# The "Plater" tab. It contains the "3D", "2D", "Preview" and "Layers" subtabs. package Slic3r::GUI::Plater; use strict; use warnings; use utf8; use File::Basename qw(basename dirname); use List::Util qw(sum first max); use Slic3r::Geometry qw(X Y Z MIN MAX scale unscale deg2rad rad2deg); use LWP::UserAgent; use threads::shared qw(shared_clone); use Wx qw(:button :colour :cursor :dialog :filedialog :keycode :icon :font :id :listctrl :misc :panel :sizer :toolbar :window wxTheApp :notebook :combobox wxNullBitmap); use Wx::Event qw(EVT_BUTTON EVT_TOGGLEBUTTON EVT_COMMAND EVT_KEY_DOWN EVT_LIST_ITEM_ACTIVATED EVT_LIST_ITEM_DESELECTED EVT_LIST_ITEM_SELECTED EVT_LEFT_DOWN EVT_MOUSE_EVENTS EVT_PAINT EVT_TOOL EVT_CHOICE EVT_COMBOBOX EVT_TIMER EVT_NOTEBOOK_PAGE_CHANGED); use base 'Wx::Panel'; use constant TB_ADD => &Wx::NewId; use constant TB_REMOVE => &Wx::NewId; use constant TB_RESET => &Wx::NewId; use constant TB_ARRANGE => &Wx::NewId; use constant TB_EXPORT_GCODE => &Wx::NewId; use constant TB_EXPORT_STL => &Wx::NewId; use constant TB_MORE => &Wx::NewId; use constant TB_FEWER => &Wx::NewId; use constant TB_45CW => &Wx::NewId; use constant TB_45CCW => &Wx::NewId; use constant TB_SCALE => &Wx::NewId; use constant TB_SPLIT => &Wx::NewId; use constant TB_CUT => &Wx::NewId; use constant TB_SETTINGS => &Wx::NewId; use constant TB_LAYER_EDITING => &Wx::NewId; # package variables to avoid passing lexicals to threads our $PROGRESS_BAR_EVENT : shared = Wx::NewEventType; our $ERROR_EVENT : shared = Wx::NewEventType; # Emitted from the worker thread when the G-code export is finished. our $EXPORT_COMPLETED_EVENT : shared = Wx::NewEventType; our $PROCESS_COMPLETED_EVENT : shared = Wx::NewEventType; use constant FILAMENT_CHOOSERS_SPACING => 0; use constant PROCESS_DELAY => 0.5 * 1000; # milliseconds my $PreventListEvents = 0; sub new { my $class = shift; my ($parent) = @_; my $self = $class->SUPER::new($parent, -1, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL); $self->{config} = Slic3r::Config->new_from_defaults(qw( bed_shape complete_objects extruder_clearance_radius skirts skirt_distance brim_width variable_layer_height serial_port serial_speed octoprint_host octoprint_apikey nozzle_diameter single_extruder_multi_material wipe_tower wipe_tower_x wipe_tower_y wipe_tower_width wipe_tower_per_color_wipe extruder_colour filament_colour )); # C++ Slic3r::Model with Perl extensions in Slic3r/Model.pm $self->{model} = Slic3r::Model->new; # C++ Slic3r::Print with Perl extensions in Slic3r/Print.pm $self->{print} = Slic3r::Print->new; # List of Perl objects Slic3r::GUI::Plater::Object, representing a 2D preview of the platter. $self->{objects} = []; $self->{print}->set_status_cb(sub { my ($percent, $message) = @_; if ($Slic3r::have_threads) { Wx::PostEvent($self, Wx::PlThreadEvent->new(-1, $PROGRESS_BAR_EVENT, shared_clone([$percent, $message]))); } else { $self->on_progress_event($percent, $message); } }); # Initialize preview notebook $self->{preview_notebook} = Wx::Notebook->new($self, -1, wxDefaultPosition, [335,335], wxNB_BOTTOM); # Initialize handlers for canvases my $on_select_object = sub { my ($obj_idx) = @_; # Ignore the special objects (the wipe tower proxy and such). $self->select_object((defined($obj_idx) && $obj_idx < 1000) ? $obj_idx : undef); }; my $on_double_click = sub { $self->object_settings_dialog if $self->selected_object; }; my $on_right_click = sub { my ($canvas, $click_pos) = @_; my ($obj_idx, $object) = $self->selected_object; return if !defined $obj_idx; my $menu = $self->object_menu; $canvas->PopupMenu($menu, $click_pos); $menu->Destroy; }; my $on_instances_moved = sub { $self->update; }; # Initialize 3D plater if ($Slic3r::GUI::have_OpenGL) { $self->{canvas3D} = Slic3r::GUI::Plater::3D->new($self->{preview_notebook}, $self->{objects}, $self->{model}, $self->{print}, $self->{config}); $self->{preview_notebook}->AddPage($self->{canvas3D}, '3D'); $self->{canvas3D}->set_on_select_object($on_select_object); $self->{canvas3D}->set_on_double_click($on_double_click); $self->{canvas3D}->set_on_right_click(sub { $on_right_click->($self->{canvas3D}, @_); }); $self->{canvas3D}->set_on_instances_moved($on_instances_moved); $self->{canvas3D}->set_on_wipe_tower_moved(sub { my ($new_pos_3f) = @_; my $cfg = Slic3r::Config->new; $cfg->set('wipe_tower_x', $new_pos_3f->x); $cfg->set('wipe_tower_y', $new_pos_3f->y); $self->GetFrame->{options_tabs}{print}->load_config($cfg); }); $self->{canvas3D}->set_on_model_update(sub { if ($Slic3r::GUI::Settings->{_}{background_processing}) { $self->schedule_background_process; } else { # Hide the print info box, it is no more valid. $self->{"print_info_box_show"}->(0); } }); $self->{canvas3D}->on_viewport_changed(sub { $self->{preview3D}->canvas->set_viewport_from_scene($self->{canvas3D}); }); } # Initialize 2D preview canvas $self->{canvas} = Slic3r::GUI::Plater::2D->new($self->{preview_notebook}, wxDefaultSize, $self->{objects}, $self->{model}, $self->{config}); $self->{preview_notebook}->AddPage($self->{canvas}, '2D'); $self->{canvas}->on_select_object($on_select_object); $self->{canvas}->on_double_click($on_double_click); $self->{canvas}->on_right_click(sub { $on_right_click->($self->{canvas}, @_); }); $self->{canvas}->on_instances_moved($on_instances_moved); # Initialize 3D toolpaths preview if ($Slic3r::GUI::have_OpenGL) { $self->{preview3D} = Slic3r::GUI::Plater::3DPreview->new($self->{preview_notebook}, $self->{print}, $self->{config}); $self->{preview3D}->canvas->on_viewport_changed(sub { $self->{canvas3D}->set_viewport_from_scene($self->{preview3D}->canvas); }); $self->{preview_notebook}->AddPage($self->{preview3D}, 'Preview'); $self->{preview3D_page_idx} = $self->{preview_notebook}->GetPageCount-1; } # Initialize toolpaths preview if ($Slic3r::GUI::have_OpenGL) { $self->{toolpaths2D} = Slic3r::GUI::Plater::2DToolpaths->new($self->{preview_notebook}, $self->{print}); $self->{preview_notebook}->AddPage($self->{toolpaths2D}, 'Layers'); } EVT_NOTEBOOK_PAGE_CHANGED($self, $self->{preview_notebook}, sub { my $preview = $self->{preview_notebook}->GetCurrentPage; $self->{preview3D}->load_print(1) if ($preview == $self->{preview3D}); $preview->OnActivate if $preview->can('OnActivate'); }); # toolbar for object manipulation if (!&Wx::wxMSW) { Wx::ToolTip::Enable(1); $self->{htoolbar} = Wx::ToolBar->new($self, -1, wxDefaultPosition, wxDefaultSize, wxTB_HORIZONTAL | wxTB_TEXT | wxBORDER_SIMPLE | wxTAB_TRAVERSAL); $self->{htoolbar}->AddTool(TB_ADD, "Add…", Wx::Bitmap->new($Slic3r::var->("brick_add.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_REMOVE, "Delete", Wx::Bitmap->new($Slic3r::var->("brick_delete.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_RESET, "Delete All", Wx::Bitmap->new($Slic3r::var->("cross.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_ARRANGE, "Arrange", Wx::Bitmap->new($Slic3r::var->("bricks.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddSeparator; $self->{htoolbar}->AddTool(TB_MORE, "More", Wx::Bitmap->new($Slic3r::var->("add.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_FEWER, "Fewer", Wx::Bitmap->new($Slic3r::var->("delete.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddSeparator; $self->{htoolbar}->AddTool(TB_45CCW, "45° ccw", Wx::Bitmap->new($Slic3r::var->("arrow_rotate_anticlockwise.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_45CW, "45° cw", Wx::Bitmap->new($Slic3r::var->("arrow_rotate_clockwise.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_SCALE, "Scale…", Wx::Bitmap->new($Slic3r::var->("arrow_out.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_SPLIT, "Split", Wx::Bitmap->new($Slic3r::var->("shape_ungroup.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_CUT, "Cut…", Wx::Bitmap->new($Slic3r::var->("package.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddSeparator; $self->{htoolbar}->AddTool(TB_SETTINGS, "Settings…", Wx::Bitmap->new($Slic3r::var->("cog.png"), wxBITMAP_TYPE_PNG), ''); $self->{htoolbar}->AddTool(TB_LAYER_EDITING, 'Layer Editing', Wx::Bitmap->new($Slic3r::var->("variable_layer_height.png"), wxBITMAP_TYPE_PNG), wxNullBitmap, 1, 0, 'Layer Editing'); } else { my %tbar_buttons = ( add => "Add…", remove => "Delete", reset => "Delete All", arrange => "Arrange", increase => "", decrease => "", rotate45ccw => "", rotate45cw => "", changescale => "Scale…", split => "Split", cut => "Cut…", settings => "Settings…", layer_editing => "Layer editing", ); $self->{btoolbar} = Wx::BoxSizer->new(wxHORIZONTAL); for (qw(add remove reset arrange increase decrease rotate45ccw rotate45cw changescale split cut settings)) { $self->{"btn_$_"} = Wx::Button->new($self, -1, $tbar_buttons{$_}, wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT); $self->{btoolbar}->Add($self->{"btn_$_"}); } $self->{"btn_layer_editing"} = Wx::ToggleButton->new($self, -1, $tbar_buttons{'layer_editing'}, wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT); $self->{btoolbar}->Add($self->{"btn_layer_editing"}); } $self->{list} = Wx::ListView->new($self, -1, wxDefaultPosition, wxDefaultSize, wxLC_SINGLE_SEL | wxLC_REPORT | wxBORDER_SUNKEN | wxTAB_TRAVERSAL | wxWANTS_CHARS ); $self->{list}->InsertColumn(0, "Name", wxLIST_FORMAT_LEFT, 145); $self->{list}->InsertColumn(1, "Copies", wxLIST_FORMAT_CENTER, 45); $self->{list}->InsertColumn(2, "Scale", wxLIST_FORMAT_CENTER, wxLIST_AUTOSIZE_USEHEADER); EVT_LIST_ITEM_SELECTED($self, $self->{list}, \&list_item_selected); EVT_LIST_ITEM_DESELECTED($self, $self->{list}, \&list_item_deselected); EVT_LIST_ITEM_ACTIVATED($self, $self->{list}, \&list_item_activated); EVT_KEY_DOWN($self->{list}, sub { my ($list, $event) = @_; if ($event->GetKeyCode == WXK_TAB) { $list->Navigate($event->ShiftDown ? &Wx::wxNavigateBackward : &Wx::wxNavigateForward); } else { $event->Skip; } }); # right pane buttons $self->{btn_export_gcode} = Wx::Button->new($self, -1, "Export G-code…", wxDefaultPosition, [-1, 30], wxBU_LEFT); $self->{btn_reslice} = Wx::Button->new($self, -1, "Slice now", wxDefaultPosition, [-1, 30], wxBU_LEFT); $self->{btn_print} = Wx::Button->new($self, -1, "Print…", wxDefaultPosition, [-1, 30], wxBU_LEFT); $self->{btn_send_gcode} = Wx::Button->new($self, -1, "Send to printer", wxDefaultPosition, [-1, 30], wxBU_LEFT); $self->{btn_export_stl} = Wx::Button->new($self, -1, "Export STL…", wxDefaultPosition, [-1, 30], wxBU_LEFT); #$self->{btn_export_gcode}->SetFont($Slic3r::GUI::small_font); #$self->{btn_export_stl}->SetFont($Slic3r::GUI::small_font); $self->{btn_print}->Hide; $self->{btn_send_gcode}->Hide; if ($Slic3r::GUI::have_button_icons) { my %icons = qw( add brick_add.png remove brick_delete.png reset cross.png arrange bricks.png export_gcode cog_go.png print arrow_up.png send_gcode arrow_up.png reslice reslice.png export_stl brick_go.png increase add.png decrease delete.png rotate45cw arrow_rotate_clockwise.png rotate45ccw arrow_rotate_anticlockwise.png changescale arrow_out.png split shape_ungroup.png cut package.png settings cog.png ); for (grep $self->{"btn_$_"}, keys %icons) { $self->{"btn_$_"}->SetBitmap(Wx::Bitmap->new($Slic3r::var->($icons{$_}), wxBITMAP_TYPE_PNG)); } } $self->selection_changed(0); $self->object_list_changed; EVT_BUTTON($self, $self->{btn_export_gcode}, sub { $self->export_gcode; }); EVT_BUTTON($self, $self->{btn_print}, sub { $self->{print_file} = $self->export_gcode(Wx::StandardPaths::Get->GetTempDir()); }); EVT_BUTTON($self, $self->{btn_send_gcode}, sub { $self->{send_gcode_file} = $self->export_gcode(Wx::StandardPaths::Get->GetTempDir()); }); EVT_BUTTON($self, $self->{btn_reslice}, \&reslice); EVT_BUTTON($self, $self->{btn_export_stl}, \&export_stl); if ($self->{htoolbar}) { EVT_TOOL($self, TB_ADD, sub { $self->add; }); EVT_TOOL($self, TB_REMOVE, sub { $self->remove() }); # explicitly pass no argument to remove EVT_TOOL($self, TB_RESET, sub { $self->reset; }); EVT_TOOL($self, TB_ARRANGE, sub { $self->arrange; }); EVT_TOOL($self, TB_MORE, sub { $self->increase; }); EVT_TOOL($self, TB_FEWER, sub { $self->decrease; }); EVT_TOOL($self, TB_45CW, sub { $_[0]->rotate(-45, Z, 'relative') }); EVT_TOOL($self, TB_45CCW, sub { $_[0]->rotate(45, Z, 'relative') }); EVT_TOOL($self, TB_SCALE, sub { $self->changescale(undef); }); EVT_TOOL($self, TB_SPLIT, sub { $self->split_object; }); EVT_TOOL($self, TB_CUT, sub { $_[0]->object_cut_dialog }); EVT_TOOL($self, TB_SETTINGS, sub { $_[0]->object_settings_dialog }); EVT_TOOL($self, TB_LAYER_EDITING, sub { my $state = $self->{canvas3D}->layer_editing_enabled; $self->{htoolbar}->ToggleTool(TB_LAYER_EDITING, ! $state); $self->on_layer_editing_toggled(! $state); }); } else { EVT_BUTTON($self, $self->{btn_add}, sub { $self->add; }); EVT_BUTTON($self, $self->{btn_remove}, sub { $self->remove() }); # explicitly pass no argument to remove EVT_BUTTON($self, $self->{btn_reset}, sub { $self->reset; }); EVT_BUTTON($self, $self->{btn_arrange}, sub { $self->arrange; }); EVT_BUTTON($self, $self->{btn_increase}, sub { $self->increase; }); EVT_BUTTON($self, $self->{btn_decrease}, sub { $self->decrease; }); EVT_BUTTON($self, $self->{btn_rotate45cw}, sub { $_[0]->rotate(-45, Z, 'relative') }); EVT_BUTTON($self, $self->{btn_rotate45ccw}, sub { $_[0]->rotate(45, Z, 'relative') }); EVT_BUTTON($self, $self->{btn_changescale}, sub { $self->changescale(undef); }); EVT_BUTTON($self, $self->{btn_split}, sub { $self->split_object; }); EVT_BUTTON($self, $self->{btn_cut}, sub { $_[0]->object_cut_dialog }); EVT_BUTTON($self, $self->{btn_settings}, sub { $_[0]->object_settings_dialog }); EVT_TOGGLEBUTTON($self, $self->{btn_layer_editing}, sub { $self->on_layer_editing_toggled($self->{btn_layer_editing}->GetValue); }); } $_->SetDropTarget(Slic3r::GUI::Plater::DropTarget->new($self)) for grep defined($_), $self, $self->{canvas}, $self->{canvas3D}, $self->{preview3D}, $self->{list}; EVT_COMMAND($self, -1, $PROGRESS_BAR_EVENT, sub { my ($self, $event) = @_; my ($percent, $message) = @{$event->GetData}; $self->on_progress_event($percent, $message); }); EVT_COMMAND($self, -1, $ERROR_EVENT, sub { my ($self, $event) = @_; Slic3r::GUI::show_error($self, @{$event->GetData}); }); EVT_COMMAND($self, -1, $EXPORT_COMPLETED_EVENT, sub { my ($self, $event) = @_; $self->on_export_completed($event->GetData); }); EVT_COMMAND($self, -1, $PROCESS_COMPLETED_EVENT, sub { my ($self, $event) = @_; $self->on_process_completed($event->GetData); }); if ($Slic3r::have_threads) { my $timer_id = Wx::NewId(); $self->{apply_config_timer} = Wx::Timer->new($self, $timer_id); EVT_TIMER($self, $timer_id, sub { my ($self, $event) = @_; $self->async_apply_config; }); } $self->{canvas}->update_bed_size; if ($self->{canvas3D}) { $self->{canvas3D}->update_bed_size; $self->{canvas3D}->zoom_to_bed; } if ($self->{preview3D}) { $self->{preview3D}->set_bed_shape($self->{config}->bed_shape); } $self->update; { my $presets; { $presets = $self->{presets_sizer} = Wx::FlexGridSizer->new(3, 2, 1, 2); $presets->AddGrowableCol(1, 1); $presets->SetFlexibleDirection(wxHORIZONTAL); my %group_labels = ( print => 'Print settings', filament => 'Filament', printer => 'Printer', ); # UI Combo boxes for a print, multiple filaments, and a printer. # Initially a single filament combo box is created, but the number of combo boxes for the filament selection may increase, # once a printer preset with multiple extruders is activated. # $self->{preset_choosers}{$group}[$idx] $self->{preset_choosers} = {}; # Boolean indicating whether the '- default -' preset is shown by the combo box. $self->{preset_choosers_default_suppressed} = {}; for my $group (qw(print filament printer)) { my $text = Wx::StaticText->new($self, -1, "$group_labels{$group}:", wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT); $text->SetFont($Slic3r::GUI::small_font); my $choice = Wx::BitmapComboBox->new($self, -1, "", wxDefaultPosition, wxDefaultSize, [], wxCB_READONLY); EVT_LEFT_DOWN($choice, sub { $self->filament_color_box_lmouse_down(0, @_); } ); $self->{preset_choosers}{$group} = [$choice]; $self->{preset_choosers_default_suppressed}{$group} = 0; # setup the listener EVT_COMBOBOX($choice, $choice, sub { my ($choice) = @_; wxTheApp->CallAfter(sub { $self->_on_select_preset($group, $choice); }); }); $presets->Add($text, 0, wxALIGN_RIGHT | wxALIGN_CENTER_VERTICAL | wxRIGHT, 4); $presets->Add($choice, 1, wxALIGN_CENTER_VERTICAL | wxEXPAND | wxBOTTOM, 0); } } my $object_info_sizer; { my $box = Wx::StaticBox->new($self, -1, "Info"); $object_info_sizer = Wx::StaticBoxSizer->new($box, wxVERTICAL); $object_info_sizer->SetMinSize([350,-1]); my $grid_sizer = Wx::FlexGridSizer->new(3, 4, 5, 5); $grid_sizer->SetFlexibleDirection(wxHORIZONTAL); $grid_sizer->AddGrowableCol(1, 1); $grid_sizer->AddGrowableCol(3, 1); $object_info_sizer->Add($grid_sizer, 0, wxEXPAND); my @info = ( size => "Size", volume => "Volume", facets => "Facets", materials => "Materials", manifold => "Manifold", ); while (my $field = shift @info) { my $label = shift @info; my $text = Wx::StaticText->new($self, -1, "$label:", wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT); $text->SetFont($Slic3r::GUI::small_font); $grid_sizer->Add($text, 0); $self->{"object_info_$field"} = Wx::StaticText->new($self, -1, "", wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT); $self->{"object_info_$field"}->SetFont($Slic3r::GUI::small_font); if ($field eq 'manifold') { $self->{object_info_manifold_warning_icon} = Wx::StaticBitmap->new($self, -1, Wx::Bitmap->new($Slic3r::var->("error.png"), wxBITMAP_TYPE_PNG)); $self->{object_info_manifold_warning_icon}->Hide; my $h_sizer = Wx::BoxSizer->new(wxHORIZONTAL); $h_sizer->Add($self->{object_info_manifold_warning_icon}, 0); $h_sizer->Add($self->{"object_info_$field"}, 0); $grid_sizer->Add($h_sizer, 0, wxEXPAND); } else { $grid_sizer->Add($self->{"object_info_$field"}, 0); } } } my $print_info_sizer; { my $box = Wx::StaticBox->new($self, -1, "Sliced Info"); $print_info_sizer = Wx::StaticBoxSizer->new($box, wxVERTICAL); $print_info_sizer->SetMinSize([350,-1]); my $grid_sizer = Wx::FlexGridSizer->new(2, 2, 5, 5); $grid_sizer->SetFlexibleDirection(wxHORIZONTAL); $grid_sizer->AddGrowableCol(1, 1); $grid_sizer->AddGrowableCol(3, 1); $print_info_sizer->Add($grid_sizer, 0, wxEXPAND); my @info = ( fil_mm3 => "Used Filament (mm^3)", fil_g => "Used Filament (g)", cost => "Cost", ); while (my $field = shift @info) { my $label = shift @info; my $text = Wx::StaticText->new($self, -1, "$label:", wxDefaultPosition, wxDefaultSize, wxALIGN_RIGHT); $text->SetFont($Slic3r::GUI::small_font); $grid_sizer->Add($text, 0); $self->{"print_info_$field"} = Wx::StaticText->new($self, -1, "", wxDefaultPosition, wxDefaultSize, wxALIGN_LEFT); $self->{"print_info_$field"}->SetFont($Slic3r::GUI::small_font); $grid_sizer->Add($self->{"print_info_$field"}, 0); } } my $buttons_sizer = Wx::BoxSizer->new(wxHORIZONTAL); $self->{buttons_sizer} = $buttons_sizer; $buttons_sizer->AddStretchSpacer(1); $buttons_sizer->Add($self->{btn_export_stl}, 0, wxALIGN_RIGHT, 0); $buttons_sizer->Add($self->{btn_reslice}, 0, wxALIGN_RIGHT, 0); $buttons_sizer->Add($self->{btn_print}, 0, wxALIGN_RIGHT, 0); $buttons_sizer->Add($self->{btn_send_gcode}, 0, wxALIGN_RIGHT, 0); $buttons_sizer->Add($self->{btn_export_gcode}, 0, wxALIGN_RIGHT, 