if (i == 0) continue; const GCodeProcessor::MoveVertex& curr = gcode_result.moves[i]; switch (curr.type) { case GCodeProcessor::EMoveType::Extrude: { m_extrusions.ranges.height.update_from(curr.height); m_extrusions.ranges.width.update_from(curr.width); m_extrusions.ranges.fan_speed.update_from(curr.fan_speed); m_extrusions.ranges.volumetric_rate.update_from(curr.volumetric_rate()); [[fallthrough]]; } case GCodeProcessor::EMoveType::Travel: { if (m_buffers[buffer_id(curr.type)].visible) m_extrusions.ranges.feedrate.update_from(curr.feedrate); break; } default: { break; } } } // update buffers' render paths refresh_render_paths(false, false); #if ENABLE_GCODE_VIEWER_STATISTICS m_statistics.refresh_time = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - start_time).count(); #endif // ENABLE_GCODE_VIEWER_STATISTICS } void GCodeViewer::reset() { m_vertices.reset(); for (IBuffer& buffer : m_buffers) { buffer.reset(); } m_bounding_box = BoundingBoxf3(); m_tool_colors = std::vector<Color>(); m_extruder_ids = std::vector<unsigned char>(); m_extrusions.reset_role_visibility_flags(); m_extrusions.reset_ranges(); m_shells.volumes.clear(); m_layers_zs = std::vector<double>(); m_layers_z_range = { 0.0, 0.0 }; m_roles = std::vector<ExtrusionRole>(); #if ENABLE_GCODE_VIEWER_STATISTICS m_statistics.reset_all(); #endif // ENABLE_GCODE_VIEWER_STATISTICS } void GCodeViewer::render() const { #if ENABLE_GCODE_VIEWER_STATISTICS m_statistics.reset_opengl(); #endif // ENABLE_GCODE_VIEWER_STATISTICS if (m_roles.empty()) return; glsafe(::glEnable(GL_DEPTH_TEST)); render_toolpaths(); m_sequential_view.marker.set_world_position(m_sequential_view.current_position); m_sequential_view.marker.render(); render_shells(); render_legend(); #if ENABLE_GCODE_VIEWER_STATISTICS render_statistics(); #endif // ENABLE_GCODE_VIEWER_STATISTICS #if ENABLE_GCODE_VIEWER_SHADERS_EDITOR render_shaders_editor(); #endif // ENABLE_GCODE_VIEWER_SHADERS_EDITOR } bool GCodeViewer::is_toolpath_move_type_visible(GCodeProcessor::EMoveType type) const { size_t id = static_cast<size_t>(buffer_id(type)); return (id < m_buffers.size()) ? m_buffers[id].visible : false; } void GCodeViewer::set_toolpath_move_type_visible(GCodeProcessor::EMoveType type, bool visible) { size_t id = static_cast<size_t>(buffer_id(type)); if (id < m_buffers.size()) m_buffers[id].visible = visible; } unsigned int GCodeViewer::get_options_visibility_flags() const { auto set_flag = [](unsigned int flags, unsigned int flag, bool active) { return active ? (flags | (1 << flag)) : flags; }; unsigned int flags = 0; flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::Travel), is_toolpath_move_type_visible(GCodeProcessor::EMoveType::Travel)); flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::Retractions), is_toolpath_move_type_visible(GCodeProcessor::EMoveType::Retract)); flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::Unretractions), is_toolpath_move_type_visible(GCodeProcessor::EMoveType::Unretract)); flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::ToolChanges), is_toolpath_move_type_visible(GCodeProcessor::EMoveType::Tool_change)); flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::ColorChanges), is_toolpath_move_type_visible(GCodeProcessor::EMoveType::Color_change)); flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::PausePrints), is_toolpath_move_type_visible(GCodeProcessor::EMoveType::Pause_Print)); flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::CustomGCodes), is_toolpath_move_type_visible(GCodeProcessor::EMoveType::Custom_GCode)); flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::Shells), m_shells.visible); flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::ToolMarker), m_sequential_view.marker.is_visible()); flags = set_flag(flags, static_cast<unsigned int>(Preview::OptionType::Legend), is_legend_enabled()); return flags; } void GCodeViewer::set_options_visibility_from_flags(unsigned int flags) { auto is_flag_set = [flags](unsigned int flag) { return (flags & (1 << flag)) != 0; }; set_toolpath_move_type_visible(GCodeProcessor::EMoveType::Travel, is_flag_set(static_cast<unsigned int>(Preview::OptionType::Travel))); set_toolpath_move_type_visible(GCodeProcessor::EMoveType::Retract, is_flag_set(static_cast<unsigned int>(Preview::OptionType::Retractions))); set_toolpath_move_type_visible(GCodeProcessor::EMoveType::Unretract, is_flag_set(static_cast<unsigned int>(Preview::OptionType::Unretractions))); set_toolpath_move_type_visible(GCodeProcessor::EMoveType::Tool_change, is_flag_set(static_cast<unsigned int>(Preview::OptionType::ToolChanges))); set_toolpath_move_type_visible(GCodeProcessor::EMoveType::Color_change, is_flag_set(static_cast<unsigned int>(Preview::OptionType::ColorChanges))); set_toolpath_move_type_visible(GCodeProcessor::EMoveType::Pause_Print, is_flag_set(static_cast<unsigned int>(Preview::OptionType::PausePrints))); set_toolpath_move_type_visible(GCodeProcessor::EMoveType::Custom_GCode, is_flag_set(static_cast<unsigned int>(Preview::OptionType::CustomGCodes))); m_shells.visible = is_flag_set(static_cast<unsigned int>(Preview::OptionType::Shells)); m_sequential_view.marker.set_visible(is_flag_set(static_cast<unsigned int>(Preview::OptionType::ToolMarker))); enable_legend(is_flag_set(static_cast<unsigned int>(Preview::OptionType::Legend))); } void GCodeViewer::set_layers_z_range(const std::array<double, 2>& layers_z_range) { bool keep_sequential_current_first = layers_z_range[0] >= m_layers_z_range[0]; bool keep_sequential_current_last = layers_z_range[1] <= m_layers_z_range[1]; m_layers_z_range = layers_z_range; refresh_render_paths(keep_sequential_current_first, keep_sequential_current_last); wxGetApp().plater()->update_preview_moves_slider(); } void