#ifndef slic3r_SLAPrint_hpp_ #define slic3r_SLAPrint_hpp_ #include #include "PrintBase.hpp" #include "PrintExport.hpp" #include "Point.hpp" #include "MTUtils.hpp" #include #include "Zipper.hpp" namespace Slic3r { enum SLAPrintStep : unsigned int { slapsMergeSlicesAndEval, slapsRasterize, slapsCount }; enum SLAPrintObjectStep : unsigned int { slaposObjectSlice, slaposSupportPoints, slaposSupportTree, slaposBasePool, slaposSliceSupports, slaposCount }; class SLAPrint; class GLCanvas; using _SLAPrintObjectBase = PrintObjectBaseWithState; // Layers according to quantized height levels. This will be consumed by // the printer (rasterizer) in the SLAPrint class. // using coord_t = long long; enum SliceOrigin { soSupport, soModel }; class SLAPrintObject : public _SLAPrintObjectBase { private: // Prevents erroneous use by other classes. using Inherited = _SLAPrintObjectBase; public: // I refuse to grantee copying (Tamas) SLAPrintObject(const SLAPrintObject&) = delete; SLAPrintObject& operator=(const SLAPrintObject&) = delete; const SLAPrintObjectConfig& config() const { return m_config; } const Transform3d& trafo() const { return m_trafo; } struct Instance { Instance(ModelID instance_id, const Point &shift, float rotation) : instance_id(instance_id), shift(shift), rotation(rotation) {} bool operator==(const Instance &rhs) const { return this->instance_id == rhs.instance_id && this->shift == rhs.shift && this->rotation == rhs.rotation; } // ID of the corresponding ModelInstance. ModelID instance_id; // Slic3r::Point objects in scaled G-code coordinates Point shift; // Rotation along the Z axis, in radians. float rotation; }; const std::vector& instances() const { return m_instances; } bool has_mesh(SLAPrintObjectStep step) const; TriangleMesh get_mesh(SLAPrintObjectStep step) const; // Get a support mesh centered around origin in XY, and with zero rotation around Z applied. // Support mesh is only valid if this->is_step_done(slaposSupportTree) is true. const TriangleMesh& support_mesh() const; // Get a pad mesh centered around origin in XY, and with zero rotation around Z applied. // Support mesh is only valid if this->is_step_done(slaposBasePool) is true. const TriangleMesh& pad_mesh() const; // This will return the transformed mesh which is cached const TriangleMesh& transformed_mesh() const; std::vector transformed_support_points() const; // Get the needed Z elevation for the model geometry if supports should be // displayed. This Z offset should also be applied to the support // geometries. Note that this is not the same as the value stored in config // as the pad height also needs to be considered. double get_elevation() const; // This method returns the needed elevation according to the processing // status. If the supports are not ready, it is zero, if they are and the // pad is not, then without the pad, otherwise the full value is returned. double get_current_elevation() const; // This method returns the support points of this SLAPrintObject. const std::vector& get_support_points() const; // The public Slice record structure. It corresponds to one printable layer. class SliceRecord { public: // this will be the max limit of size_t static const size_t NONE = size_t(-1); static const SliceRecord EMPTY; private: coord_t m_print_z = 0; // Top of the layer float m_slice_z = 0.f; // Exact level of the slice float m_height = 0.f; // Height of the sliced layer size_t m_model_slices_idx = NONE; size_t m_support_slices_idx = NONE; const SLAPrintObject *m_po = nullptr; public: SliceRecord(coord_t key, float slicez, float height): m_print_z(key), m_slice_z(slicez), m_height(height) {} // The key will be the integer height level of the top of the layer. coord_t print_level() const { return m_print_z; } // Returns the exact floating point Z coordinate of the slice float slice_level() const { return m_slice_z; } // Returns the current layer height float layer_height() const { return m_height; } bool is_valid() const { return ! std::isnan(m_slice_z); } const SLAPrintObject* print_obj() const { assert(m_po); return m_po; } // Methods for setting the indices into the slice vectors. void set_model_slice_idx(const SLAPrintObject &po, size_t id) { m_po = &po; m_model_slices_idx = id; } void set_support_slice_idx(const SLAPrintObject& po, size_t id) { m_po = &po; m_support_slices_idx = id; } const ExPolygons& get_slice(SliceOrigin o) const; }; private: template inline static T level(const SliceRecord& sr) { static_assert(std::is_arithmetic::value, "Arithmetic only!"); return std::is_integral::value ? T(sr.print_level()) : T(sr.slice_level()); } template inline static SliceRecord create_slice_record(T val) { static_assert(std::is_arithmetic::value, "Arithmetic only!"); return std::is_integral::value ? SliceRecord{ coord_t(val), 0.f, 0.f } : SliceRecord{ 0, float(val), 0.f }; } // This is a template method for