0); my $right_sizer = Wx::BoxSizer->new(wxVERTICAL); $right_sizer->Add($presets, 0, wxEXPAND | wxTOP, 10) if defined $presets; $right_sizer->Add($buttons_sizer, 0, wxEXPAND | wxBOTTOM, 5); $right_sizer->Add($self->{list}, 1, wxEXPAND, 5); $right_sizer->Add($object_info_sizer, 0, wxEXPAND, 0); $right_sizer->Add($print_info_sizer, 0, wxEXPAND, 0); # Callback for showing / hiding the print info box. $self->{"print_info_box_show"} = sub { if ($right_sizer->IsShown(4) != $_[0]) { $right_sizer->Show(4, $_[0]); $self->Layout } }; # Show the box initially, let it be shown after the slicing is finished. $self->{"print_info_box_show"}->(0); my $hsizer = Wx::BoxSizer->new(wxHORIZONTAL); $hsizer->Add($self->{preview_notebook}, 1, wxEXPAND | wxTOP, 1); $hsizer->Add($right_sizer, 0, wxEXPAND | wxLEFT | wxRIGHT, 3); my $sizer = Wx::BoxSizer->new(wxVERTICAL); $sizer->Add($self->{htoolbar}, 0, wxEXPAND, 0) if $self->{htoolbar}; $sizer->Add($self->{btoolbar}, 0, wxEXPAND, 0) if $self->{btoolbar}; $sizer->Add($hsizer, 1, wxEXPAND, 0); $sizer->SetSizeHints($self); $self->SetSizer($sizer); } $self->update_ui_from_settings(); return $self; } # sets the callback sub on_select_preset { my ($self, $cb) = @_; $self->{on_select_preset} = $cb; } sub _on_select_preset { my $self = shift; my ($group, $choice) = @_; # If user changed a filament preset and the selected machine is equipped with multiple extruders, # there are multiple filament selection combo boxes shown at the platter. In that case # don't propagate the filament selection changes to the tab. my $default_suppressed = $self->{preset_choosers_default_suppressed}{$group}; if ($group eq 'filament' && @{$self->{preset_choosers}{filament}} > 1) { # Indices of the filaments selected. my @filament_presets = $self->filament_presets; $Slic3r::GUI::Settings->{presets}{filament} = $choice->GetString($filament_presets[0] - $default_suppressed) . ".ini"; $Slic3r::GUI::Settings->{presets}{"filament_${_}"} = $choice->GetString($filament_presets[$_] - $default_suppressed) for 1 .. $#filament_presets; wxTheApp->save_settings; $self->update_filament_colors_preview($choice); } else { # call GetSelection() in scalar context as it's context-aware $self->{on_select_preset}->($group, scalar($choice->GetSelection) + $default_suppressed) if $self->{on_select_preset}; } # get new config and generate on_config_change() event for updating plater and other things $self->on_config_change($self->GetFrame->config); } sub on_layer_editing_toggled { my ($self, $new_state) = @_; $self->{canvas3D}->layer_editing_enabled($new_state); if ($new_state && ! $self->{canvas3D}->layer_editing_enabled) { # Initialization of the OpenGL shaders failed. Disable the tool. if ($self->{htoolbar}) { $self->{htoolbar}->EnableTool(TB_LAYER_EDITING, 0); $self->{htoolbar}->ToggleTool(TB_LAYER_EDITING, 0); } else { $self->{"btn_layer_editing"}->Disable; $self->{"btn_layer_editing"}->SetValue(0); } } $self->{canvas3D}->Refresh; $self->{canvas3D}->Update; } sub GetFrame { my ($self) = @_; return &Wx::GetTopLevelParent($self); } # Called after the Preferences dialog is closed and the program settings are saved. # Update the UI based on the current preferences. sub update_ui_from_settings { my ($self) = @_; if (defined($self->{btn_reslice}) && $self->{buttons_sizer}->IsShown($self->{btn_reslice}) != (! $Slic3r::GUI::Settings->{_}{background_processing})) { $self->{buttons_sizer}->Show($self->{btn_reslice}, ! $Slic3r::GUI::Settings->{_}{background_processing}); $self->{buttons_sizer}->Layout; } } # Update preset combo boxes (Print settings, Filament, Printer) from their respective tabs. # Called by # Slic3r::GUI::Tab::Print::_on_presets_changed # Slic3r::GUI::Tab::Filament::_on_presets_changed # Slic3r::GUI::Tab::Printer::_on_presets_changed # when the presets are loaded or the user selects another preset. # For Print settings and Printer, synchronize the selection index with their tabs. # For Filament, synchronize the selection index for a single extruder printer only, otherwise keep the selection. sub update_presets { my $self = shift; # $presets: one of qw(print filament printer) # $selected: index of the selected preset in the array. This may not correspond # with the index of selection in the UI element, where not all items are displayed. my ($group, $presets, $default_suppressed, $selected, $is_dirty) = @_; my @choosers = @{ $self->{preset_choosers}{$group} }; my $choice_idx = 0; foreach my $choice (@choosers) { if ($group eq 'filament' && @choosers > 1) { # if we have more than one filament chooser, keep our selection # instead of importing the one from the tab $selected = $choice->GetSelection + $self->{preset_choosers_default_suppressed}{$group}; $is_dirty = 0; } $choice->Clear; foreach my $preset (@$presets) { next if ($preset->default && $default_suppressed); my $bitmap; if ($group eq 'filament') { $bitmap = Wx::Bitmap->new($Slic3r::var->("spool.png"), wxBITMAP_TYPE_PNG); } elsif ($group eq 'print') { $bitmap = Wx::Bitmap->new($Slic3r::var->("cog.png"), wxBITMAP_TYPE_PNG); } elsif ($group eq 'printer') { $bitmap = Wx::Bitmap->new($Slic3r::var->("printer_empty.png"), wxBITMAP_TYPE_PNG); } $choice->AppendString($preset->name, $bitmap); } if ($selected <= $#$presets) { my $idx = $selected - $default_suppressed; if ($idx >= 0) { if ($is_dirty) { $choice->SetString($idx, $choice->GetString($idx) . " (modified)"); } # call SetSelection() only after SetString() otherwise the new string # won't be picked up as the visible string $choice->SetSelection($idx); } } $choice_idx += 1; } $self->{preset_choosers_default_suppressed}{$group} = $default_suppressed; wxTheApp->CallAfter(sub { $self->update_filament_colors_preview }) if $group eq 'filament' || $group eq 'printer'; } # Update the color icon in front of each filament selection on the platter. # If the extruder has a preview color assigned, apply the extruder color to the active selection. # Always apply the filament color to the non-active selections. sub update_filament_colors_preview { my ($self, $extruder_idx) = shift; my @choosers = @{$self->{preset_choosers}{filament}}; if (ref $extruder_idx) { # $extruder_idx is the chooser. foreach my $chooser (@choosers) { if ($extruder_idx == $chooser) { $extruder_idx = $chooser; last; } } } my @extruder_colors = @{$self->{config}->extruder_colour}; my @extruder_list; if (defined $extruder_idx) { @extruder_list = ($extruder_idx); } else { # Collect extruder indices. @extruder_list = (0..$#extruder_colors); } my $filament_tab = $self->GetFrame->{options_tabs}{filament}; my $presets = $filament_tab->{presets}; my $default_suppressed = $filament_tab->{default_suppressed}; foreach my $extruder_idx (@extruder_list) { my $chooser = $choosers[$extruder_idx]; my $extruder_color = $self->{config}->extruder_colour->[$extruder_idx]; my $preset_idx = 0; my $selection_idx = $chooser->GetSelection; foreach my $preset (@$presets) { my $bitmap; if ($preset->default) { next if $default_suppressed; } else { # Assign an extruder color to the selected item if the extruder color is defined. my $filament_rgb = $preset->config(['filament_colour'])->filament_colour->[0]; my $extruder_rgb = ($preset_idx == $selection_idx && $extruder_color =~ m/^#[[:xdigit:]]{6}/) ? $extruder_color : $filament_rgb; $filament_rgb =~ s/^#//; $extruder_rgb =~ s/^#//; my $image = Wx::Image->new(24,16); if ($filament_rgb ne $extruder_rgb) { my @rgb = unpack 'C*', pack 'H*', $extruder_rgb; $image->SetRGB(Wx::Rect->new(0,0,16,16), @rgb); @rgb = unpack 'C*', pack 'H*', $filament_rgb; $image->SetRGB(Wx::Rect->new(16,0,8,16), @rgb); } else { my @rgb = unpack 'C*', pack 'H*', $filament_rgb; $image->SetRGB(Wx::Rect->new(0,0,24,16), @rgb); } $bitmap = Wx::Bitmap->new($image); } $chooser->SetItemBitmap($preset_idx, $bitmap) if $bitmap; $preset_idx += 1; } } } # Return a vector of indices of filaments selected by the $self->{preset_choosers}{filament} combo boxes. sub filament_presets { my $self = shift; # force scalar context for GetSelection() as it's context-aware return map scalar($_->GetSelection) + $self->{preset_choosers_default_suppressed}{filament}, @{ $self->{preset_choosers}{filament} }; } sub add { my $self = shift; my @input_files = wxTheApp->open_model($self); $self->load_file($_) for @input_files; } sub load_file { my $self = shift; my ($input_file) = @_; $Slic3r::GUI::Settings->{recent}{skein_directory} = dirname($input_file); wxTheApp->save_settings; my $process_dialog = Wx::ProgressDialog->new('Loading…', "Processing input file…", 100, $self, 0); $process_dialog->Pulse; local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self); my $model = eval { Slic3r::Model->read_from_file($input_file, 0) }; Slic3r::GUI::show_error($self, $@) if $@; my @obj_idx = (); if (defined $model) { if ($model->looks_like_multipart_object) { my $dialog = Wx::MessageDialog->new($self, "This file contains several objects positioned at multiple heights. " . "Instead of considering them as multiple objects, should I consider\n" . "this file as a single object having multiple parts?