coordf_t T_NV std::vector T_STD_VECTOR_INT std::vector T_STD_VECTOR_INT t_config_option_key T_STD_STRING t_model_material_id T_STD_STRING t_layer_height_ranges T_LAYER_HEIGHT_RANGES BoundingBox* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T BoundingBoxf* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T BoundingBoxf3* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T DynamicPrintConfig* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T PrintObjectConfig* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T PrintRegionConfig* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T GCodeConfig* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T PrintConfig* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T FullPrintConfig* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T ZTable* O_OBJECT TriangleMesh* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T Point* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T Point3* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T Pointf* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T Pointf3* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T Line* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T Polyline* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T PolylineCollection* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T Polygon* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T ExPolygon* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T ExPolygonCollection* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T ExtrusionEntityCollection* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T ExtrusionPath* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T ExtrusionLoop* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T Flow* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T PrintState* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Surface* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T SurfaceCollection* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Extruder* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T Model* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T ModelMaterial* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T ModelObject* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T ModelVolume* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T ModelInstance* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T PrintRegion* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T PrintObject* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Print* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T LayerRegion* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Layer* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T SupportLayer* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T PlaceholderParser* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T MotionPlanner* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T GCodeWriter* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T BridgeDetector* O_OBJECT_SLIC3R Ref O_OBJECT_SLIC3R_T Clone O_OBJECT_SLIC3R_T ExtrusionLoopRole T_UV ExtrusionRole T_UV FlowRole T_UV PrintStep T_UV PrintObjectStep T_UV SurfaceType T_UV ClipperLib::JoinType T_UV ClipperLib::PolyFillType T_UV # we return these types whenever we want the items to be cloned Points T_ARRAYREF Pointfs T_ARRAYREF Lines T_ARRAYREF Polygons T_ARRAYREF Polylines T_ARRAYREF ExPolygons T_ARRAYREF ExtrusionPaths T_ARRAYREF Surfaces T_ARRAYREF # we return these types whenever we want the items to be returned # by reference and marked ::Ref because they're contained in another # Perl object Polygons* T_ARRAYREF_PTR ModelObjectPtrs* T_PTR_ARRAYREF_PTR ModelVolumePtrs* T_PTR_ARRAYREF_PTR ModelInstancePtrs* T_PTR_ARRAYREF_PTR PrintRegionPtrs* T_PTR_ARRAYREF_PTR PrintObjectPtrs* T_PTR_ARRAYREF_PTR LayerPtrs* T_PTR_ARRAYREF_PTR SupportLayerPtrs* T_PTR_ARRAYREF_PTR # we return these types whenever we want the items to be returned # by reference and not marked ::Ref because they're newly allocated # and not referenced by any Perl object