package Slic3r::Fill::Rectilinear; use Moo; extends 'Slic3r::Fill::Base'; has 'cache' => (is => 'rw', default => sub {{}}); use Slic3r::Geometry qw(A B X Y MIN scale unscale scaled_epsilon); sub fill_surface { my $self = shift; my ($surface, %params) = @_; # rotate polygons so that we can work with vertical lines here my $expolygon = $surface->expolygon->clone; my $rotate_vector = $self->infill_direction($surface); $self->rotate_points($expolygon, $rotate_vector); my $flow_spacing = $params{flow_spacing}; my $min_spacing = scale $params{flow_spacing}; my $line_spacing = $min_spacing / $params{density}; my $line_oscillation = $line_spacing - $min_spacing; my $is_line_pattern = $self->isa('Slic3r::Fill::Line'); my $bounding_box = $expolygon->bounding_box; # define flow spacing according to requested density if ($params{density} == 1 && !$params{dont_adjust}) { $line_spacing = $self->adjust_solid_spacing( width => $bounding_box->size->[X], distance => $line_spacing, ); $flow_spacing = unscale $line_spacing; } else { # extend bounding box so that our pattern will be aligned with other layers $bounding_box->extents->[X][MIN] -= $bounding_box->x_min % $line_spacing; $bounding_box->extents->[Y][MIN] -= $bounding_box->y_min % $line_spacing; } # generate the basic pattern my $i = 0; my $x = $bounding_box->x_min; my $x_max = $bounding_box->x_max + scaled_epsilon; my @vertical_lines = (); while ($x <= $x_max) { my $vertical_line = [ [$x, $bounding_box->y_max], [$x, $bounding_box->y_min] ]; if ($is_line_pattern && $i % 2) { $vertical_line->[A][X] += $line_oscillation; $vertical_line->[B][X] -= $line_oscillation; } push @vertical_lines, $vertical_line; $i++; $x += $line_spacing; } # clip paths against a slightly offsetted expolygon, so that the first and last paths # are kept even if the expolygon has vertical sides # the minimum offset for preventing edge lines from being clipped is scaled_epsilon; # however we use a larger offset to support expolygons with slightly skewed sides and # not perfectly straight my @polylines = map Slic3r::Polyline->new(@$_), @{ Boost::Geometry::Utils::multi_polygon_multi_linestring_intersection( [ map $_->pp, @{$expolygon->offset_ex(scaled_epsilon * 100)} ], [ @vertical_lines ], ) }; # connect lines unless ($params{dont_connect}) { my ($expolygon_off) = @{$expolygon->offset_ex(scale $params{flow_spacing}/2)}; my $collection = Slic3r::Polyline::Collection->new(@polylines); @polylines = (); my $tolerance = 10 * scaled_epsilon; my $diagonal_distance = $line_spacing * 2; my $can_connect = $is_line_pattern ? sub { ($_[X] >= ($line_spacing - $line_oscillation) - $tolerance) && ($_[X] <= ($line_spacing + $line_oscillation) + $tolerance) && $_[Y] <= $diagonal_distance } : sub { $_[X] <= $diagonal_distance && $_[Y] <= $diagonal_distance }; foreach my $polyline (@{$collection->chained_path(0)}) { if (@polylines) { my $first_point = $polyline->first_point; my $last_point = $polylines[-1]->last_point; my @distance = map abs($first_point->$_ - $last_point->$_), qw(x y); # TODO: we should also check that both points are on a fill_boundary to avoid # connecting paths on the boundaries of internal regions if ($can_connect->(@distance) && $expolygon_off->encloses_line(Slic3r::Line->new($last_point, $first_point), $tolerance)) { $polylines[-1]->append_polyline($polyline); next; } } # make a clone before $collection goes out of scope push @polylines, $polyline->clone; } } # paths must be rotated back $self->rotate_points_back(\@polylines, $rotate_vector); return { flow_spacing => $flow_spacing }, @polylines; } 1;