\n", 'Multi-part object detected', wxICON_WARNING | wxYES | wxNO); if ($dialog->ShowModal() == wxID_YES) { $model->convert_multipart_object; } } @obj_idx = $self->load_model_objects(@{$model->objects}); $self->statusbar->SetStatusText("Loaded " . basename($input_file)); } $process_dialog->Destroy; return @obj_idx; } sub load_model_objects { my ($self, @model_objects) = @_; my $bed_centerf = $self->bed_centerf; my $bed_shape = Slic3r::Polygon->new_scale(@{$self->{config}->bed_shape}); my $bed_size = $bed_shape->bounding_box->size; my $need_arrange = 0; my $scaled_down = 0; my @obj_idx = (); foreach my $model_object (@model_objects) { my $o = $self->{model}->add_object($model_object); my $object_name = $model_object->name; $object_name = basename($model_object->input_file) if ($object_name eq ''); push @{ $self->{objects} }, Slic3r::GUI::Plater::Object->new(name => $object_name); push @obj_idx, $#{ $self->{objects} }; if ($model_object->instances_count == 0) { # if object has no defined position(s) we need to rearrange everything after loading $need_arrange = 1; # add a default instance and center object around origin $o->center_around_origin; # also aligns object to Z = 0 $o->add_instance(offset => $bed_centerf); } { # if the object is too large (more than 5 times the bed), scale it down my $size = $o->bounding_box->size; my $ratio = max(@$size[X,Y]) / unscale(max(@$bed_size[X,Y])); if ($ratio > 5) { $_->set_scaling_factor(1/$ratio) for @{$o->instances}; $scaled_down = 1; } } $self->{print}->auto_assign_extruders($o); $self->{print}->add_model_object($o); } # if user turned autocentering off, automatic arranging would disappoint them if (!$Slic3r::GUI::Settings->{_}{autocenter}) { $need_arrange = 0; } if ($scaled_down) { Slic3r::GUI::show_info( $self, 'Your object appears to be too large, so it was automatically scaled down to fit your print bed.', 'Object too large?', ); } foreach my $obj_idx (@obj_idx) { my $object = $self->{objects}[$obj_idx]; my $model_object = $self->{model}->objects->[$obj_idx]; $self->{list}->InsertStringItem($obj_idx, $object->name); $self->{list}->SetItemFont($obj_idx, Wx::Font->new(10, wxDEFAULT, wxNORMAL, wxNORMAL)) if $self->{list}->can('SetItemFont'); # legacy code for wxPerl < 0.9918 not supporting SetItemFont() $self->{list}->SetItem($obj_idx, 1, $model_object->instances_count); $self->{list}->SetItem($obj_idx, 2, ($model_object->instances->[0]->scaling_factor * 100) . "%"); $self->reset_thumbnail($obj_idx); } $self->arrange if $need_arrange; $self->update; # zoom to objects $self->{canvas3D}->zoom_to_volumes if $self->{canvas3D}; $self->{list}->Update; $self->{list}->Select($obj_idx[-1], 1); $self->object_list_changed; $self->schedule_background_process; return @obj_idx; } sub bed_centerf { my ($self) = @_; my $bed_shape = Slic3r::Polygon->new_scale(@{$self->{config}->bed_shape}); my $bed_center = $bed_shape->bounding_box->center; return Slic3r::Pointf->new(unscale($bed_center->x), unscale($bed_center->y)); #) } sub remove { my $self = shift; my ($obj_idx) = @_; $self->stop_background_process; # Prevent toolpaths preview from rendering while we modify the Print object $self->{toolpaths2D}->enabled(0) if $self->{toolpaths2D}; $self->{preview3D}->enabled(0) if $self->{preview3D}; # if no object index is supplied, remove the selected one if (!defined $obj_idx) { ($obj_idx, undef) = $self->selected_object; } splice @{$self->{objects}}, $obj_idx, 1; $self->{model}->delete_object($obj_idx); $self->{print}->delete_object($obj_idx); $self->{list}->DeleteItem($obj_idx); $self->object_list_changed; $self->select_object(undef); $self->update; $self->schedule_background_process; } sub reset { my $self = shift; $self->stop_background_process; # Prevent toolpaths preview from rendering while we modify the Print object $self->{toolpaths2D}->enabled(0) if $self->{toolpaths2D}; $self->{preview3D}->enabled(0) if $self->{preview3D}; @{$self->{objects}} = (); $self->{model}->clear_objects; $self->{print}->clear_objects; $self->{list}->DeleteAllItems; $self->object_list_changed; $self->select_object(undef); $self->update; } sub increase { my ($self, $copies) = @_; $copies //= 1; my ($obj_idx, $object) = $self->selected_object; my $model_object = $self->{model}->objects->[$obj_idx]; my $instance = $model_object->instances->[-1]; for my $i (1..$copies) { $instance = $model_object->add_instance( offset => Slic3r::Pointf->new(map 10+$_, @{$instance->offset}), scaling_factor => $instance->scaling_factor, rotation => $instance->rotation, ); $self->{print}->objects->[$obj_idx]->add_copy($instance->offset); } $self->{list}->SetItem($obj_idx, 1, $model_object->instances_count); # only autoarrange if user has autocentering enabled $self->stop_background_process; if ($Slic3r::GUI::Settings->{_}{autocenter}) { $self->arrange; } else { $self->update; } $self->schedule_background_process; } sub decrease { my ($self, $copies_asked) = @_; my $copies = $copies_asked // 1; $self->stop_background_process; my ($obj_idx, $object) = $self->selected_object; my $model_object = $self->{model}->objects->[$obj_idx]; if ($model_object->instances_count > $copies) { for my $i (1..$copies) { $model_object->delete_last_instance; $self->{print}->objects->[$obj_idx]->delete_last_copy; } $self->{list}->SetItem($obj_idx, 1, $model_object->instances_count); } elsif (defined $copies_asked) { # The "decrease" came from the "set number of copies" dialog. $self->remove; } else { # The "decrease" came from the "-" button. Don't allow the object to disappear. $self->resume_background_process; return; } if ($self->{objects}[$obj_idx]) { $self->{list}->Select($obj_idx, 0); $self->{list}->Select($obj_idx, 1); } $self->update; $self->schedule_background_process; } sub set_number_of_copies { my ($self) = @_; $self->pause_background_process; # get current number of copies my ($obj_idx, $object) = $self->selected_object; my $model_object = $self->{model}->objects->[$obj_idx]; # prompt user my $copies = Wx::GetNumberFromUser("", "Enter the number of copies of the selected object:", "Copies", $model_object->instances_count, 0, 1000, $self); my $diff = $copies - $model_object->instances_count; if ($diff == 0) { # no variation $self->resume_background_process; } elsif ($diff > 0) { $self->increase($diff); } elsif ($diff < 0) { $self->decrease(-$diff); } } sub _get_number_from_user { my ($self, $title, $prompt_message, $error_message, $default, $only_positive) = @_; for (;;) { my $value = Wx::GetTextFromUser($prompt_message, $title, $default, $self); # Accept both dashes and dots as a decimal separator. $value =~ s/,/./; # If scaling value is being entered, remove the trailing percent sign. $value =~ s/%$// if $only_positive; # User canceled the selection, return undef. return if $value eq ''; # Validate a numeric value. return $value if ($value =~ /^-?\d*(?:\.\d*)?$/) && (! $only_positive || $value > 0); Wx::MessageBox( $error_message . (($only_positive && $value <= 0) ? ": $value\nNon-positive value." : ": $value\nNot a numeric value."), "Slic3r Error", wxOK | wxICON_EXCLAMATION, $self); $default = $value; } } sub rotate { my ($self, $angle, $axis, $relative_key) = @_; $relative_key //= 'absolute'; # relative or absolute coordinates $axis //= Z; # angle is in degrees my $relative = $relative_key eq 'relative'; my ($obj_idx, $object) = $self->selected_object; return if !defined $obj_idx; my $model_object = $self->{model}->objects->[$obj_idx]; my $model_instance = $model_object->instances->[0]; if (!defined $angle) { my $axis_name = $axis == X ? 'X' : $axis == Y ? 'Y' : 'Z'; my $default = $axis == Z ? rad2deg($model_instance->rotation) : 0; $angle = $self->_get_number_from_user("Enter the rotation angle:", "Rotate around $axis_name axis", "Invalid rotation angle entered", $default); return if $angle eq ''; } $self->stop_background_process; if ($axis == Z) { my $new_angle = deg2rad($angle); $_->set_rotation(($relative ? $_->rotation : 0.) + $new_angle) for @{ $model_object->instances }; $object->transform_thumbnail($self->{model}, $obj_idx); } else { # rotation around X and Y needs to be performed on mesh # so we first apply any Z rotation if ($model_instance->rotation != 0) { $model_object->rotate($model_instance->rotation, Z); $_->set_rotation(0) for @{ $model_object->instances }; } $model_object->rotate(deg2rad($angle), $axis); # realign object to Z = 0 $model_object->center_around_origin; $self->reset_thumbnail($obj_idx); } # update print and start background processing $self->{print}->add_model_object($model_object, $obj_idx); $self->selection_changed; # refresh info (size etc.) $self->update; $self->schedule_background_process; } sub mirror { my ($self, $axis) = @_; my ($obj_idx, $object) = $self->selected_object; return if !defined $obj_idx; my $model_object = $self->{model}->objects->[$obj_idx]; my $model_instance = $model_object->instances->[0]; # apply Z rotation before mirroring if ($model_instance->rotation != 0) { $model_object->rotate($model_instance->rotation, Z); $_->set_rotation(0) for @{ $model_object->instances }; } $model_object->mirror($axis); # realign object to Z = 0 $model_object->center_around_origin; $self->reset_thumbnail($obj_idx); # update print and start background processing $self->stop_background_process; $self->{print}->add_model_object($model_object, $obj_idx); $self->selection_changed; # refresh info (size etc.) $self->update; $self->schedule_background_process; } sub changescale { my ($self, $axis, $tosize) = @_; my ($obj_idx, $object) = $self->selected_object; return if !defined $obj_idx; my $model_object = $self->{model}->objects->[$obj_idx]; my $model_instance = $model_object->instances->[0]; my $object_size = $model_object->bounding_box->size; my $bed_size = Slic3r::Polygon->new_scale(@{$self->{config}->bed_shape})->bounding_box->size; if (defined $axis) { my $axis_name = $axis == X ? 'X' : $axis == Y ? 