%module{Slic3r::XS}; %{ #include #include "PolylineCollection.hpp" %} %name{Slic3r::Polyline::Collection} class PolylineCollection { ~PolylineCollection(); PolylineCollection* clone() %code{% const char* CLASS = "Slic3r::Polyline::Collection"; RETVAL = new PolylineCollection(*THIS); %}; void clear() %code{% THIS->polylines.clear(); %}; PolylineCollection* chained_path(bool no_reverse) %code{% const char* CLASS = "Slic3r::Polyline::Collection"; RETVAL = new PolylineCollection(); THIS->chained_path(RETVAL, no_reverse); %}; PolylineCollection* chained_path_from(Point* start_near, bool no_reverse) %code{% const char* CLASS = "Slic3r::Polyline::Collection"; RETVAL = new PolylineCollection(); THIS->chained_path_from(*start_near, RETVAL, no_reverse); %}; int count() %code{% RETVAL = THIS->polylines.size(); %}; Point* leftmost_point() %code{% const char* CLASS = "Slic3r::Point"; RETVAL = new Point(THIS->leftmost_point()); %}; %{ PolylineCollection* PolylineCollection::new(...) CODE: RETVAL = new PolylineCollection (); // ST(0) is class name, others are Polylines RETVAL->polylines.resize(items-1); for (unsigned int i = 1; i < items; i++) { // Note: a COPY of the input is stored RETVAL->polylines[i-1].from_SV_check(ST(i)); } OUTPUT: RETVAL SV* PolylineCollection::arrayref() CODE: AV* av = newAV(); av_fill(av, THIS->polylines.size()-1); int i = 0; for (Polylines::iterator it = THIS->polylines.begin(); it != THIS->polylines.end(); ++it) { av_store(av, i++, (*it).to_SV_ref()); } RETVAL = newRV_noinc((SV*)av); OUTPUT: RETVAL SV* PolylineCollection::pp() CODE: AV* av = newAV(); av_fill(av, THIS->polylines.size()-1); int i = 0; for (Polylines::iterator it = THIS->polylines.begin(); it != THIS->polylines.end(); ++it) { av_store(av, i++, (*it).to_SV_pureperl()); } RETVAL = newRV_noinc((SV*)av); OUTPUT: RETVAL void PolylineCollection::append(...) CODE: for (unsigned int i = 1; i < items; i++) { Polyline polyline; polyline.from_SV_check( ST(i) ); THIS->polylines.push_back(polyline); } %} };