%module{Slic3r::XS}; %{ #include #include "libslic3r/Fill/FillBase.hpp" %} %name{Slic3r::Filler} class Filler { ~Filler(); void set_bounding_box(BoundingBox *bbox) %code{% THIS->fill->set_bounding_box(*bbox); %}; void set_spacing(coordf_t spacing) %code{% THIS->fill->spacing = spacing; %}; coordf_t spacing() %code{% RETVAL = THIS->fill->spacing; %}; void set_layer_id(size_t layer_id) %code{% THIS->fill->layer_id = layer_id; %}; void set_z(coordf_t z) %code{% THIS->fill->z = z; %}; void set_angle(float angle) %code{% THIS->fill->angle = angle; %}; void set_loop_clipping(coordf_t clipping) %code{% THIS->fill->loop_clipping = clipping; %}; bool use_bridge_flow() %code{% RETVAL = THIS->fill->use_bridge_flow(); %}; bool no_sort() %code{% RETVAL = THIS->fill->no_sort(); %}; void set_width(float width) %code{% THIS->params.width = width; %}; void set_density(float density) %code{% THIS->params.density = density; %}; void set_distance(float distance) %code{% THIS->params.distance = distance; %}; void set_dont_connect(bool dont_connect) %code{% THIS->params.dont_connect = dont_connect; %}; void set_dont_adjust(bool dont_adjust) %code{% THIS->params.dont_adjust = dont_adjust; %}; void set_complete(bool complete) %code{% THIS->params.complete = complete; %}; PolylineCollection* _fill_surface(Surface *surface) %code{% PolylineCollection *pc = NULL; if (THIS->fill != NULL) { pc = new PolylineCollection(); pc->polylines = THIS->fill->fill_surface(surface, THIS->params); } RETVAL = pc; %}; %{ Filler* new_from_type(CLASS, type) char* CLASS; std::string type; CODE: Filler *filler = new Filler(); filler->fill = Fill::new_from_type(type); RETVAL = filler; OUTPUT: RETVAL %} };