'Y' : 'Z'; my $scale; if ($tosize) { my $cursize = $object_size->[$axis]; my $newsize = $self->_get_number_from_user( sprintf('Enter the new size for the selected object (print bed: %smm):', $bed_size->[$axis]), "Scale along $axis_name", 'Invalid scaling value entered', $cursize, 1); return if $newsize eq ''; $scale = $newsize / $cursize * 100; } else { $scale = $self->_get_number_from_user('Enter the scale % for the selected object:', "Scale along $axis_name", 'Invalid scaling value entered', 100, 1); return if $scale eq ''; } # apply Z rotation before scaling if ($model_instance->rotation != 0) { $model_object->rotate($model_instance->rotation, Z); $_->set_rotation(0) for @{ $model_object->instances }; } my $versor = [1,1,1]; $versor->[$axis] = $scale/100; $model_object->scale_xyz(Slic3r::Pointf3->new(@$versor)); #FIXME Scale the layer height profile when $axis == Z? #FIXME Scale the layer height ranges $axis == Z? # object was already aligned to Z = 0, so no need to realign it $self->reset_thumbnail($obj_idx); } else { my $scale; if ($tosize) { my $cursize = max(@$object_size); my $newsize = $self->_get_number_from_user('Enter the new max size for the selected object:', 'Scale', 'Invalid scaling value entered', $cursize, 1); return if $newsize eq ''; $scale = $model_instance->scaling_factor * $newsize / $cursize * 100; } else { # max scale factor should be above 2540 to allow importing files exported in inches $scale = $self->_get_number_from_user('Enter the scale % for the selected object:', 'Scale', 'Invalid scaling value entered', $model_instance->scaling_factor*100, 1); return if $scale eq ''; } $self->{list}->SetItem($obj_idx, 2, "$scale%"); $scale /= 100; # turn percent into factor my $variation = $scale / $model_instance->scaling_factor; #FIXME Scale the layer height profile? foreach my $range (@{ $model_object->layer_height_ranges }) { $range->[0] *= $variation; $range->[1] *= $variation; } $_->set_scaling_factor($scale) for @{ $model_object->instances }; $object->transform_thumbnail($self->{model}, $obj_idx); } # update print and start background processing $self->stop_background_process; $self->{print}->add_model_object($model_object, $obj_idx); $self->selection_changed(1); # refresh info (size, volume etc.) $self->update; $self->schedule_background_process; } sub arrange { my $self = shift; $self->pause_background_process; my $bb = Slic3r::Geometry::BoundingBoxf->new_from_points($self->{config}->bed_shape); my $success = $self->{model}->arrange_objects($self->GetFrame->config->min_object_distance, $bb); # ignore arrange failures on purpose: user has visual feedback and we don't need to warn him # when parts don't fit in print bed # Force auto center of the aligned grid of of objects on the print bed. $self->update(1); } sub split_object { my $self = shift; my ($obj_idx, $current_object) = $self->selected_object; # we clone model object because split_object() adds the split volumes # into the same model object, thus causing duplicates when we call load_model_objects() my $new_model = $self->{model}->clone; # store this before calling get_object() my $current_model_object = $new_model->get_object($obj_idx); if ($current_model_object->volumes_count > 1) { Slic3r::GUI::warning_catcher($self)->("The selected object can't be split because it contains more than one volume/material."); return; } $self->pause_background_process; my @model_objects = @{$current_model_object->split_object}; if (@model_objects == 1) { $self->resume_background_process; Slic3r::GUI::warning_catcher($self)->("The selected object couldn't be split because it contains only one part."); $self->resume_background_process; return; } foreach my $object (@model_objects) { $object->instances->[$_]->offset->translate($_ * 10, $_ * 10) for 1..$#{ $object->instances }; # we need to center this single object around origin $object->center_around_origin; } # remove the original object before spawning the object_loaded event, otherwise # we'll pass the wrong $obj_idx to it (which won't be recognized after the # thumbnail thread returns) $self->remove($obj_idx); $current_object = $obj_idx = undef; # load all model objects at once, otherwise the plate would be rearranged after each one # causing original positions not to be kept $self->load_model_objects(@model_objects); } sub schedule_background_process { my ($self) = @_; if (defined $self->{apply_config_timer}) { $self->{apply_config_timer}->Start(PROCESS_DELAY, 1); # 1 = one shot } } # Executed asynchronously by a timer every PROCESS_DELAY (0.5 second). # The timer is started by schedule_background_process(), sub async_apply_config { my ($self) = @_; # pause process thread before applying new config # since we don't want to touch data that is being used by the threads $self->pause_background_process; # apply new config my $invalidated = $self->{print}->apply_config($self->GetFrame->config); # Just redraw the 3D canvas without reloading the scene. # $self->{canvas3D}->Refresh if ($invalidated && $self->{canvas3D}->layer_editing_enabled); $self->{canvas3D}->Refresh if ($self->{canvas3D}->layer_editing_enabled); # Hide the slicing results if the current slicing status is no more valid. $self->{"print_info_box_show"}->(0) if $invalidated; if ($Slic3r::GUI::Settings->{_}{background_processing}) { if ($invalidated) { # kill current thread if any $self->stop_background_process; } else { $self->resume_background_process; } # schedule a new process thread in case it wasn't running $self->start_background_process; } # Reset preview canvases. If the print has been invalidated, the preview canvases will be cleared. # Otherwise they will be just refreshed. if ($invalidated) { $self->{toolpaths2D}->reload_print if $self->{toolpaths2D}; $self->{preview3D}->reload_print if $self->{preview3D}; } } sub start_background_process { my ($self) = @_; return if !$Slic3r::have_threads; return if !@{$self->{objects}}; return if $self->{process_thread}; # It looks like declaring a local $SIG{__WARN__} prevents the ugly # "Attempt to free unreferenced scalar" warning... local $SIG{__WARN__} = Slic3r::GUI::warning_catcher($self); # don't start process thread if config is not valid eval { # this will throw errors if config is not valid $self->GetFrame->config->validate; $self->{print}->validate; }; if ($@) { $self->statusbar->SetStatusText($@); return; } # apply extra variables { my $extra = $self->GetFrame->extra_variables; $self->{print}->placeholder_parser->set($_, $extra->{$_}) for keys %$extra; } # start thread @_ = (); $self->{process_thread} = Slic3r::spawn_thread(sub { eval { $self->{print}->process; }; if ($@) { Slic3r::debugf "Background process error: $@\n"; Wx::PostEvent($self, Wx::PlThreadEvent->new(-1, $PROCESS_COMPLETED_EVENT, $@)); } else { Wx::PostEvent($self, Wx::PlThreadEvent->new(-1, $PROCESS_COMPLETED_EVENT, undef)); } Slic3r::thread_cleanup(); }); Slic3r::debugf "Background processing started.\n"; } sub stop_background_process { my ($self) = @_; $self->{apply_config_timer}->Stop if defined $self->{apply_config_timer}; $self->statusbar->SetCancelCallback(undef); $self->statusbar->StopBusy; $self->statusbar->SetStatusText(""); $self->{toolpaths2D}->reload_print if $self->{toolpaths2D}; $self->{preview3D}->reload_print if $self->{preview3D}; if ($self->{process_thread}) { Slic3r::debugf "Killing background process.\n"; Slic3r::kill_all_threads(); $self->{process_thread} = undef; } else { Slic3r::debugf "No background process running.\n"; } # if there's an export process, kill that one as well if ($self->{export_thread}) { Slic3r::debugf "Killing background export process.\n"; Slic3r::kill_all_threads(); $self->{export_thread} = undef; } } sub pause_background_process { my ($self) = @_; if ($self->{process_thread} || $self->{export_thread}) { Slic3r::pause_all_threads(); return 1; } elsif (defined $self->{apply_config_timer} && $self->{apply_config_timer}->IsRunning) { $self->{apply_config_timer}->Stop; return 1; } return 0; } sub resume_background_process { my ($self) = @_; if ($self->{process_thread} || $self->{export_thread}) { Slic3r::resume_all_threads(); } } sub reslice { # explicitly cancel a previous thread and start a new one. my ($self) = @_; # Don't reslice if export of G-code or sending to OctoPrint is running. if ($Slic3r::have_threads && ! defined($self->{export_gcode_output_file}) && ! defined($self->{send_gcode_file})) { # Stop the background processing threads, stop the async update timer. $self->stop_background_process; # Rather perform one additional unnecessary update of the print object instead of skipping a pending async update. $self->async_apply_config; $self->statusbar->SetCancelCallback(sub { $self->stop_background_process; $self->statusbar->SetStatusText("Slicing cancelled"); # this updates buttons status $self->object_list_changed; }); $self->start_background_process; } } sub export_gcode { my ($self, $output_file) = @_; return if !@{$self->{objects}}; if ($self->{export_gcode_output_file}) { Wx::MessageDialog->new($self, "Another export job is currently running.", 'Error', wxOK | wxICON_ERROR)->ShowModal; return; } # if process is not running, validate config # (we assume that if it is running, config is valid) eval { # this will throw errors if config is not valid $self->GetFrame->config->validate; $self->{print}->validate; }; Slic3r::GUI::catch_error($self) and return; # apply config and validate print my $config = $self->GetFrame->config; eval { # this will throw errors if config is not valid $config->validate; $self->{print}->apply_config($config); $self->{print}->validate; }; if (!