GCodeViewer::init_shaders() { unsigned char begin_id = buffer_id(GCodeProcessor::EMoveType::Retract); unsigned char end_id = buffer_id(GCodeProcessor::EMoveType::Count); bool is_glsl_120 = wxGetApp().is_glsl_version_greater_or_equal_to(1, 20); for (unsigned char i = begin_id; i < end_id; ++i) { switch (buffer_type(i)) { case GCodeProcessor::EMoveType::Tool_change: { m_buffers[i].shader = is_glsl_120 ? "options_120_solid" : "options_110"; break; } case GCodeProcessor::EMoveType::Color_change: { m_buffers[i].shader = is_glsl_120 ? "options_120_solid" : "options_110"; break; } case GCodeProcessor::EMoveType::Pause_Print: { m_buffers[i].shader = is_glsl_120 ? "options_120_solid" : "options_110"; break; } case GCodeProcessor::EMoveType::Custom_GCode: { m_buffers[i].shader = is_glsl_120 ? "options_120_solid" : "options_110"; break; } case GCodeProcessor::EMoveType::Retract: { m_buffers[i].shader = is_glsl_120 ? "options_120_solid" : "options_110"; break; } case GCodeProcessor::EMoveType::Unretract: { m_buffers[i].shader = is_glsl_120 ? "options_120_solid" : "options_110"; break; } case GCodeProcessor::EMoveType::Extrude: { m_buffers[i].shader = "extrusions"; break; } case GCodeProcessor::EMoveType::Travel: { m_buffers[i].shader = "travels"; break; } default: { break; } } } } void GCodeViewer::load_toolpaths(const GCodeProcessor::Result& gcode_result) { #if ENABLE_GCODE_VIEWER_STATISTICS auto start_time = std::chrono::high_resolution_clock::now(); m_statistics.results_size = SLIC3R_STDVEC_MEMSIZE(gcode_result.moves, GCodeProcessor::MoveVertex); #endif // ENABLE_GCODE_VIEWER_STATISTICS // vertex data m_vertices.vertices_count = gcode_result.moves.size(); if (m_vertices.vertices_count == 0) return; // vertex data / bounding box -> extract from result std::vector<float> vertices_data(m_vertices.vertices_count * 3); for (size_t i = 0; i < m_vertices.vertices_count; ++i) { const GCodeProcessor::MoveVertex& move = gcode_result.moves[i]; #if ENABLE_GCODE_VIEWER_AS_STATE if (wxGetApp().mainframe->get_mode() == MainFrame::EMode::GCodeViewer) m_bounding_box.merge(move.position.cast<double>()); else { #endif // ENABLE_GCODE_VIEWER_AS_STATE if (move.type == GCodeProcessor::EMoveType::Extrude && move.width != 0.0f && move.height != 0.0f) m_bounding_box.merge(move.position.cast<double>()); #if ENABLE_GCODE_VIEWER_AS_STATE } #endif // ENABLE_GCODE_VIEWER_AS_STATE ::memcpy(static_cast<void*>(&vertices_data[i * 3]), static_cast<const void*>(move.position.data()), 3 * sizeof(float)); } m_bounding_box.merge(m_bounding_box.max + m_sequential_view.marker.get_bounding_box().max[2] * Vec3d::UnitZ()); #if ENABLE_GCODE_VIEWER_STATISTICS m_statistics.vertices_size = SLIC3R_STDVEC_MEMSIZE(vertices_data, float); m_statistics.vertices_gpu_size = vertices_data.size() * sizeof(float); #endif // ENABLE_GCODE_VIEWER_STATISTICS // vertex data -> send to gpu glsafe(::glGenBuffers(1, &m_vertices.vbo_id)); glsafe(::glBindBuffer(GL_ARRAY_BUFFER, m_vertices.vbo_id)); glsafe(::glBufferData(GL_ARRAY_BUFFER, vertices_data.size() * sizeof(float), vertices_data.data(), GL_STATIC_DRAW)); glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0)); // vertex data -> no more needed, free ram vertices_data = std::vector<float>(); // indices data -> extract from result std::vector<std::vector<unsigned int>> indices(m_buffers.size()); for (size_t i = 0; i < m_vertices.vertices_count; ++i) { // skip first vertex if (i == 0) continue; const GCodeProcessor::MoveVertex& prev = gcode_result.moves[i - 1]; const GCodeProcessor::MoveVertex& curr = gcode_result.moves[i]; unsigned char id = buffer_id(curr.type); IBuffer& buffer = m_buffers[id]; std::vector<unsigned int>& buffer_indices = indices[id]; switch (curr.type) { case GCodeProcessor::EMoveType::Tool_change: case GCodeProcessor::EMoveType::Color_change: case GCodeProcessor::EMoveType::Pause_Print: case GCodeProcessor::EMoveType::Custom_GCode: case GCodeProcessor::EMoveType::Retract: case GCodeProcessor::EMoveType::Unretract: { buffer.add_path(curr, static_cast<unsigned int>(buffer_indices.size()), static_cast<unsigned int>(i)); buffer_indices.push_back(static_cast<unsigned int>(i)); break; } case GCodeProcessor::EMoveType::Extrude: case GCodeProcessor::EMoveType::Travel: { if (prev.type != curr.type || !buffer.paths.back().matches(curr)) { buffer.add_path(curr, static_cast<unsigned int>(buffer_indices.size()), static_cast<unsigned int>(i - 1)); Path& last_path = buffer.paths.back(); last_path.first.position = prev.position; buffer_indices.push_back(static_cast<unsigned int>(i - 1)); } buffer.paths.back().last = { static_cast<unsigned int>(buffer_indices.size()), static_cast<unsigned int>(i), curr.position }; buffer_indices.push_back(static_cast<unsigned int>(i)); break; } default: { break; } } } #if ENABLE_GCODE_VIEWER_STATISTICS for (IBuffer& buffer : m_buffers) { m_statistics.paths_size += SLIC3R_STDVEC_MEMSIZE(buffer.paths, Path); } #endif // ENABLE_GCODE_VIEWER_STATISTICS // indices data -> send data to gpu for (size_t i = 0; i < m_buffers.size(); ++i) { IBuffer& buffer = m_buffers[i]; std::vector<unsigned int>& buffer_indices = indices[i]; buffer.indices_count = buffer_indices.size(); #if ENABLE_GCODE_VIEWER_STATISTICS m_statistics.indices_size += SLIC3R_STDVEC_MEMSIZE(buffer_indices, unsigned int); m_statistics.indices_gpu_size += buffer.indices_count * sizeof(unsigned int); #endif // ENABLE_GCODE_VIEWER_STATISTICS if (buffer.indices_count > 0) { glsafe(::glGenBuffers(1, &buffer.ibo_id)); glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer.ibo_id)); glsafe(::glBufferData(GL_ELEMENT_ARRAY_BUFFER, buffer.indices_count * sizeof(unsigned int), buffer_indices.data(), GL_STATIC_DRAW)); glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0)); } } // layers