searching the slice index either by // an integer key: print_level or a floating point key: slice_level. // The eps parameter gives the max deviation in + or - direction. // // This method can be used in const or non-const contexts as well. template static auto closest_slice_record( Container& cont, T lvl, T eps = std::numeric_limits::max()) -> decltype (cont.begin()) { if(cont.empty()) return cont.end(); if(cont.size() == 1 && std::abs(level(cont.front()) - lvl) > eps) return cont.end(); SliceRecord query = create_slice_record(lvl); auto it = std::lower_bound(cont.begin(), cont.end(), query, [](const SliceRecord& r1, const SliceRecord& r2) { return level(r1) < level(r2); }); T diff = std::abs(level(*it) - lvl); if(it != cont.begin()) { auto it_prev = std::prev(it); T diff_prev = std::abs(level(*it_prev) - lvl); if(diff_prev < diff) { diff = diff_prev; it = it_prev; } } if(diff > eps) it = cont.end(); return it; } const std::vector& get_model_slices() const { return m_model_slices; } const std::vector& get_support_slices() const; public: // ///////////////////////////////////////////////////////////////////////// // // These methods should be callable on the client side (e.g. UI thread) // when the appropriate steps slaposObjectSlice and slaposSliceSupports // are ready. All the print objects are processed before slapsRasterize so // it is safe to call them during and/or after slapsRasterize. // // ///////////////////////////////////////////////////////////////////////// // Retrieve the slice index. const std::vector& get_slice_index() const { return m_slice_index; } // Search slice index for the closest slice to given print_level. // max_epsilon gives the allowable deviation of the returned slice record's // level. const SliceRecord& closest_slice_to_print_level( coord_t print_level, coord_t max_epsilon = std::numeric_limits::max()) const { auto it = closest_slice_record(m_slice_index, print_level, max_epsilon); return it == m_slice_index.end() ? SliceRecord::EMPTY : *it; } // Search slice index for the closest slice to given slice_level. // max_epsilon gives the allowable deviation of the returned slice record's // level. Use SliceRecord::is_valid() to check the result. const SliceRecord& closest_slice_to_slice_level( float slice_level, float max_epsilon = std::numeric_limits::max()) const { auto it = closest_slice_record(m_slice_index, slice_level, max_epsilon); return it == m_slice_index.end() ? SliceRecord::EMPTY : *it; } protected: // to be called from SLAPrint only. friend class SLAPrint; SLAPrintObject(SLAPrint* print, ModelObject* model_object); ~SLAPrintObject(); void config_apply(const ConfigBase &other, bool ignore_nonexistent = false) { this->m_config.apply(other, ignore_nonexistent); } void config_apply_only(const ConfigBase &other, const t_config_option_keys &keys, bool ignore_nonexistent = false) { this->m_config.apply_only(other, keys, ignore_nonexistent); } void set_trafo(const Transform3d& trafo) { m_transformed_rmesh.invalidate([this, &trafo](){ m_trafo = trafo; }); } void set_instances(const std::vector &instances) { m_instances = instances; } // Invalidates the step, and its depending steps in SLAPrintObject and SLAPrint. bool invalidate_step(SLAPrintObjectStep step); bool invalidate_all_steps(); // Invalidate steps based on a set of parameters changed. bool invalidate_state_by_config_options(const std::vector &opt_keys); // Which steps have to be performed. Implicitly: all // to be accessible from SLAPrint std::vector m_stepmask; private: // Object specific configuration, pulled from the configuration layer. SLAPrintObjectConfig m_config; // Translation in Z + Rotation by Y and Z + Scaling / Mirroring. Transform3d m_trafo = Transform3d::Identity(); std::vector m_instances; // Individual 2d slice polygons from lower z to higher z levels std::vector m_model_slices; // Exact (float) height levels mapped to the slices. Each record contains // the index to the model and the support slice vectors. std::vector m_slice_index; std::vector m_model_height_levels; // Caching the transformed (m_trafo) raw mesh of the object mutable CachedObject m_transformed_rmesh; class SupportData; std::unique_ptr m_supportdata; }; using PrintObjects = std::vector; using SliceRecord = SLAPrintObject::SliceRecord; class TriangleMesh; struct SLAPrintStatistics { SLAPrintStatistics() { clear(); } std::string estimated_print_time; double objects_used_material; double support_used_material; size_t slow_layers_count; size_t fast_layers_count; double total_cost; double total_weight; // Config with the filled in print statistics. DynamicConfig config() const; // Config with the statistics keys populated with placeholder strings. static DynamicConfig placeholders(); // Replace the print statistics placeholders in the path. std::string finalize_output_path(const std::string &path_in) const; void