#include "MultiPoint.hpp" namespace Slic3r { void MultiPoint::scale(double factor) { for (Points::iterator it = points.begin(); it != points.end(); ++it) { (*it).scale(factor); } } void MultiPoint::translate(double x, double y) { for (Points::iterator it = points.begin(); it != points.end(); ++it) { (*it).translate(x, y); } } void MultiPoint::rotate(double angle, Point* center) { for (Points::iterator it = points.begin(); it != points.end(); ++it) { (*it).rotate(angle, center); } } void MultiPoint::reverse() { std::reverse(this->points.begin(), this->points.end()); } const Point* MultiPoint::first_point() const { return &(this->points.front()); } void MultiPoint::from_SV(SV* poly_sv) { AV* poly_av = (AV*)SvRV(poly_sv); const unsigned int num_points = av_len(poly_av)+1; this->points.resize(num_points); for (unsigned int i = 0; i < num_points; i++) { SV** point_sv = av_fetch(poly_av, i, 0); this->points[i].from_SV_check(*point_sv); } } void MultiPoint::from_SV_check(SV* poly_sv) { if (sv_isobject(poly_sv) && (SvTYPE(SvRV(poly_sv)) == SVt_PVMG)) { *this = *(MultiPoint*)SvIV((SV*)SvRV( poly_sv )); } else { this->from_SV(poly_sv); } } SV* MultiPoint::to_SV() { const unsigned int num_points = this->points.size(); AV* av = newAV(); av_extend(av, num_points-1); for (unsigned int i = 0; i < num_points; i++) { SV* sv = newSV(0); sv_setref_pv( sv, "Slic3r::Point", new Point(this->points[i]) ); av_store(av, i, sv); } return newRV_noinc((SV*)av); } SV* MultiPoint::to_SV_pureperl() { const unsigned int num_points = this->points.size(); AV* av = newAV(); av_extend(av, num_points-1); for (unsigned int i = 0; i < num_points; i++) { av_store(av, i, this->points[i].to_SV_pureperl()); } return newRV_noinc((SV*)av); } }