zs / roles / extruder ids / cp color ids -> extract from result for (size_t i = 0; i < m_vertices.vertices_count; ++i) { const GCodeProcessor::MoveVertex& move = gcode_result.moves[i]; if (move.type == GCodeProcessor::EMoveType::Extrude) m_layers_zs.emplace_back(static_cast<double>(move.position[2])); m_extruder_ids.emplace_back(move.extruder_id); if (i > 0) m_roles.emplace_back(move.extrusion_role); } // layers zs -> replace intervals of layers with similar top positions with their average value. std::sort(m_layers_zs.begin(), m_layers_zs.end()); int n = int(m_layers_zs.size()); int k = 0; for (int i = 0; i < n;) { int j = i + 1; double zmax = m_layers_zs[i] + EPSILON; for (; j < n && m_layers_zs[j] <= zmax; ++j); m_layers_zs[k++] = (j > i + 1) ? (0.5 * (m_layers_zs[i] + m_layers_zs[j - 1])) : m_layers_zs[i]; i = j; } if (k < n) m_layers_zs.erase(m_layers_zs.begin() + k, m_layers_zs.end()); // set layers z range m_layers_z_range = { m_layers_zs.front(), m_layers_zs.back() }; // roles -> remove duplicates std::sort(m_roles.begin(), m_roles.end()); m_roles.erase(std::unique(m_roles.begin(), m_roles.end()), m_roles.end()); // extruder ids -> remove duplicates std::sort(m_extruder_ids.begin(), m_extruder_ids.end()); m_extruder_ids.erase(std::unique(m_extruder_ids.begin(), m_extruder_ids.end()), m_extruder_ids.end()); #if ENABLE_GCODE_VIEWER_STATISTICS m_statistics.load_time = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - start_time).count(); #endif // ENABLE_GCODE_VIEWER_STATISTICS } void GCodeViewer::load_shells(const Print& print, bool initialized) { if (print.objects().empty()) // no shells, return return; // adds objects' volumes int object_id = 0; for (const PrintObject* obj : print.objects()) { const ModelObject* model_obj = obj->model_object(); std::vector<int> instance_ids(model_obj->instances.size()); for (int i = 0; i < (int)model_obj->instances.size(); ++i) { instance_ids[i] = i; } m_shells.volumes.load_object(model_obj, object_id, instance_ids, "object", initialized); ++object_id; } if (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptFFF) { // adds wipe tower's volume double max_z = print.objects()[0]->model_object()->get_model()->bounding_box().max(2); const PrintConfig& config = print.config(); size_t extruders_count = config.nozzle_diameter.size(); if ((extruders_count > 1) && config.wipe_tower && !config.complete_objects) { const DynamicPrintConfig& print_config = wxGetApp().preset_bundle->prints.get_edited_preset().config; double layer_height = print_config.opt_float("layer_height"); double first_layer_height = print_config.get_abs_value("first_layer_height", layer_height); double nozzle_diameter = print.config().nozzle_diameter.values[0]; float depth = print.wipe_tower_data(extruders_count, first_layer_height, nozzle_diameter).depth; float brim_width = print.wipe_tower_data(extruders_count, first_layer_height, nozzle_diameter).brim_width; m_shells.volumes.load_wipe_tower_preview(1000, config.wipe_tower_x, config.wipe_tower_y, config.wipe_tower_width, depth, max_z, config.wipe_tower_rotation_angle, !print.is_step_done(psWipeTower), brim_width, initialized); } } // remove modifiers while (true) { GLVolumePtrs::iterator it = std::find_if(m_shells.volumes.volumes.begin(), m_shells.volumes.volumes.end(), [](GLVolume* volume) { return volume->is_modifier; }); if (it != m_shells.volumes.volumes.end()) { delete (*it); m_shells.volumes.volumes.erase(it); } else break; } for (GLVolume* volume : m_shells.volumes.volumes) { volume->zoom_to_volumes = false; volume->color[3] = 0.25f; volume->force_native_color = true; volume->set_render_color(); } } void GCodeViewer::refresh_render_paths(bool keep_sequential_current_first, bool keep_sequential_current_last) const { #if ENABLE_GCODE_VIEWER_STATISTICS auto start_time = std::chrono::high_resolution_clock::now(); #endif // ENABLE_GCODE_VIEWER_STATISTICS auto extrusion_color = [this](const Path& path) { Color color; switch (m_view_type) { case EViewType::FeatureType: { color = Extrusion_Role_Colors[static_cast<unsigned int>(path.role)]; break; } case EViewType::Height: { color = m_extrusions.ranges.height.get_color_at(path.height); break; } case EViewType::Width: { color = m_extrusions.ranges.width.get_color_at(path.width); break; } case EViewType::Feedrate: { color = m_extrusions.ranges.feedrate.get_color_at(path.feedrate); break; } case EViewType::FanSpeed: { color = m_extrusions.ranges.fan_speed.get_color_at(path.fan_speed); break; } case EViewType::VolumetricRate: { color = m_extrusions.ranges.volumetric_rate.get_color_at(path.volumetric_rate); break; } case EViewType::Tool: { color = m_tool_colors[path.extruder_id]; break; } case EViewType::ColorPrint: { color = m_tool_colors[path.cp_color_id]; break; } default: { color = { 1.0f, 1.0f, 1.0f }; break; } } return color; }; auto travel_color = [this](const Path& path) { return (path.delta_extruder < 0.0f) ? Travel_Colors[2] /* Retract */ : ((path.delta_extruder > 0.0f) ? Travel_Colors[1] /* Extrude */ : Travel_Colors[0] /* Move */); }; #if ENABLE_GCODE_VIEWER_STATISTICS m_statistics.render_paths_size = 0; #endif // ENABLE_GCODE_VIEWER_STATISTICS m_sequential_view.endpoints.first = m_vertices.vertices_count; m_sequential_view.endpoints.last = 0; if (!keep_sequential_current_first) m_sequential_view.current.first = 0; if (!keep_sequential_current_last) m_sequential_view.current.last = m_vertices.vertices_count; // first pass: collect visible paths and update sequential view data std::vector<std::pair<IBuffer*, size_t>> paths; for (IBuffer& buffer : m_buffers) { // reset render paths buffer.render_paths = std::vector<RenderPath>(); if (!buffer.visible) continue; for (size_t i = 0; i < buffer.paths.size(); ++i) { const Path& path = buffer.paths[i]; if (path.type == GCodeProcessor::EMoveType::Travel) { if (!is_travel_in_z_range(i)) continue; } else if (!is_in_z_range(path)) continue; if (path.type == GCodeProcessor::EMoveType::Extrude && !is_visible(path)) continue; // store valid path paths.push_back({ &buffer, i }); m_sequential_view.endpoints.first = std::min(m_sequential_view.endpoints.first, path.first.s_id); m_sequential_view.endpoints.last = std::max(m_sequential_view.endpoints.last, path.last.s_id); } } // update current sequential position m_sequential_view.current.first = keep_sequential_current_first ? std::clamp(m_sequential_view.current.first, m_sequential_view.endpoints.first, m_sequential_view.endpoints.last) : m_sequential_view.endpoints.first; m_sequential_view.current.last = keep_sequential_current_last ? std::clamp(m_sequential_view.current.last, m_sequential_view.endpoints.first, m_sequential_view.endpoints.last) : m_sequential_view.endpoints.last; glsafe(::glBindBuffer(GL_ARRAY_BUFFER, m_vertices.vbo_id)); size_t v_size = VBuffer::vertex_size_bytes(); glsafe(::glGetBufferSubData(GL_ARRAY_BUFFER, static_cast<GLintptr>(m_sequential_view.current.last * v_size), static_cast<GLsizeiptr>(v_size), static_cast<void*>(m_sequential_view.current_position.data()))); glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0)); // second pass: filter paths by sequential data for (auto&& [buffer, id] : paths) { const Path& path = buffer->paths[id]; if ((m_sequential_view.current.last <= path.first.s_id) || (path.last.s_id <= m_sequential_view.current.first)) continue; Color color; switch (path.type) { case GCodeProcessor::EMoveType::Extrude: { color = extrusion_color(path); break; } case GCodeProcessor::EMoveType::Travel: { color = (m_view_type == EViewType::Feedrate || m_view_type == EViewType::Tool || m_view_type == EViewType::ColorPrint) ? extrusion_color(path) : travel_color(path); break; } default: { color = { 0.0f, 0.0f, 0.0f }; break; } } auto it = std::find_if(buffer->render_paths.begin(), buffer->render_paths.end(), [color](const RenderPath& path) { return path.color == color; }); if (it == buffer->render_paths.end()) { it = buffer->render_paths.insert(buffer->render_paths.end(), RenderPath()); it->color = color; } it->sizes.push_back(std::min(m_sequential_view.current.last, path.last.s_id) - std::max(m_sequential_view.current.first, path.first.s_id) + 1); unsigned int delta_1st = 0; if ((path.first.s_id < m_sequential_view.current.first) && (m_sequential_view.current.first <= path.last.s_id)) delta_1st = m_sequential_view.current.first - path.first.s_id; it->offsets.push_back(static_cast<size_t>((path.first.i_id + delta_1st) * sizeof(unsigned int))); } #if ENABLE_GCODE_VIEWER_STATISTICS for (const IBuffer& buffer : m_buffers) { m_statistics.render_paths_size += SLIC3R_STDVEC_MEMSIZE(buffer.render_paths, RenderPath); for (const RenderPath& path : buffer.render_paths) { m_statistics.render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.sizes, unsigned int); m_statistics.render_paths_size += SLIC3R_STDVEC_MEMSIZE(path.offsets, size_t); } } m_statistics.refresh_paths_time = std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::high_resolution_clock::now() - start_time).count(); #endif // ENABLE_GCODE_VIEWER_STATISTICS } void GCodeViewer::render_toolpaths() const { #if ENABLE_GCODE_VIEWER_SHADERS_EDITOR float point_size = m_shaders_editor.point_size; #else float point_size = 1.0f; #endif // ENABLE_GCODE_VIEWER_SHADERS_EDITOR const Camera& camera = wxGetApp().plater()->get_camera(); double zoom = camera.get_zoom(); const std::array<int, 4>& viewport = camera.get_viewport(); float near_plane_height = camera.get_type() == Camera::Perspective ? static_cast<float>(viewport[3]) / (2.0f * static_cast<float>(2.0 * std::tan(0.5 * Geometry::deg2rad(camera.get_fov())))) : static_cast<float>(viewport[3]) * 0.0005; Transform3d inv_proj = camera.get_projection_matrix().inverse(); auto render_as_points = [this, zoom, inv_proj, viewport, point_size, near_plane_height](const IBuffer& buffer, EOptionsColors color_id, GLShaderProgram& shader) { shader.set_uniform("uniform_color", Options_Colors[static_cast<unsigned int>(color_id)]); shader.set_uniform("zoom", zoom); #if ENABLE_GCODE_VIEWER_SHADERS_EDITOR shader.set_uniform("percent_outline_radius", 0.01f * static_cast<float>(m_shaders_editor.percent_outline)); shader.set_uniform("percent_center_radius", 0.01f * static_cast<float>(m_shaders_editor.percent_center)); #else shader.set_uniform("percent_outline_radius", 0.15f); shader.set_uniform("percent_center_radius", 0.15f); #endif // ENABLE_GCODE_VIEWER_SHADERS_EDITOR shader.set_uniform("viewport", viewport); shader.set_uniform("inv_proj_matrix", inv_proj); shader.set_uniform("point_size", point_size); shader.set_uniform("near_plane_height", near_plane_height); glsafe(::glEnable(GL_VERTEX_PROGRAM_POINT_SIZE)); glsafe(::glEnable(GL_POINT_SPRITE)); for (const RenderPath& path : buffer.render_paths) { glsafe(::glMultiDrawElements(GL_POINTS, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_INT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size())); #if ENABLE_GCODE_VIEWER_STATISTICS ++m_statistics.gl_multi_points_calls_count; #endif // ENABLE_GCODE_VIEWER_STATISTICS } glsafe(::glDisable(GL_POINT_SPRITE)); glsafe(::glDisable(GL_VERTEX_PROGRAM_POINT_SIZE)); }; auto render_as_lines = [this](const IBuffer& buffer, GLShaderProgram& shader) { for (const RenderPath& path : buffer.render_paths) { shader.set_uniform("uniform_color", path.color); // glsafe(::glMultiDrawElements(GL_LINES, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_INT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size())); glsafe(::glMultiDrawElements(GL_LINE_STRIP, (const GLsizei*)path.sizes.data(), GL_UNSIGNED_INT, (const void* const*)path.offsets.data(), (GLsizei)path.sizes.size())); #if ENABLE_GCODE_VIEWER_STATISTICS ++m_statistics.gl_multi_line_strip_calls_count; #endif // ENABLE_GCODE_VIEWER_STATISTICS } }; auto line_width = [zoom]() { return (zoom < 5.0) ? 