$Slic3r::have_threads) { Slic3r::GUI::catch_error($self) and return; } # select output file if ($output_file) { $self->{export_gcode_output_file} = $self->{print}->output_filepath($output_file); } else { my $default_output_file = $self->{print}->output_filepath($main::opt{output}); my $dlg = Wx::FileDialog->new($self, 'Save G-code file as:', wxTheApp->output_path(dirname($default_output_file)), basename($default_output_file), &Slic3r::GUI::FILE_WILDCARDS->{gcode}, wxFD_SAVE | wxFD_OVERWRITE_PROMPT); if ($dlg->ShowModal != wxID_OK) { $dlg->Destroy; return; } my $path = Slic3r::decode_path($dlg->GetPath); $Slic3r::GUI::Settings->{_}{last_output_path} = dirname($path); wxTheApp->save_settings; $self->{export_gcode_output_file} = $path; $dlg->Destroy; } $self->statusbar->StartBusy; if ($Slic3r::have_threads) { $self->statusbar->SetCancelCallback(sub { $self->stop_background_process; $self->statusbar->SetStatusText("Export cancelled"); $self->{export_gcode_output_file} = undef; $self->{send_gcode_file} = undef; # this updates buttons status $self->object_list_changed; }); # start background process, whose completion event handler # will detect $self->{export_gcode_output_file} and proceed with export $self->start_background_process; } else { eval { $self->{print}->process; $self->{print}->export_gcode(output_file => $self->{export_gcode_output_file}); }; my $result = !Slic3r::GUI::catch_error($self); $self->on_export_completed($result); } # this updates buttons status $self->object_list_changed; return $self->{export_gcode_output_file}; } # This gets called only if we have threads. sub on_process_completed { my ($self, $error) = @_; $self->statusbar->SetCancelCallback(undef); $self->statusbar->StopBusy; $self->statusbar->SetStatusText($error // ""); Slic3r::debugf "Background processing completed.\n"; $self->{process_thread}->detach if $self->{process_thread}; $self->{process_thread} = undef; # if we're supposed to perform an explicit export let's display the error in a dialog if ($error && $self->{export_gcode_output_file}) { $self->{export_gcode_output_file} = undef; Slic3r::GUI::show_error($self, $error); } return if $error; $self->{toolpaths2D}->reload_print if $self->{toolpaths2D}; $self->{preview3D}->reload_print if $self->{preview3D}; # if we have an export filename, start a new thread for exporting G-code if ($self->{export_gcode_output_file}) { @_ = (); # workaround for "Attempt to free un referenced scalar..." our $_thread_self = $self; $self->{export_thread} = Slic3r::spawn_thread(sub { eval { $_thread_self->{print}->export_gcode(output_file => $_thread_self->{export_gcode_output_file}); }; if ($@) { Wx::PostEvent($_thread_self, Wx::PlThreadEvent->new(-1, $ERROR_EVENT, shared_clone([ $@ ]))); Wx::PostEvent($_thread_self, Wx::PlThreadEvent->new(-1, $EXPORT_COMPLETED_EVENT, 0)); } else { Wx::PostEvent($_thread_self, Wx::PlThreadEvent->new(-1, $EXPORT_COMPLETED_EVENT, 1)); } Slic3r::thread_cleanup(); }); Slic3r::debugf "Background G-code export started.\n"; } } # This gets called also if we have no threads. sub on_progress_event { my ($self, $percent, $message) = @_; $self->statusbar->SetProgress($percent); $self->statusbar->SetStatusText("$message…"); } # Called when the G-code export finishes, either successfully or with an error. # This gets called also if we don't have threads. sub on_export_completed { my ($self, $result) = @_; $self->statusbar->SetCancelCallback(undef); $self->statusbar->StopBusy; $self->statusbar->SetStatusText(""); Slic3r::debugf "Background export process completed.\n"; $self->{export_thread}->detach if $self->{export_thread}; $self->{export_thread} = undef; my $message; my $send_gcode = 0; my $do_print = 0; if ($result) { # G-code file exported successfully. if ($self->{print_file}) { $message = "File added to print queue"; $do_print = 1; } elsif ($self->{send_gcode_file}) { $message = "Sending G-code file to the OctoPrint server..."; $send_gcode = 1; } else { $message = "G-code file exported to " . $self->{export_gcode_output_file}; } } else { $message = "Export failed"; } $self->{export_gcode_output_file} = undef; $self->statusbar->SetStatusText($message); wxTheApp->notify($message); $self->do_print if $do_print; # Send $self->{send_gcode_file} to OctoPrint. $self->send_gcode if $send_gcode; $self->{print_file} = undef; $self->{send_gcode_file} = undef; $self->{"print_info_cost"}->SetLabel(sprintf("%.2f" , $self->{print}->total_cost)); $self->{"print_info_fil_g"}->SetLabel(sprintf("%.2f" , $self->{print}->total_weight)); $self->{"print_info_fil_mm3"}->SetLabel(sprintf("%.2f" , $self->{print}->total_extruded_volume)); $self->{"print_info_box_show"}->(1); # this updates buttons status $self->object_list_changed; } sub do_print { my ($self) = @_; my $printer_tab = $self->GetFrame->{options_tabs}{printer}; my $printer_name = $printer_tab->get_current_preset->name; my $controller = $self->GetFrame->{controller}; my $printer_panel = $controller->add_printer($printer_name, $printer_tab->config); my $filament_stats = $self->{print}->filament_stats; my @filament_names = $self->GetFrame->filament_preset_names; $filament_stats = { map { $filament_names[$_] => $filament_stats->{$_} } keys %$filament_stats }; $printer_panel->load_print_job($self->{print_file}, $filament_stats); $self->GetFrame->select_tab(1); } # Send $self->{send_gcode_file} to OctoPrint. #FIXME Currently this call blocks the UI. Make it asynchronous. sub send_gcode { my ($self) = @_; $self->statusbar->StartBusy; my $ua = LWP::UserAgent->new; $ua->timeout(180); my $path = Slic3r::encode_path($self->{send_gcode_file}); my $res = $ua->post( "http://" . $self->{config}->octoprint_host . "/api/files/local", Content_Type => 'form-data', 'X-Api-Key' => $self->{config}->octoprint_apikey, Content => [ # OctoPrint doesn't like Windows paths so we use basename() # Also, since we need to read from filesystem we process it through encode_path() file => [ $path, basename($path) ], ], ); $self->statusbar->StopBusy; if ($res->is_success) { $self->statusbar->SetStatusText("G-code file successfully uploaded to the OctoPrint server"); } else { my $message = "Error while uploading to the OctoPrint server: " . $res->status_line; Slic3r::GUI::show_error($self, $message); $self->statusbar->SetStatusText($message); } } sub export_stl { my $self = shift; return if !@{$self->{objects}}; my $output_file = $self->_get_export_file('STL') or return; $self->{model}->store_stl(Slic3r::encode_path($output_file), 1); $self->statusbar->SetStatusText("STL file exported to $output_file"); } sub reload_from_disk { my ($self) = @_; my ($obj_idx, $object) = $self->selected_object; return if !defined $obj_idx; my $model_object = $self->{model}->objects->[$obj_idx]; return if !$model_object->input_file || !-e $model_object->input_file; my @new_obj_idx = $self->load_file($model_object->input_file); return if !@new_obj_idx; foreach my $new_obj_idx (@new_obj_idx) { my $o = $self->{model}->objects->[$new_obj_idx]; $o->clear_instances; $o->add_instance($_) for @{$model_object->instances}; if ($o->volumes_count == $model_object->volumes_count) { for my $i (0..($o->volumes_count-1)) { $o->get_volume($i)->config->apply($model_object->get_volume($i)->config); } } } $self->remove($obj_idx); } sub export_object_stl { my $self = shift; my ($obj_idx, $object) = $self->selected_object; return if !defined $obj_idx; my $model_object = $self->{model}->objects->[$obj_idx]; my $output_file = $self->_get_export_file('STL') or return; $model_object->mesh->write_binary(Slic3r::encode_path($output_file)); $self->statusbar->SetStatusText("STL file exported to $output_file"); } sub export_amf { my $self = shift; return if !@{$self->{objects}}; my $output_file = $self->_get_export_file('AMF') or return; $self->{model}->store_amf(Slic3r::encode_path($output_file)); $self->statusbar->SetStatusText("AMF file exported to $output_file"); } sub _get_export_file { my $self = shift; my ($format) = @_; my $suffix = $format eq 'STL' ? '.stl' : '.amf.xml'; my $output_file = $main::opt{output}; { $output_file = $self->{print}->output_filepath($output_file); $output_file =~ s/\.gcode$/$suffix/i; my $dlg = Wx::FileDialog->new($self, "Save $format file as:", dirname($output_file), basename($output_file), &Slic3r::GUI::MODEL_WILDCARD, wxFD_SAVE | wxFD_OVERWRITE_PROMPT); if ($dlg->ShowModal != wxID_OK) { $dlg->Destroy; return undef; } $output_file = Slic3r::decode_path($dlg->GetPath); $dlg->Destroy; } return $output_file; } sub reset_thumbnail { my ($self, $obj_idx) = @_; $self->{objects}[$obj_idx]->thumbnail(undef); } # this method gets called whenever print center is changed or the objects' bounding box changes # (i.e. when an object is added/removed/moved/rotated/scaled) sub update { my ($self, $force_autocenter) = @_; if ($Slic3r::GUI::Settings->{_}{autocenter} || $force_autocenter) { $self->{model}->center_instances_around_point($self->bed_centerf); } my $running = $self->pause_background_process; my $invalidated = $self->{print}->reload_model_instances(); # The mere fact that no steps were invalidated when reloading model instances # doesn't mean that all steps were done: for example, validation might have # failed upon previous instance move, so we have no running thread and no steps # are invalidated on this move, thus we need to schedule a new run. if ($invalidated || !