#ifndef slic3r_Plater_hpp_ #define slic3r_Plater_hpp_ #include #include #include "Preset.hpp" namespace Slic3r { class Model; namespace GUI { class MainFrame; class ConfigOptionsGroup; class ObjectManipulation; class ObjectList; using t_optgroups = std::vector >; class Sidebar : public wxPanel { public: Sidebar(wxWindow *parent); Sidebar(Sidebar &&) = delete; Sidebar(const Sidebar &) = delete; Sidebar &operator=(Sidebar &&) = delete; Sidebar &operator=(const Sidebar &) = delete; ~Sidebar(); void update_presets(Slic3r::Preset::Type preset_type); ObjectManipulation* obj_manipul(); ObjectList* obj_list(); ConfigOptionsGroup* og_freq_chng_params(); wxButton* get_wiping_dialog_button(); void update_objects_list_extruder_column(int extruders_count); int get_ol_selection(); void show_info_sizers(const bool show); void show_buttons(const bool show); private: struct priv; std::unique_ptr p; friend class Plater; // XXX: better encapsulation? }; class Plater: public wxPanel { public: Plater(wxWindow *parent, MainFrame *main_frame); Plater(Plater &&) = delete; Plater(const Plater &) = delete; Plater &operator=(Plater &&) = delete; Plater &operator=(const Plater &) = delete; ~Plater(); Sidebar& sidebar(); Model& model(); // TODO: use fs::path // Note: empty string means request default path std::string export_gcode(const std::string &output_path); void reslice(); private: struct priv; std::unique_ptr p; }; }} #endif