1.0 : (1.0 + 5.0 * (zoom - 5.0) / (100.0 - 5.0)); }; glsafe(::glCullFace(GL_BACK)); glsafe(::glLineWidth(static_cast<GLfloat>(line_width()))); unsigned char begin_id = buffer_id(GCodeProcessor::EMoveType::Retract); unsigned char end_id = buffer_id(GCodeProcessor::EMoveType::Count); glsafe(::glBindBuffer(GL_ARRAY_BUFFER, m_vertices.vbo_id)); glsafe(::glVertexPointer(3, GL_FLOAT, VBuffer::vertex_size_bytes(), (const void*)0)); glsafe(::glEnableClientState(GL_VERTEX_ARRAY)); for (unsigned char i = begin_id; i < end_id; ++i) { const IBuffer& buffer = m_buffers[i]; if (buffer.ibo_id == 0) continue; if (!buffer.visible) continue; GLShaderProgram* shader = wxGetApp().get_shader(buffer.shader.c_str()); if (shader != nullptr) { shader->start_using(); GCodeProcessor::EMoveType type = buffer_type(i); glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer.ibo_id)); switch (type) { case GCodeProcessor::EMoveType::Tool_change: { render_as_points(buffer, EOptionsColors::ToolChanges, *shader); break; } case GCodeProcessor::EMoveType::Color_change: { render_as_points(buffer, EOptionsColors::ColorChanges, *shader); break; } case GCodeProcessor::EMoveType::Pause_Print: { render_as_points(buffer, EOptionsColors::PausePrints, *shader); break; } case GCodeProcessor::EMoveType::Custom_GCode: { render_as_points(buffer, EOptionsColors::CustomGCodes, *shader); break; } case GCodeProcessor::EMoveType::Retract: { render_as_points(buffer, EOptionsColors::Retractions, *shader); break; } case GCodeProcessor::EMoveType::Unretract: { render_as_points(buffer, EOptionsColors::Unretractions, *shader); break; } case GCodeProcessor::EMoveType::Extrude: case GCodeProcessor::EMoveType::Travel: { render_as_lines(buffer, *shader); break; } } glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0)); shader->stop_using(); } } glsafe(::glDisableClientState(GL_VERTEX_ARRAY)); glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0)); } void GCodeViewer::render_shells() const { if (!m_shells.visible || m_shells.volumes.empty()) return; GLShaderProgram* shader = wxGetApp().get_shader("gouraud_light"); if (shader == nullptr) return; // glsafe(::glDepthMask(GL_FALSE)); shader->start_using(); m_shells.volumes.render(GLVolumeCollection::Transparent, true, wxGetApp().plater()->get_camera().get_view_matrix()); shader->stop_using(); // glsafe(::glDepthMask(GL_TRUE)); } void GCodeViewer::render_legend() const { static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f); static const ImU32 ICON_BORDER_COLOR = ImGui::GetColorU32(ImVec4(0.0f, 0.0f, 0.0f, 1.0f)); if (!m_legend_enabled) return; ImGuiWrapper& imgui = *wxGetApp().imgui(); #define USE_ICON_HEXAGON 1 imgui.set_next_window_pos(0.0f, 0.0f, ImGuiCond_Always); ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f); ImGui::SetNextWindowBgAlpha(0.6f); imgui.begin(std::string("Legend"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_NoMove); ImDrawList* draw_list = ImGui::GetWindowDrawList(); enum class EItemType : unsigned char { Rect, Circle, Hexagon, Line }; #if ENABLE_GCODE_VIEWER_SHADERS_EDITOR auto add_item = [this, draw_list, &imgui](EItemType type, const Color& color, const std::string& label, std::function<void()> callback = nullptr) { #else auto add_item = [draw_list, &imgui](EItemType type, const Color& color, const std::string& label, std::function<void()> callback = nullptr) { #endif // ENABLE_GCODE_VIEWER_SHADERS_EDITOR float icon_size = ImGui::GetTextLineHeight(); ImVec2 pos = ImGui::GetCursorPos(); switch (type) { default: case EItemType::Rect: { draw_list->AddRect({ pos.x, pos.y }, { pos.x + icon_size, pos.y + icon_size }, ICON_BORDER_COLOR, 0.0f, 0); draw_list->AddRectFilled({ pos.x + 1.0f, pos.y + 1.0f }, { pos.x + icon_size - 1.0f, pos.y + icon_size - 1.0f }, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f })); break; } case EItemType::Circle: { #if ENABLE_GCODE_VIEWER_SHADERS_EDITOR ImVec2 center(0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size)); if (m_shaders_editor.shader_version == 1) { draw_list->AddCircleFilled(center, 0.5f * icon_size, ImGui::GetColorU32({ 0.5f * color[0], 0.5f * color[1], 0.5f * color[2], 1.0f }), 16); float radius = 0.5f * icon_size * (1.0f - 0.01f * static_cast<float>(m_shaders_editor.percent_outline)); draw_list->AddCircleFilled(center, radius, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 16); if (m_shaders_editor.percent_center > 0) { radius = 0.5f * icon_size * 0.01f * static_cast<float>(m_shaders_editor.percent_center); draw_list->AddCircleFilled(center, radius, ImGui::GetColorU32({ 0.5f * color[0], 0.5f * color[1], 0.5f * color[2], 1.0f }), 16); } } else draw_list->AddCircleFilled(center, 0.5f * icon_size, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 16); // ImVec2 center(0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size)); // draw_list->AddCircle(center, 0.5f * icon_size, ICON_BORDER_COLOR, 16); // if (m_shaders_editor.shader_version == 1) { // draw_list->AddCircleFilled(center, (0.5f * icon_size) - 2.0f, // ImGui::GetColorU32({ 0.5f * color[0], 0.5f * color[1], 0.5f * color[2], 1.0f }), 16); // float radius = ((0.5f * icon_size) - 2.0f) * (1.0f - 0.01f * static_cast<float>(m_shaders_editor.percent_outline)); // draw_list->AddCircleFilled(center, radius, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 16); // if (m_shaders_editor.percent_center > 0) { // radius = ((0.5f * icon_size) - 2.0f) * 0.01f * static_cast<float>(m_shaders_editor.percent_center); // draw_list->AddCircleFilled(center, radius, ImGui::GetColorU32({ 0.5f * color[0], 0.5f * color[1], 0.5f * color[2], 1.0f }), 16); // } // } else // draw_list->AddCircleFilled(center, (0.5f * icon_size) - 2.0f, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 16); #else draw_list->AddCircleFilled({ 0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size) }, 0.5f * icon_size, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 16); // draw_list->AddCircle({ 0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size) }, 0.5f * icon_size, ICON_BORDER_COLOR, 16); // draw_list->AddCircleFilled({ 0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size) }, (0.5f * icon_size) - 2.0f, // ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 16); #endif // ENABLE_GCODE_VIEWER_SHADERS_EDITOR break; } case EItemType::Hexagon: { ImVec2 center(0.5f * (pos.x + pos.x + icon_size), 0.5f * (pos.y + pos.y + icon_size)); draw_list->AddNgonFilled(center, 0.5f * icon_size, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 6); // draw_list->AddNgon(center, 0.5f * icon_size, ICON_BORDER_COLOR, 6); // draw_list->AddNgonFilled(center, (0.5f * icon_size) - 2.0f, // ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 6); break; } case EItemType::Line: { draw_list->AddLine({ pos.x + 1, pos.y + icon_size - 1}, { pos.x + icon_size - 1, pos.y + 1 }, ImGui::GetColorU32({ color[0], color[1], color[2], 1.0f }), 3.0f); break; } } // draw text ImGui::Dummy({ icon_size, icon_size }); ImGui::SameLine(); if (callback != nullptr) { if (ImGui::MenuItem(label.c_str())) callback(); } else imgui.text(label); }; auto add_range = [this, draw_list, &imgui, add_item](const Extrusions::Range& range, unsigned int decimals) { auto add_range_item = [this, draw_list, &imgui, add_item](int i, float value, unsigned int decimals) { char buf[1024]; ::sprintf(buf, "%.*f", decimals, value); #if USE_ICON_HEXAGON add_item(EItemType::Hexagon, Range_Colors[i], buf); #else add_item(EItemType::Rect, Range_Colors[i], buf); #endif // USE_ICON_HEXAGON }; float step_size = range.step_size(); if (step_size == 0.0f) // single item use case add_range_item(0, range.min, decimals); else { for (int i = static_cast<int>(Range_Colors.size()) - 1; i >= 0; --i) { add_range_item(i, range.min + static_cast<float>(i) * step_size, decimals); } } }; // extrusion paths -> title ImGui::PushStyleColor(ImGuiCol_Text, ORANGE); switch (m_view_type) { case EViewType::FeatureType: { imgui.text(_u8L("Feature type")); break; } case EViewType::Height: { imgui.text(_u8L("Height (mm)")); break; } case EViewType::Width: { imgui.text(_u8L("Width (mm)")); break; } case EViewType::Feedrate: { imgui.text(_u8L("Speed (mm/s)")); break; } case EViewType::FanSpeed: { imgui.text(_u8L("Fan Speed (%%)")); break; } case EViewType::VolumetricRate: { imgui.text(_u8L("Volumetric flow rate (mm³/s)")); break; } case EViewType::Tool: { imgui.text(_u8L("Tool")); break; } case EViewType::ColorPrint: { imgui.text(_u8L("Color Print")); break; } default: { break; } } ImGui::PopStyleColor(); ImGui::Separator(); // extrusion paths -> items switch (m_view_type) { case EViewType::FeatureType: { for (ExtrusionRole role : m_roles) { bool visible = is_visible(role); if (!visible) ImGui::PushStyleVar(ImGuiStyleVar_Alpha, 0.3333f); #if USE_ICON_HEXAGON add_item(EItemType::Hexagon, Extrusion_Role_Colors[static_cast<unsigned int>(role)], _u8L(ExtrusionEntity::role_to_string(role)), [this, role]() { #else add_item(EItemType::Rect, Extrusion_Role_Colors[static_cast<unsigned int>(role)], _u8L(ExtrusionEntity::role_to_string(role)), [this, role]() { #endif // USE_ICON_HEXAGON if (role < erCount) { m_extrusions.role_visibility_flags = is_visible(role) ? m_extrusions.role_visibility_flags & ~(1 << role) : m_extrusions.role_visibility_flags | (1 << role); // update buffers' render paths refresh_render_paths(false, false); wxGetApp().plater()->get_current_canvas3D()->set_as_dirty(); wxGetApp().plater()->update_preview_bottom_toolbar(); } }); if (!visible) ImGui::PopStyleVar(); } break; } case EViewType::Height: { add_range(m_extrusions.ranges.height, 3); break; } case EViewType::Width: { add_range(m_extrusions.ranges.width, 3); break; } case EViewType::Feedrate: { add_range(m_extrusions.ranges.feedrate, 1); break; } case EViewType::FanSpeed: { add_range(m_extrusions.ranges.fan_speed, 0); break; } case EViewType::VolumetricRate: { add_range(m_extrusions.ranges.volumetric_rate, 3); break; } case EViewType::Tool: { size_t tools_count = m_tool_colors.size(); for (size_t i = 0; i < tools_count; ++i) { // shows only extruders actually used auto it = std::find(m_extruder_ids.begin(), m_extruder_ids.end(), static_cast<unsigned char>(i)); if (it == m_extruder_ids.end()) continue; #if USE_ICON_HEXAGON add_item(EItemType::Hexagon, m_tool_colors[i], (boost::format(_u8L("Extruder %d")) % (i + 1)).str()); #else add_item(EItemType::Rect, m_tool_colors[i], (boost::format(_u8L("Extruder %d")) % (i + 1)).str()); #endif // USE_ICON_HEXAGON } break; } case EViewType::ColorPrint: { const std::vector<CustomGCode::Item>& custom_gcode_per_print_z = wxGetApp().plater()->model().custom_gcode_per_print_z.gcodes; const int extruders_count = wxGetApp().extruders_edited_cnt(); if (extruders_count == 1) { // single extruder use case if (custom_gcode_per_print_z.empty()) // no data to show #if USE_ICON_HEXAGON add_item(EItemType::Hexagon, m_tool_colors.front(), _u8L("Default print color")); #else add_item(EItemType::Rect, m_tool_colors.front(), _u8L("Default print color")); #endif // USE_ICON_HEXAGON else { std::vector<std::pair<double, double>> cp_values; cp_values.reserve(custom_gcode_per_print_z.size()); for (auto custom_code : custom_gcode_per_print_z) { if (custom_code.type != ColorChange) continue; auto lower_b = std::lower_bound(m_layers_zs.begin(), m_layers_zs.end(), custom_code.print_z - Slic3r::DoubleSlider::epsilon()); if (lower_b == m_layers_zs.end()) continue; double current_z = *lower_b; double previous_z = lower_b == m_layers_zs.begin() ? 