$running) { $self->schedule_background_process; } else { $self->resume_background_process; } $self->{canvas}->reload_scene if $self->{canvas}; $self->{canvas3D}->reload_scene if $self->{canvas3D}; $self->{preview3D}->reload_print if $self->{preview3D}; } # When a number of extruders changes, the UI needs to be updated to show a single filament selection combo box per extruder. sub on_extruders_change { my ($self, $num_extruders) = @_; my $choices = $self->{preset_choosers}{filament}; while (@$choices < $num_extruders) { # copy strings from first choice my @presets = $choices->[0]->GetStrings; # initialize new choice my $choice = Wx::BitmapComboBox->new($self, -1, "", wxDefaultPosition, wxDefaultSize, [@presets], wxCB_READONLY); my $extruder_idx = scalar @$choices; EVT_LEFT_DOWN($choice, sub { $self->filament_color_box_lmouse_down($extruder_idx, @_); } ); push @$choices, $choice; # copy icons from first choice $choice->SetItemBitmap($_, $choices->[0]->GetItemBitmap($_)) for 0..$#presets; # insert new choice into sizer $self->{presets_sizer}->Insert(4 + ($#$choices-1)*2, 0, 0); $self->{presets_sizer}->Insert(5 + ($#$choices-1)*2, $choice, 0, wxEXPAND | wxBOTTOM, FILAMENT_CHOOSERS_SPACING); # setup the listener EVT_COMBOBOX($choice, $choice, sub { my ($choice) = @_; wxTheApp->CallAfter(sub { $self->_on_select_preset('filament', $choice); }); }); # initialize selection my $i = first { $choice->GetString($_) eq ($Slic3r::GUI::Settings->{presets}{"filament_" . $#$choices} || '') } 0 .. $#presets; $choice->SetSelection($i || 0); } # remove unused choices if any while (@$choices > $num_extruders) { $self->{presets_sizer}->Remove(4 + ($#$choices-1)*2); # label $self->{presets_sizer}->Remove(4 + ($#$choices-1)*2); # wxChoice $choices->[-1]->Destroy; pop @$choices; } $self->Layout; } sub on_config_change { my $self = shift; my ($config) = @_; my $update_scheduled; foreach my $opt_key (@{$self->{config}->diff($config)}) { $self->{config}->set($opt_key, $config->get($opt_key)); if ($opt_key eq 'bed_shape') { $self->{canvas}->update_bed_size; $self->{canvas3D}->update_bed_size if $self->{canvas3D}; $self->{preview3D}->set_bed_shape($self->{config}->bed_shape) if $self->{preview3D}; $update_scheduled = 1; } elsif ($opt_key =~ '^wipe_tower' || $opt_key eq 'single_extruder_multi_material') { $update_scheduled = 1; } elsif ($opt_key eq 'serial_port') { $self->{btn_print}->Show($config->get('serial_port')); $self->Layout; } elsif ($opt_key eq 'octoprint_host') { $self->{btn_send_gcode}->Show($config->get('octoprint_host')); $self->Layout; } elsif ($opt_key eq 'variable_layer_height') { if ($config->get('variable_layer_height') != 1) { if ($self->{htoolbar}) { $self->{htoolbar}->EnableTool(TB_LAYER_EDITING, 0); $self->{htoolbar}->ToggleTool(TB_LAYER_EDITING, 0); } else { $self->{"btn_layer_editing"}->Disable; $self->{"btn_layer_editing"}->SetValue(0); } $self->{canvas3D}->layer_editing_enabled(0); $self->{canvas3D}->Refresh; $self->{canvas3D}->Update; } elsif ($self->{canvas3D}->layer_editing_allowed) { # Want to allow the layer editing, but do it only if the OpenGL supports it. if ($self->{htoolbar}) { $self->{htoolbar}->EnableTool(TB_LAYER_EDITING, 1); } else { $self->{"btn_layer_editing"}->Enable; } } } elsif ($opt_key eq 'extruder_colour') { $update_scheduled = 1; my $extruder_colors = $config->get('extruder_colour'); $self->{preview3D}->set_number_extruders(scalar(@{$extruder_colors})); } } $self->update if $update_scheduled; return if !$self->GetFrame->is_loaded; # (re)start timer $self->schedule_background_process; } sub list_item_deselected { my ($self, $event) = @_; return if $PreventListEvents; if ($self->{list}->GetFirstSelected == -1) { $self->select_object(undef); $self->{canvas}->Refresh; #FIXME VBOs are being refreshed just to change a selection color? $self->{canvas3D}->reload_scene if $self->{canvas3D}; } } sub list_item_selected { my ($self, $event) = @_; return if $PreventListEvents; my $obj_idx = $event->GetIndex; $self->select_object($obj_idx); $self->{canvas}->Refresh; #FIXME VBOs are being refreshed just to change a selection color? $self->{canvas3D}->reload_scene if $self->{canvas3D}; } sub list_item_activated { my ($self, $event, $obj_idx) = @_; $obj_idx //= $event->GetIndex; $self->object_settings_dialog($obj_idx); } # Called when clicked on the filament preset combo box. # When clicked on the icon, show the color picker. sub filament_color_box_lmouse_down { my ($self, $extruder_idx, $combobox, $event) = @_; my $pos = $event->GetLogicalPosition(Wx::ClientDC->new($combobox)); my( $x, $y ) = ( $pos->x, $pos->y ); if ($x > 24) { # Let the combo box process the mouse click. $event->Skip; } else { # Swallow the mouse click and open the color picker. my $data = Wx::ColourData->new; $data->SetChooseFull(1); my $dialog = Wx::ColourDialog->new($self->GetFrame, $data); if ($dialog->ShowModal == wxID_OK) { my $cfg = Slic3r::Config->new; my $colors = $self->GetFrame->config->get('extruder_colour'); $colors->[$extruder_idx] = $dialog->GetColourData->GetColour->GetAsString(wxC2S_HTML_SYNTAX); $cfg->set('extruder_colour', $colors); $self->GetFrame->{options_tabs}{printer}->load_config($cfg); $self->update_filament_colors_preview($extruder_idx); } $dialog->Destroy(); } } sub object_cut_dialog { my $self = shift; my ($obj_idx) = @_; if (!defined $obj_idx) { ($obj_idx, undef) = $self->selected_object; } if (!$Slic3r::GUI::have_OpenGL) { Slic3r::GUI::show_error($self, "Please install the OpenGL modules to use this feature (see build instructions)."); return; } my $dlg = Slic3r::GUI::Plater::ObjectCutDialog->new($self, object => $self->{objects}[$obj_idx], model_object => $self->{model}->objects->[$obj_idx], ); return unless $dlg->ShowModal == wxID_OK; if (my @new_objects = $dlg->NewModelObjects) { $self->remove($obj_idx); $self->load_model_objects(grep defined($_), @new_objects); $self->arrange; } } sub object_settings_dialog { my $self = shift; my ($obj_idx) = @_; if (!defined $obj_idx) { ($obj_idx, undef) = $self->selected_object; } my $model_object = $self->{model}->objects->[$obj_idx]; # validate config before opening the settings dialog because # that dialog can't be closed if validation fails, but user # can't fix any error which is outside that dialog return unless $self->validate_config; my $dlg = Slic3r::GUI::Plater::ObjectSettingsDialog->new($self, object => $self->{objects}[$obj_idx], model_object => $model_object, config => $self->GetFrame->config, ); $self->pause_background_process; $dlg->ShowModal; # update thumbnail since parts may have changed if ($dlg->PartsChanged) { # recenter and re-align to Z = 0 $model_object->center_around_origin; $self->reset_thumbnail($obj_idx); } # update print if ($dlg->PartsChanged || $dlg->PartSettingsChanged) { $self->stop_background_process; $self->{print}->reload_object($obj_idx); $self->schedule_background_process; $self->{canvas}->reload_scene if $self->{canvas}; $self->{canvas3D}->reload_scene if $self->{canvas3D}; } else { $self->resume_background_process; } } # Called to update various buttons depending on whether there are any objects or # whether background processing (export of a G-code, sending to Octoprint, forced background re-slicing) is active. sub object_list_changed { my $self = shift; # Enable/disable buttons depending on whether there are any objects on the platter. my $have_objects = @{$self->{objects}} ? 1 : 0; my $variable_layer_height_allowed = $self->{config}->variable_layer_height && $self->{canvas3D}->layer_editing_allowed; if ($self->{htoolbar}) { # On OSX or Linux $self->{htoolbar}->EnableTool($_, $have_objects) for (TB_RESET, TB_ARRANGE, TB_LAYER_EDITING); $self->{htoolbar}->EnableTool(TB_LAYER_EDITING, 0) if (! $variable_layer_height_allowed); } else { # On MSW my $method = $have_objects ? 'Enable' : 'Disable'; $self->{"btn_$_"}->$method for grep $self->{"btn_$_"}, qw(reset arrange reslice export_gcode export_stl print send_gcode layer_editing); $self->{"btn_layer_editing"}->Disable if (! $variable_layer_height_allowed); } my $export_in_progress = $self->{export_gcode_output_file} || $self->{send_gcode_file}; my $method = ($have_objects && ! $export_in_progress) ? 'Enable' : 'Disable'; $self->{"btn_$_"}->$method for grep $self->{"btn_$_"}, qw(reslice export_gcode print send_gcode); } sub selection_changed { my $self = shift; my ($obj_idx, $object) = $self->selected_object; my $have_sel = defined $obj_idx; if ($self->{htoolbar}) { # On OSX or Linux $self->{htoolbar}->EnableTool($_, $have_sel) for (TB_REMOVE, TB_MORE, TB_FEWER, TB_45CW, TB_45CCW, TB_SCALE, TB_SPLIT, TB_CUT, TB_SETTINGS); } else { # On MSW my $method = $have_sel ? 'Enable' : 'Disable'; $self->{"btn_$_"}->$method for grep $self->{"btn_$_"}, qw(remove increase decrease rotate45cw rotate45ccw changescale split cut settings); } if ($self->{object_info_size}) { # have we already loaded the info pane? if ($have_sel) { my $model_object = $self->{model}->objects->[$obj_idx]; $model_object->print_info; my $model_instance = $model_object->instances->[0]; $self->{object_info_size}->SetLabel(sprintf("%.2f x %.2f x %.2f", @{$model_object->instance_bounding_box(0)->size})); $self->{object_info_materials}->SetLabel($model_object->materials_count); if (my $stats = $model_object->mesh_stats) { $self->{object_info_volume}->SetLabel(sprintf('%.2f', $stats->{volume} * ($model_instance->scaling_factor**3))); $self->{object_info_facets}->SetLabel(sprintf('%d (%d shells)', $model_object->facets_count, $stats->{number_of_parts})); if (my $errors = sum(@$stats{qw(degenerate_facets edges_fixed facets_removed facets_added facets_reversed backwards_edges)})) { $self->{object_info_manifold}->SetLabel(sprintf("Auto-repaired (%d errors)", $errors)); $self->{object_info_manifold_warning_icon}->Show; # we don't show normals_fixed because we never provide normals # to admesh, so it generates normals for all facets my $message = sprintf '%d degenerate facets, %d edges fixed, %d facets removed, %d facets added, %d facets reversed, %d backwards edges', @$stats{qw(degenerate_facets edges_fixed facets_removed facets_added facets_reversed backwards_edges)}; $self->{object_info_manifold}->SetToolTipString($message); $self->{object_info_manifold_warning_icon}->SetToolTipString($message); } else { $self->{object_info_manifold}->SetLabel("Yes"); } } else { $self->{object_info_facets}->SetLabel($object->facets); } } else { $self->{"object_info_$_"}->SetLabel("") for qw(size volume facets materials manifold); $self->{object_info_manifold_warning_icon}->Hide; $self->{object_info_manifold}->SetToolTipString(""); } $self->Layout; } # prepagate the event to the frame (a custom Wx event would be cleaner) $self->GetFrame->on_plater_selection_changed($have_sel); } sub select_object { my ($self, $obj_idx) = @_; $_->selected(0) for @{ $self->{objects} }; if (defined $obj_idx) { $self->{objects}->[$obj_idx]->selected(1); # We use this flag to avoid circular event handling # Select() happens to fire a wxEVT_LIST_ITEM_SELECTED on Windows, # whose event handler calls this method again and again and again $PreventListEvents = 1; $self->{list}->Select($obj_idx, 1); $PreventListEvents = 0; } else { # TODO: deselect all in list } $self->selection_changed(1); } sub selected_object { my $self = shift; my $obj_idx = first { $self->{objects}[$_]->selected } 0..