TriangleMeshPtrs T_PTR_ARRAYREF INPUT O_OBJECT_SLIC3R if( sv_isobject($arg) && (SvTYPE(SvRV($arg)) == SVt_PVMG) ) { if ( sv_isa($arg, perl_class_name($var) ) || sv_isa($arg, perl_class_name_ref($var) )) { $var = ($type)SvIV((SV*)SvRV( $arg )); } else { croak(\"$var is not of type %s (got %s)\", perl_class_name($var), HvNAME(SvSTASH(SvRV($arg)))); XSRETURN_UNDEF; } } else { warn( \"${Package}::$func_name() -- $var is not a blessed SV reference\" ); XSRETURN_UNDEF; } T_ARRAYREF if (SvROK($arg) && SvTYPE(SvRV($arg)) == SVt_PVAV) { AV* av = (AV*)SvRV($arg); const unsigned int len = av_len(av)+1; $type* tmp = new $type(len); for (unsigned int i = 0; i < len; i++) { SV** elem = av_fetch(av, i, 0); (*tmp)[i].from_SV_check(*elem); } $var = *tmp; delete tmp; } else Perl_croak(aTHX_ \"%s: %s is not an array reference\", ${$ALIAS?\q[GvNAME(CvGV(cv))]:\qq[\"$pname\"]}, \"$var\"); T_LAYER_HEIGHT_RANGES { if (!SvROK($arg) || SvTYPE(SvRV($arg)) != SVt_PVAV) { Perl_croak(aTHX_ \"%s: %s is not an array reference\", ${$ALIAS?\q[GvNAME(CvGV(cv))]:\qq[\"$pname\"]}, \"$var\"); } AV* av = (AV*)SvRV($arg); const unsigned int len = av_len(av)+1; t_layer_height_ranges tmp_ranges; for (unsigned int i = 0; i < len; i++) { SV* elem = *av_fetch(av, i, 0); if (!SvROK(elem) || SvTYPE(SvRV(elem)) != SVt_PVAV) { Perl_croak( aTHX_ \"%s: %s contains something that is not an array reference\", ${$ALIAS?\q[GvNAME(CvGV(cv))]:\qq[\"$pname\"]}, \"$var\"); } AV* elemAV = (AV*)SvRV(elem); if (av_len(elemAV) + 1 != 3) { Perl_croak( aTHX_ \"%s: %s contains an array that isn't 3 elements long\", ${$ALIAS?\q[GvNAME(CvGV(cv))]:\qq[\"$pname\"]}, \"$var\"); } coordf_t vals[3]; for (unsigned int j = 0; j < 3; ++j) { SV *elem_elem = *av_fetch(elemAV, j, 0); if (!looks_like_number(elem_elem)) { Perl_croak( aTHX_ \"%s: layer ranges and heights must be numbers\", ${$ALIAS?\q[GvNAME(CvGV(cv))]:\qq[\"$pname\"]}); } vals[j] = SvNV(elem_elem); } tmp_ranges[t_layer_height_range(vals[0], vals[1])] = vals[2]; } $var = tmp_ranges; } OUTPUT # return object from pointer O_OBJECT_SLIC3R if ($var == NULL) XSRETURN_UNDEF; sv_setref_pv( $arg, perl_class_name($var), (void*)$var ); # return value handled by template class O_OBJECT_SLIC3R_T if ($var == NULL) XSRETURN_UNDEF; sv_setref_pv( $arg, $type\::CLASS(), (void*)$var ); T_ARRAYREF AV* av = newAV(); $arg = newRV_noinc((SV*)av); sv_2mortal($arg); const unsigned int len = $var.size(); if (len > 0) av_extend(av, len-1); int i = 0; for (${type}::const_iterator it = $var.begin(); it != $var.end(); ++it) { av_store(av, i++, perl_to_SV_clone_ref(*it)); } $var.clear(); T_ARRAYREF_PTR AV* av = newAV(); $arg = newRV_noinc((SV*)av); sv_2mortal($arg); const unsigned int len = $var->size(); if (len > 0) av_extend(av, len-1); int i = 0; for (${ my $t = $type; $t =~ s/\*$//; \$t }::iterator it = $var->begin(); it != $var->end(); ++it) { av_store(av, i++, perl_to_SV_ref(*it)); } T_PTR_ARRAYREF_PTR AV* av = newAV(); $arg = newRV_noinc((SV*)av); sv_2mortal($arg); const unsigned int len = $var->size(); if (len > 0) av_extend(av, len-1); int i = 0; for (${ my $t = $type; $t =~ s/\*$//; \$t }::iterator it = $var->begin(); it != $var->end(); ++it) { av_store(av, i++, perl_to_SV_ref(**it)); } T_PTR_ARRAYREF AV* av = newAV(); $arg = newRV_noinc((SV*)av); sv_2mortal($arg); const unsigned int len = $var.size(); if (len > 0) av_extend(av, len-1); int i = 0; for (${type}::iterator it = $var.begin(); it != $var.end(); ++it) { av_store(av, i++, (*it)->to_SV()); } T_LAYER_HEIGHT_RANGES AV* av = newAV(); $arg = newRV_noinc((SV*)av); sv_2mortal($arg); const unsigned int len = $var.size(); if (len > 0) av_extend(av, len-1); // map is sorted, so we can just copy it in order int i = 0; for (${type}::iterator it = $var.begin(); it != $var.end(); ++it) { const coordf_t range_values[] = { it->first.first, // key's first = minz it->first.second, // key's second = maxz it->second, // value = height }; AV *rangeAV = newAV(); av_extend(rangeAV, 2); for (int j = 0; j < 3; ++j) { av_store(rangeAV, j, newSVnv(range_values[j])); } av_store(av, i++, (SV*)newRV_noinc((SV*)rangeAV)); }