0.0 : *(--lower_b); // to avoid duplicate values, check adding values if (cp_values.empty() || !(cp_values.back().first == previous_z && cp_values.back().second == current_z)) cp_values.emplace_back(std::make_pair(previous_z, current_z)); } const int items_cnt = static_cast<int>(cp_values.size()); if (items_cnt == 0) { // There is no one color change, but there are some pause print or custom Gcode #if USE_ICON_HEXAGON add_item(EItemType::Hexagon, m_tool_colors.front(), _u8L("Default print color")); #else add_item(EItemType::Rect, m_tool_colors.front(), _u8L("Default print color")); #endif // USE_ICON_HEXAGON } else { for (int i = items_cnt; i >= 0; --i) { // create label for color change item std::string id_str = " (" + std::to_string(i + 1) + ")"; if (i == 0) { #if USE_ICON_HEXAGON add_item(EItemType::Hexagon, m_tool_colors[i], (boost::format(_u8L("up to %.2f mm")) % cp_values.front().first).str() + id_str); #else add_item(EItemType::Rect, m_tool_colors[i], (boost::format(_u8L("up to %.2f mm")) % cp_values.front().first).str() + id_str); #endif // USE_ICON_HEXAGON break; } else if (i == items_cnt) { #if USE_ICON_HEXAGON add_item(EItemType::Hexagon, m_tool_colors[i], (boost::format(_u8L("above %.2f mm")) % cp_values[i - 1].second).str() + id_str); #else add_item(EItemType::Rect, m_tool_colors[i], (boost::format(_u8L("above %.2f mm")) % cp_values[i - 1].second).str() + id_str); #endif // USE_ICON_HEXAGON continue; } #if USE_ICON_HEXAGON add_item(EItemType::Hexagon, m_tool_colors[i], (boost::format(_u8L("%.2f - %.2f mm")) % cp_values[i - 1].second% cp_values[i].first).str() + id_str); #else add_item(EItemType::Rect, m_tool_colors[i], (boost::format(_u8L("%.2f - %.2f mm")) % cp_values[i - 1].second% cp_values[i].first).str() + id_str); #endif // USE_ICON_HEXAGON } } } } else // multi extruder use case { // extruders for (unsigned int i = 0; i < (unsigned int)extruders_count; ++i) { #if USE_ICON_HEXAGON add_item(EItemType::Hexagon, m_tool_colors[i], (boost::format(_u8L("Extruder %d")) % (i + 1)).str()); #else add_item(EItemType::Rect, m_tool_colors[i], (boost::format(_u8L("Extruder %d")) % (i + 1)).str()); #endif // USE_ICON_HEXAGON } // color changes int color_change_idx = 1 + static_cast<int>(m_tool_colors.size()) - extruders_count; size_t last_color_id = m_tool_colors.size() - 1; for (int i = static_cast<int>(custom_gcode_per_print_z.size()) - 1; i >= 0; --i) { if (custom_gcode_per_print_z[i].type == ColorChange) { // create label for color change item std::string id_str = " (" + std::to_string(color_change_idx--) + ")"; #if USE_ICON_HEXAGON add_item(EItemType::Hexagon, m_tool_colors[last_color_id--], #else add_item(EItemType::Rect, m_tool_colors[last_color_id--], #endif // USE_ICON_HEXAGON (boost::format(_u8L("Color change for Extruder %d at %.2f mm")) % custom_gcode_per_print_z[i].extruder % custom_gcode_per_print_z[i].print_z).str() + id_str); } } } break; } default: { break; } } // travel paths if (m_buffers[buffer_id(GCodeProcessor::EMoveType::Travel)].visible) { switch (m_view_type) { case EViewType::Feedrate: case EViewType::Tool: case EViewType::ColorPrint: { break; } default: { // title ImGui::Spacing(); ImGui::Spacing(); ImGui::PushStyleColor(ImGuiCol_Text, ORANGE); imgui.text(_u8L("Travel")); ImGui::PopStyleColor(); ImGui::Separator(); // items add_item(EItemType::Line, Travel_Colors[0], _u8L("Movement")); add_item(EItemType::Line, Travel_Colors[1], _u8L("Extrusion")); add_item(EItemType::Line, Travel_Colors[2], _u8L("Retraction")); break; } } } auto any_option_visible = [this]() { return m_buffers[buffer_id(GCodeProcessor::EMoveType::Color_change)].visible || m_buffers[buffer_id(GCodeProcessor::EMoveType::Custom_GCode)].visible || m_buffers[buffer_id(GCodeProcessor::EMoveType::Pause_Print)].visible || m_buffers[buffer_id(GCodeProcessor::EMoveType::Retract)].visible || m_buffers[buffer_id(GCodeProcessor::EMoveType::Tool_change)].visible || m_buffers[buffer_id(GCodeProcessor::EMoveType::Unretract)].visible; }; auto add_option = [this, add_item](GCodeProcessor::EMoveType move_type, EOptionsColors color, const std::string& text) { const IBuffer& buffer = m_buffers[buffer_id(move_type)]; if (buffer.visible && buffer.indices_count > 0) #if ENABLE_GCODE_VIEWER_SHADERS_EDITOR add_item((m_shaders_editor.shader_version == 0) ? EItemType::Rect : EItemType::Circle, Options_Colors[static_cast<unsigned int>(color)], text); #else add_item((buffer.shader == "options_110") ? EItemType::Rect : EItemType::Circle, Options_Colors[static_cast<unsigned int>(color)], text); #endif // ENABLE_GCODE_VIEWER_SHADERS_EDITOR }; // options if (any_option_visible()) { // title ImGui::Spacing(); ImGui::Spacing(); ImGui::PushStyleColor(ImGuiCol_Text, ORANGE); imgui.text(_u8L("Options")); ImGui::PopStyleColor(); ImGui::Separator(); // items add_option(GCodeProcessor::EMoveType::Retract, EOptionsColors::Retractions, _u8L("Retractions")); add_option(GCodeProcessor::EMoveType::Unretract, EOptionsColors::Unretractions, _u8L("Unretractions")); add_option(GCodeProcessor::EMoveType::Tool_change, EOptionsColors::ToolChanges, _u8L("Tool changes")); add_option(GCodeProcessor::EMoveType::Color_change, EOptionsColors::ColorChanges, _u8L("Color changes")); add_option(GCodeProcessor::EMoveType::Pause_Print, EOptionsColors::PausePrints, _u8L("Pause prints")); add_option(GCodeProcessor::EMoveType::Custom_GCode, EOptionsColors::CustomGCodes, _u8L("Custom