package Slic3r::Fill::Base; use Moo; use Slic3r::Geometry qw(PI); has 'layer_id' => (is => 'rw'); has 'angle' => (is => 'rw', default => sub { $Slic3r::Config->fill_angle }); has 'bounding_box' => (is => 'ro', required => 1); # Slic3r::Geometry::BoundingBox object sub angles () { [0, PI/2] } sub infill_direction { my $self = shift; my ($surface) = @_; # set infill angle my (@rotate, @shift); $rotate[0] = Slic3r::Geometry::deg2rad($self->angle); $rotate[1] = $self->bounding_box->center_2D; @shift = @{$rotate[1]}; if (defined $self->layer_id) { # alternate fill direction my $layer_num = $self->layer_id / $surface->thickness_layers; my $angle = $self->angles->[$layer_num % @{$self->angles}]; $rotate[0] = Slic3r::Geometry::deg2rad($self->angle) + $angle if $angle; } # use bridge angle if ($surface->bridge_angle != -1) { Slic3r::debugf "Filling bridge with angle %d\n", $surface->bridge_angle; $rotate[0] = Slic3r::Geometry::deg2rad($surface->bridge_angle); } @shift = @{ +(Slic3r::Geometry::rotate_points(@rotate, \@shift))[0] }; return [\@rotate, \@shift]; } # this method accepts any object that implements rotate() and translate() sub rotate_points { my $self = shift; my ($expolygon, $rotate_vector) = @_; # rotate points $expolygon->rotate(@{$rotate_vector->[0]}); $expolygon->translate(@{$rotate_vector->[1]}); } sub rotate_points_back { my $self = shift; my ($paths, $rotate_vector) = @_; my @rotate = (-$rotate_vector->[0][0], $rotate_vector->[0][1]); my $shift = [ map -$_, @{$rotate_vector->[1]} ]; $_->translate(@$shift) for @$paths; $_->rotate(@rotate) for @$paths; } sub adjust_solid_spacing { my $self = shift; my %params = @_; my $number_of_lines = int($params{width} / $params{distance}) + 1; return $params{distance} if $number_of_lines <= 1; my $extra_space = $params{width} % $params{distance}; return $params{distance} + $extra_space / ($number_of_lines - 1); } 1;