#ifndef slic3r_Polyline_hpp_ #define slic3r_Polyline_hpp_ extern "C" { #include "EXTERN.h" #include "perl.h" #include "XSUB.h" #include "ppport.h" } #include "Point.hpp" #include #include #include namespace Slic3r { class Polyline { public: Points points; void from_SV(SV* poly_sv); void from_SV_check(SV* poly_sv); SV* to_SV(bool pureperl = false, bool pureperl_children = false); void scale(double factor); void translate(double x, double y); void rotate(double angle, Point* center); void reverse(); protected: virtual char* perl_class() { return (char*)"Slic3r::Polyline"; } }; typedef std::vector Polylines; void Polyline::scale(double factor) { for (Points::iterator it = points.begin(); it != points.end(); ++it) { (*it).scale(factor); } } void Polyline::translate(double x, double y) { for (Points::iterator it = points.begin(); it != points.end(); ++it) { (*it).translate(x, y); } } void Polyline::rotate(double angle, Point* center) { for (Points::iterator it = points.begin(); it != points.end(); ++it) { (*it).rotate(angle, center); } } void Polyline::reverse() { std::reverse(this->points.begin(), this->points.end()); } void Polyline::from_SV(SV* poly_sv) { AV* poly_av = (AV*)SvRV(poly_sv); const unsigned int num_points = av_len(poly_av)+1; this->points.resize(num_points); for (unsigned int i = 0; i < num_points; i++) { SV** point_sv = av_fetch(poly_av, i, 0); perl2point_check(*point_sv, this->points[i]); } } void Polyline::from_SV_check(SV* poly_sv) { if (sv_isobject(poly_sv) && (SvTYPE(SvRV(poly_sv)) == SVt_PVMG)) { *this = *(Polyline*)SvIV((SV*)SvRV( poly_sv )); } else { this->from_SV(poly_sv); } } SV* Polyline::to_SV(bool pureperl, bool pureperl_children) { const unsigned int num_points = this->points.size(); AV* av = newAV(); av_extend(av, num_points-1); for (unsigned int i = 0; i < num_points; i++) { av_store(av, i, this->points[i].to_SV(pureperl_children)); } return sv_bless(newRV_noinc((SV*)av), gv_stashpv(this->perl_class(), GV_ADD)); } } #endif