GCodes")); } imgui.end(); ImGui::PopStyleVar(); } #if ENABLE_GCODE_VIEWER_STATISTICS void GCodeViewer::render_statistics() const { static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f); static const float offset = 250.0f; ImGuiWrapper& imgui = *wxGetApp().imgui(); imgui.set_next_window_pos(0.5f * wxGetApp().plater()->get_current_canvas3D()->get_canvas_size().get_width(), 0.0f, ImGuiCond_Once, 0.5f, 0.0f); imgui.begin(std::string("Statistics"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoCollapse); ImGui::BringWindowToDisplayFront(ImGui::GetCurrentWindow()); ImGui::PushStyleColor(ImGuiCol_Text, ORANGE); imgui.text(std::string("Load time:")); ImGui::PopStyleColor(); ImGui::SameLine(offset); imgui.text(std::to_string(m_statistics.load_time) + " ms"); ImGui::PushStyleColor(ImGuiCol_Text, ORANGE); imgui.text(std::string("Resfresh time:")); ImGui::PopStyleColor(); ImGui::SameLine(offset); imgui.text(std::to_string(m_statistics.refresh_time) + " ms"); ImGui::PushStyleColor(ImGuiCol_Text, ORANGE); imgui.text(std::string("Resfresh paths time:")); ImGui::PopStyleColor(); ImGui::SameLine(offset); imgui.text(std::to_string(m_statistics.refresh_paths_time) + " ms"); ImGui::Separator(); ImGui::PushStyleColor(ImGuiCol_Text, ORANGE); imgui.text(std::string("Multi GL_POINTS calls:")); ImGui::PopStyleColor(); ImGui::SameLine(offset); imgui.text(std::to_string(m_statistics.gl_multi_points_calls_count)); ImGui::PushStyleColor(ImGuiCol_Text, ORANGE); imgui.text(std::string("Multi GL_LINE_STRIP calls:")); ImGui::PopStyleColor(); ImGui::SameLine(offset); imgui.text(std::to_string(m_statistics.gl_multi_line_strip_calls_count)); ImGui::Separator(); ImGui::PushStyleColor(ImGuiCol_Text, ORANGE); imgui.text(std::string("GCodeProcessor results:")); ImGui::PopStyleColor(); ImGui::SameLine(offset); imgui.text(std::to_string(m_statistics.results_size) + " bytes"); ImGui::Separator(); ImGui::PushStyleColor(ImGuiCol_Text, ORANGE); imgui.text(std::string("Vertices CPU:")); ImGui::PopStyleColor(); ImGui::SameLine(offset); imgui.text(std::to_string(m_statistics.vertices_size) + " bytes"); ImGui::PushStyleColor(ImGuiCol_Text, ORANGE); imgui.text(std::string("Indices CPU:")); ImGui::PopStyleColor(); ImGui::SameLine(offset); imgui.text(std::to_string(m_statistics.indices_size) + " bytes"); ImGui::PushStyleColor(ImGuiCol_Text, ORANGE); imgui.text(std::string("Paths CPU:")); ImGui::PopStyleColor(); ImGui::SameLine(offset); imgui.text(std::to_string(m_statistics.paths_size) + " bytes"); ImGui::PushStyleColor(ImGuiCol_Text, ORANGE); imgui.text(std::string("Render paths CPU:")); ImGui::PopStyleColor(); ImGui::SameLine(offset); imgui.text(std::to_string(m_statistics.render_paths_size) + " bytes"); ImGui::Separator(); ImGui::PushStyleColor(ImGuiCol_Text, ORANGE); imgui.text(std::string("Vertices GPU:")); ImGui::PopStyleColor(); ImGui::SameLine(offset); imgui.text(std::to_string(m_statistics.vertices_gpu_size) + " bytes"); ImGui::PushStyleColor(ImGuiCol_Text, ORANGE); imgui.text(std::string("Indices GPU:")); ImGui::PopStyleColor(); ImGui::SameLine(offset); imgui.text(std::to_string(m_statistics.indices_gpu_size) + " bytes"); imgui.end(); } #endif // ENABLE_GCODE_VIEWER_STATISTICS #if ENABLE_GCODE_VIEWER_SHADERS_EDITOR void GCodeViewer::render_shaders_editor() const { auto set_shader = [this](const std::string& shader) { unsigned char begin_id = buffer_id(GCodeProcessor::EMoveType::Retract); unsigned char end_id = buffer_id(GCodeProcessor::EMoveType::Custom_GCode); for (unsigned char i = begin_id; i <= end_id; ++i) { m_buffers[i].shader = shader; } }; static const ImVec4 ORANGE(1.0f, 0.49f, 0.22f, 1.0f); ImGuiWrapper& imgui = *wxGetApp().imgui(); Size cnv_size = wxGetApp().plater()->get_current_canvas3D()->get_canvas_size(); imgui.set_next_window_pos(static_cast<float>(cnv_size.get_width()), 0.5f * static_cast<float>(cnv_size.get_height()), ImGuiCond_Once, 1.0f, 0.5f); imgui.begin(std::string("Shaders editor (DEV only)"), ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoResize); ImGui::RadioButton("glsl version 1.10 (low end PCs)", &m_shaders_editor.shader_version, 0); ImGui::RadioButton("glsl version 1.20 flat (billboards)", &m_shaders_editor.shader_version, 1); ImGui::RadioButton("glsl version 1.20 solid (spheres default)", &m_shaders_editor.shader_version, 2); switch (m_shaders_editor.shader_version) { case 0: { set_shader("options_110"); break; } case 1: { set_shader("options_120_flat"); break; } case 2: { set_shader("options_120_solid"); break; } } if (ImGui::CollapsingHeader("Options", ImGuiTreeNodeFlags_DefaultOpen)) { ImGui::SliderFloat("point size", &m_shaders_editor.point_size, 0.5f, 3.0f, "%.1f"); if (m_shaders_editor.shader_version == 1) { ImGui::SliderInt("percent outline", &m_shaders_editor.percent_outline, 0, 50); ImGui::SliderInt("percent center", &m_shaders_editor.percent_center, 0, 50); } } imgui.end(); } #endif // ENABLE_GCODE_VIEWER_SHADERS_EDITOR bool GCodeViewer::is_travel_in_z_range(size_t id) const { const IBuffer& buffer = m_buffers[buffer_id(GCodeProcessor::EMoveType::Travel)]; if (id >= buffer.paths.size()) return false; Path path = buffer.paths[id]; int first = static_cast<int>(id); unsigned int last = static_cast<unsigned int>(id); // check adjacent paths while (first > 0 && path.first.position.isApprox(buffer.paths[first - 1].last.position)) { --first; path.first = buffer.paths[first].first; } while (last < static_cast<unsigned int>(buffer.paths.size() - 1) && path.last.position.isApprox(buffer.paths[last + 1].first.position)) { ++last; path.last = buffer.paths[last].last; } return is_in_z_range(path); } } // namespace GUI } // namespace Slic3r #endif // ENABLE_GCODE_VIEWER