%module{Slic3r::XS}; %{ #include #include "Polyline.hpp" %} %name{Slic3r::Polyline::XS} class Polyline { ~Polyline(); Polyline* clone() %code{% const char* CLASS = "Slic3r::Polyline::XS"; RETVAL = new Polyline(*THIS); %}; SV* arrayref() %code{% RETVAL = THIS->to_SV(true, false); %}; SV* arrayref_pp() %code{% RETVAL = THIS->to_SV(true, true); %}; void pop_back() %code{% THIS->points.pop_back(); %}; void reverse(); %{ Polyline* Polyline::new(...) CODE: RETVAL = new Polyline (); // ST(0) is class name, ST(1) is first point RETVAL->points.resize(items-1); for (unsigned int i = 1; i < items; i++) { perl2point(ST(i), RETVAL->points[i-1]); } OUTPUT: RETVAL void Polyline::append(...) CODE: for (unsigned int i = 1; i < items; i++) { Point p; if (sv_isobject(ST(i)) && (SvTYPE(SvRV(ST(i))) == SVt_PVMG)) { p = *(Point*)SvIV((SV*)SvRV( ST(i) )); } else { perl2point(ST(i), p); } THIS->points.push_back(p); } %} };