$#{ $self->{objects} }; return undef if !defined $obj_idx; return ($obj_idx, $self->{objects}[$obj_idx]), } sub validate_config { my $self = shift; eval { $self->GetFrame->config->validate; }; return 0 if Slic3r::GUI::catch_error($self); return 1; } sub statusbar { my $self = shift; return $self->GetFrame->{statusbar}; } sub object_menu { my ($self) = @_; my $frame = $self->GetFrame; my $menu = Wx::Menu->new; $frame->_append_menu_item($menu, "Delete\tCtrl+Del", 'Remove the selected object', sub { $self->remove; }, undef, 'brick_delete.png'); $frame->_append_menu_item($menu, "Increase copies\tCtrl++", 'Place one more copy of the selected object', sub { $self->increase; }, undef, 'add.png'); $frame->_append_menu_item($menu, "Decrease copies\tCtrl+-", 'Remove one copy of the selected object', sub { $self->decrease; }, undef, 'delete.png'); $frame->_append_menu_item($menu, "Set number of copies…", 'Change the number of copies of the selected object', sub { $self->set_number_of_copies; }, undef, 'textfield.png'); $menu->AppendSeparator(); $frame->_append_menu_item($menu, "Rotate 45° clockwise", 'Rotate the selected object by 45° clockwise', sub { $self->rotate(-45, Z, 'relative'); }, undef, 'arrow_rotate_clockwise.png'); $frame->_append_menu_item($menu, "Rotate 45° counter-clockwise", 'Rotate the selected object by 45° counter-clockwise', sub { $self->rotate(+45, Z, 'relative'); }, undef, 'arrow_rotate_anticlockwise.png'); my $rotateMenu = Wx::Menu->new; my $rotateMenuItem = $menu->AppendSubMenu($rotateMenu, "Rotate", 'Rotate the selected object by an arbitrary angle'); $frame->_set_menu_item_icon($rotateMenuItem, 'textfield.png'); $frame->_append_menu_item($rotateMenu, "Around X axis…", 'Rotate the selected object by an arbitrary angle around X axis', sub { $self->rotate(undef, X); }, undef, 'bullet_red.png'); $frame->_append_menu_item($rotateMenu, "Around Y axis…", 'Rotate the selected object by an arbitrary angle around Y axis', sub { $self->rotate(undef, Y); }, undef, 'bullet_green.png'); $frame->_append_menu_item($rotateMenu, "Around Z axis…", 'Rotate the selected object by an arbitrary angle around Z axis', sub { $self->rotate(undef, Z); }, undef, 'bullet_blue.png'); my $mirrorMenu = Wx::Menu->new; my $mirrorMenuItem = $menu->AppendSubMenu($mirrorMenu, "Mirror", 'Mirror the selected object'); $frame->_set_menu_item_icon($mirrorMenuItem, 'shape_flip_horizontal.png'); $frame->_append_menu_item($mirrorMenu, "Along X axis…", 'Mirror the selected object along the X axis', sub { $self->mirror(X); }, undef, 'bullet_red.png'); $frame->_append_menu_item($mirrorMenu, "Along Y axis…", 'Mirror the selected object along the Y axis', sub { $self->mirror(Y); }, undef, 'bullet_green.png'); $frame->_append_menu_item($mirrorMenu, "Along Z axis…", 'Mirror the selected object along the Z axis', sub { $self->mirror(Z); }, undef, 'bullet_blue.png'); my $scaleMenu = Wx::Menu->new; my $scaleMenuItem = $menu->AppendSubMenu($scaleMenu, "Scale", 'Scale the selected object along a single axis'); $frame->_set_menu_item_icon($scaleMenuItem, 'arrow_out.png'); $frame->_append_menu_item($scaleMenu, "Uniformly…", 'Scale the selected object along the XYZ axes', sub { $self->changescale(undef); }); $frame->_append_menu_item($scaleMenu, "Along X axis…", 'Scale the selected object along the X axis', sub { $self->changescale(X); }, undef, 'bullet_red.png'); $frame->_append_menu_item($scaleMenu, "Along Y axis…", 'Scale the selected object along the Y axis', sub { $self->changescale(Y); }, undef, 'bullet_green.png'); $frame->_append_menu_item($scaleMenu, "Along Z axis…", 'Scale the selected object along the Z axis', sub { $self->changescale(Z); }, undef, 'bullet_blue.png'); my $scaleToSizeMenu = Wx::Menu->new; my $scaleToSizeMenuItem = $menu->AppendSubMenu($scaleToSizeMenu, "Scale to size", 'Scale the selected object along a single axis'); $frame->_set_menu_item_icon($scaleToSizeMenuItem, 'arrow_out.png'); $frame->_append_menu_item($scaleToSizeMenu, "Uniformly…", 'Scale the selected object along the XYZ axes', sub { $self->changescale(undef, 1); }); $frame->_append_menu_item($scaleToSizeMenu, "Along X axis…", 'Scale the selected object along the X axis', sub { $self->changescale(X, 1); }, undef, 'bullet_red.png'); $frame->_append_menu_item($scaleToSizeMenu, "Along Y axis…", 'Scale the selected object along the Y axis', sub { $self->changescale(Y, 1); }, undef, 'bullet_green.png'); $frame->_append_menu_item($scaleToSizeMenu, "Along Z axis…", 'Scale the selected object along the Z axis', sub { $self->changescale(Z, 1); }, undef, 'bullet_blue.png'); $frame->_append_menu_item($menu, "Split", 'Split the selected object into individual parts', sub { $self->split_object; }, undef, 'shape_ungroup.png'); $frame->_append_menu_item($menu, "Cut…", 'Open the 3D cutting tool', sub { $self->object_cut_dialog; }, undef, 'package.png'); $menu->AppendSeparator(); $frame->_append_menu_item($menu, "Settings…", 'Open the object editor dialog', sub { $self->object_settings_dialog; }, undef, 'cog.png'); $menu->AppendSeparator(); $frame->_append_menu_item($menu, "Reload from Disk", 'Reload the selected file from Disk', sub { $self->reload_from_disk; }, undef, 'arrow_refresh.png'); $frame->_append_menu_item($menu, "Export object as STL…", 'Export this single object as STL file', sub { $self->export_object_stl; }, undef, 'brick_go.png'); return $menu; } # Set a camera direction, zoom to all objects. sub select_view { my ($self, $direction) = @_; my $idx_page = $self->{preview_notebook}->GetSelection; my $page = ($idx_page == &Wx::wxNOT_FOUND) ? '3D' : $self->{preview_notebook}->GetPageText($idx_page); if ($page eq 'Preview') { $self->{preview3D}->canvas->select_view($direction); $self->{canvas3D}->set_viewport_from_scene($self->{preview3D}->canvas); } else { $self->{canvas3D}->select_view($direction); $self->{preview3D}->canvas->set_viewport_from_scene($self->{canvas3D}); } } package Slic3r::GUI::Plater::DropTarget; use Wx::DND; use base 'Wx::FileDropTarget'; sub new { my $class = shift; my ($window) = @_; my $self = $class->SUPER::new; $self->{window} = $window; return $self; } sub OnDropFiles { my $self = shift; my ($x, $y, $filenames) = @_; # stop scalars leaking on older perl # https://rt.perl.org/rt3/Public/Bug/Display.html?id=70602 @_ = (); # only accept STL, OBJ and AMF files return 0 if grep !/\.(?:stl|obj|amf(?:\.xml)?|prusa)$/i, @$filenames; $self->{window}->load_file($_) for @$filenames; } # 2D preview of an object. Each object is previewed by its convex hull. package Slic3r::GUI::Plater::Object; use Moo; use List::Util qw(first); use Slic3r::Geometry qw(X Y Z MIN MAX deg2rad); has 'name' => (is => 'rw', required => 1); has 'thumbnail' => (is => 'rw'); # ExPolygon::Collection in scaled model units with no transforms has 'transformed_thumbnail' => (is => 'rw'); has 'instance_thumbnails' => (is => 'ro', default => sub { [] }); # array of ExPolygon::Collection objects, each one representing the actual placed thumbnail of each instance in pixel units has 'selected' => (is => 'rw', default => sub { 0 }); sub make_thumbnail { my ($self, $model, $obj_idx) = @_; # make method idempotent $self->thumbnail->clear; # raw_mesh is the non-transformed (non-rotated, non-scaled, non-translated) sum of non-modifier object volumes. my $mesh = $model->objects->[$obj_idx]->raw_mesh; #FIXME The "correct" variant could be extremely slow. # if ($mesh->facets_count <= 5000) { # # remove polygons with area <= 1mm # my $area_threshold = Slic3r::Geometry::scale 1; # $self->thumbnail->append( # grep $_->area >= $area_threshold, # @{ $mesh->horizontal_projection }, # horizontal_projection returns scaled expolygons # ); # $self->thumbnail->simplify(0.5); # } else { my $convex_hull = Slic3r::ExPolygon->new($mesh->convex_hull); $self->thumbnail->append($convex_hull); # } return $self->thumbnail; } sub transform_thumbnail { my ($self, $model, $obj_idx) = @_; return unless defined $self->thumbnail; my $model_object = $model->objects->[$obj_idx]; my $model_instance = $model_object->instances->[0]; # the order of these transformations MUST be the same everywhere, including # in Slic3r::Print->add_model_object() my $t = $self->thumbnail->clone; $t->rotate($model_instance->rotation, Slic3r::Point->new(0,0)); $t->scale($model_instance->scaling_factor); $self->transformed_thumbnail($t); } 1;