clear() { estimated_print_time.clear(); objects_used_material = 0.; support_used_material = 0.; slow_layers_count = 0; fast_layers_count = 0; total_cost = 0.; total_weight = 0.; } }; struct SLAminzZipper {}; // The implementation of creating zipped archives with wxWidgets template<> class LayerWriter { Zipper m_zip; public: LayerWriter(const std::string& zipfile_path): m_zip(zipfile_path) {} void next_entry(const std::string& fname) { m_zip.add_entry(fname); } void binary_entry(const std::string& fname, const std::uint8_t* buf, size_t l) { m_zip.add_entry(fname, buf, l); } std::string get_name() const { return m_zip.get_name(); } template inline LayerWriter& operator<<(T&& arg) { m_zip << std::forward(arg); return *this; } bool is_ok() const { return true; // m_zip blows up if something goes wrong... } // After finalize, no writing to the archive will have an effect. The only // valid operation is to dispose the object calling the destructor which // should close the file. This method can throw and signal potential errors // when flushing the archive. This is why its present. void finalize() { m_zip.finalize(); } }; /** * @brief This class is the high level FSM for the SLA printing process. * * It should support the background processing framework and contain the * metadata for the support geometries and their slicing. It should also * dispatch the SLA printing configuration values to the appropriate calculation * steps. */ class SLAPrint : public PrintBaseWithState { private: // Prevents erroneous use by other classes. typedef PrintBaseWithState Inherited; public: SLAPrint(): m_stepmask(slapsCount, true) {} virtual ~SLAPrint() override { this->clear(); } PrinterTechnology technology() const noexcept override { return ptSLA; } void clear() override; bool empty() const override { return m_objects.empty(); } ApplyStatus apply(const Model &model, const DynamicPrintConfig &config) override; void set_task(const TaskParams ¶ms) override; void process() override; void finalize() override; // Returns true if an object step is done on all objects and there's at least one object. bool is_step_done(SLAPrintObjectStep step) const; // Returns true if the last step was finished with success. bool finished() const override { return this->is_step_done(slaposSliceSupports) && this->Inherited::is_step_done(slapsRasterize); } template void export_raster(const std::string& fname) { if(m_printer) m_printer->save(fname); } const PrintObjects& objects() const { return m_objects; } const SLAPrintConfig& print_config() const { return m_print_config; } const SLAPrinterConfig& printer_config() const { return m_printer_config; } const SLAMaterialConfig& material_config() const { return m_material_config; } const SLAPrintObjectConfig& default_object_config() const { return m_default_object_config; } std::string output_filename() const override; const SLAPrintStatistics& print_statistics() const { return m_print_statistics; } std::string validate() const override; // An aggregation of SliceRecord-s from all the print objects for each // occupied layer. Slice record levels dont have to match exactly. // They are unified if the level difference is within +/- SCALED_EPSILON class PrintLayer { coord_t m_level; // The collection of slice records for the current level. std::vector> m_slices; std::vector m_transformed_slices; template void transformed_slices(Container&& c) { m_transformed_slices = std::forward(c); } friend void SLAPrint::process(); public: explicit PrintLayer(coord_t lvl) : m_level(lvl) {} // for being sorted in their container (see m_printer_input) bool operator<(const PrintLayer& other) const { return m_level < other.m_level; } void add(const SliceRecord& sr) { m_slices.emplace_back(sr); } coord_t level() const { return m_level; } auto slices() const -> const decltype (m_slices)& { return m_slices; } const std::vector & transformed_slices() const { return m_transformed_slices; } }; // The aggregated and leveled print records from various objects. // TODO: use this structure for the preview in the future. const std::vector& print_layers() const { return m_printer_input; } private: using SLAPrinter = FilePrinter; using SLAPrinterPtr = std::unique_ptr; // Implement same logic as in SLAPrintObject bool invalidate_step(SLAPrintStep st); // Invalidate steps based on a set of parameters changed. bool invalidate_state_by_config_options(const std::vector &opt_keys); SLAPrintConfig m_print_config; SLAPrinterConfig m_printer_config; SLAMaterialConfig m_material_config; SLAPrintObjectConfig m_default_object_config; PrintObjects m_objects; std::vector m_stepmask; // Ready-made data for rasterization. std::vector m_printer_input; // The printer itself SLAPrinterPtr m_printer; // Estimated print time, material consumed. SLAPrintStatistics m_print_statistics; friend SLAPrintObject; }; } // namespace Slic3r #endif /* slic3r_SLAPrint_hpp_ */