#include "Line.hpp" #include "Polyline.hpp" #include #include #include #ifdef SLIC3RXS #include "perlglue.hpp" #endif namespace Slic3r { std::string Line::wkt() const { std::ostringstream ss; ss << "LINESTRING(" << this->a.x << " " << this->a.y << "," << this->b.x << " " << this->b.y << ")"; return ss.str(); } Line::operator Polyline() const { Polyline pl; pl.points.push_back(this->a); pl.points.push_back(this->b); return pl; } void Line::scale(double factor) { this->a.scale(factor); this->b.scale(factor); } void Line::translate(double x, double y) { this->a.translate(x, y); this->b.translate(x, y); } void Line::rotate(double angle, const Point ¢er) { this->a.rotate(angle, center); this->b.rotate(angle, center); } void Line::reverse() { std::swap(this->a, this->b); } double Line::length() const { return this->a.distance_to(this->b); } Point* Line::midpoint() const { return new Point ((this->a.x + this->b.x) / 2.0, (this->a.y + this->b.y) / 2.0); } void Line::point_at(double distance, Point* point) const { double len = this->length(); *point = this->a; if (this->a.x != this->b.x) point->x = this->a.x + (this->b.x - this->a.x) * distance / len; if (this->a.y != this->b.y) point->y = this->a.y + (this->b.y - this->a.y) * distance / len; } Point Line::point_at(double distance) const { Point p; this->point_at(distance, &p); return p; } bool Line::coincides_with(const Line &line) const { return this->a.coincides_with(line.a) && this->b.coincides_with(line.b); } double Line::distance_to(const Point &point) const { return point.distance_to(*this); } double Line::atan2_() const { return atan2(this->b.y - this->a.y, this->b.x - this->a.x); } double Line::direction() const { double atan2 = this->atan2_(); return (atan2 == PI) ? 0 : (atan2 < 0) ? (atan2 + PI) : atan2; } bool Line::parallel_to(double angle) const { double diff = abs(this->direction() - angle); return (diff < EPSILON) || (abs(diff - PI) < EPSILON); } bool Line::parallel_to(const Line &line) const { return this->parallel_to(line.direction()); } Vector Line::vector() const { return Vector(this->b.x - this->a.x, this->b.y - this->a.y); } #ifdef SLIC3RXS REGISTER_CLASS(Line, "Line"); void Line::from_SV(SV* line_sv) { AV* line_av = (AV*)SvRV(line_sv); this->a.from_SV_check(*av_fetch(line_av, 0, 0)); this->b.from_SV_check(*av_fetch(line_av, 1, 0)); } void Line::from_SV_check(SV* line_sv) { if (sv_isobject(line_sv) && (SvTYPE(SvRV(line_sv)) == SVt_PVMG)) { if (!sv_isa(line_sv, perl_class_name(this)) && !sv_isa(line_sv, perl_class_name_ref(this))) CONFESS("Not a valid %s object", perl_class_name(this)); *this = *(Line*)SvIV((SV*)SvRV( line_sv )); } else { this->from_SV(line_sv); } } SV* Line::to_AV() { AV* av = newAV(); av_extend(av, 1); SV* sv = newSV(0); sv_setref_pv( sv, perl_class_name_ref(&this->a), &(this->a) ); av_store(av, 0, sv); sv = newSV(0); sv_setref_pv( sv, perl_class_name_ref(&this->b), &(this->b) ); av_store(av, 1, sv); return newRV_noinc((SV*)av); } SV* Line::to_SV_ref() { SV* sv = newSV(0); sv_setref_pv( sv, perl_class_name_ref(this), this ); return sv; } SV* Line::to_SV_clone_ref() const { SV* sv = newSV(0); sv_setref_pv( sv, perl_class_name(this), new Line(*this) ); return sv; } SV* Line::to_SV_pureperl() const { AV* av = newAV(); av_extend(av, 1); av_store(av, 0, this->a.to_SV_pureperl()); av_store(av, 1, this->b.to_SV_pureperl()); return newRV_noinc((SV*)av); } #endif }