#ifndef slic3r_EdgeGrid_hpp_ #define slic3r_EdgeGrid_hpp_ #include #include #include "Point.hpp" #include "BoundingBox.hpp" #include "ExPolygon.hpp" namespace Slic3r { namespace EdgeGrid { class Contour { public: Contour() = default; Contour(const Slic3r::Point *begin, const Slic3r::Point *end, bool open) : m_begin(begin), m_end(end), m_open(open) {} Contour(const Slic3r::Point *data, size_t size, bool open) : Contour(data, data + size, open) {} Contour(const std::vector &pts, bool open) : Contour(pts.data(), pts.size(), open) {} const Slic3r::Point *begin() const { return m_begin; } const Slic3r::Point *end() const { return m_end; } bool open() const { return m_open; } bool closed() const { return !m_open; } const Slic3r::Point &front() const { return *m_begin; } const Slic3r::Point &back() const { return *(m_end - 1); } // Start point of a segment idx. const Slic3r::Point& segment_start(size_t idx) const { assert(idx < this->num_segments()); return m_begin[idx]; } // End point of a segment idx. const Slic3r::Point& segment_end(size_t idx) const { assert(idx < this->num_segments()); const Slic3r::Point *ptr = m_begin + idx + 1; return ptr == m_end ? *m_begin : *ptr; } // Start point of a segment preceding idx. const Slic3r::Point& segment_prev(size_t idx) const { assert(idx < this->num_segments()); assert(idx > 0 || ! m_open); return idx == 0 ? m_end[-1] : m_begin[idx - 1]; } // Index of a segment preceding idx. const size_t segment_idx_prev(size_t idx) const { assert(idx < this->num_segments()); assert(idx > 0 || ! m_open); return (idx == 0 ? this->size() : idx) - 1; } // Index of a segment preceding idx. const size_t segment_idx_next(size_t idx) const { assert(idx < this->num_segments()); ++ idx; return m_begin + idx == m_end ? 0 : idx; } size_t num_segments() const { return this->size() - (m_open ? 1 : 0); } Line get_segment(size_t idx) const { assert(idx < this->num_segments()); return Line(this->segment_start(idx), this->segment_end(idx)); } Lines get_segments() const { Lines lines; lines.reserve(this->num_segments()); if (this->num_segments() > 2) { for (auto it = this->begin(); it != this->end() - 1; ++it) lines.push_back(Line(*it, *(it + 1))); if (!m_open) lines.push_back(Line(this->back(), this->front())); } return lines; } private: size_t size() const { return m_end - m_begin; } const Slic3r::Point *m_begin { nullptr }; const Slic3r::Point *m_end { nullptr }; bool m_open { false }; }; class Grid { public: Grid() = default; Grid(const BoundingBox &bbox) : m_bbox(bbox) {} void set_bbox(const BoundingBox &bbox) { m_bbox = bbox; } // Fill in the grid with open polylines or closed contours. // If open flag is indicated, then polylines_or_polygons are considered to be open by default. // Only if the first point of a polyline is equal to the last point of a polyline, // then the polyline is considered to be closed and the last repeated point is removed when // inserted into the EdgeGrid. // Most of the Grid functions expect all the contours to be closed, you have been warned! void create(const std::vector &polylines_or_polygons, coord_t resolution, bool open); void create(const Polygons &polygons, const Polylines &polylines, coord_t resolution); // Fill in the grid with closed contours. void create(const Polygons &polygons, coord_t resolution); void create(const std::vector &polygons, coord_t resolution); void create(const std::vector &polygons, coord_t resolution) { this->create(polygons, resolution, false); } void create(const ExPolygon &expoly, coord_t resolution); void create(const ExPolygons &expolygons, coord_t resolution); const std::vector& contours() const { return m_contours; } #if 0 // Test, whether the edges inside the grid intersect with the polygons provided. bool intersect(const MultiPoint &polyline, bool closed); bool intersect(const Polygon &polygon) { return intersect(static_cast(polygon), true); } bool intersect(const Polygons &polygons) { for (size_t i = 0; i < polygons.size(); ++ i) if (intersect(polygons[i])) return true; return false; } bool intersect(const ExPolygon &expoly) { if (intersect(expoly.contour)) return true; for (size_t i = 0; i < expoly.holes.size(); ++ i) if (intersect(expoly.holes[i])) return true; return false; } bool intersect(const ExPolygons &expolygons) { for (size_t i = 0; i < expolygons.size(); ++ i) if (intersect(expolygons[i])) return true; return false; } // Test, whether a point is inside a contour. bool inside(const Point &pt); #endif // Fill in a rough m_signed_distance_field from the edge grid. // The rough SDF is used by signed_distance() for distances outside of the search_radius. // Only call this function for closed contours! void calculate_sdf(); // Return an estimate of the signed distance based on m_signed_distance_field grid. float signed_distance_bilinear(const Point &pt) const; // Calculate a signed distance to the contours in search_radius from the point. // Only call this function for closed contours! struct ClosestPointResult { size_t contour_idx = size_t(-1); size_t start_point_idx = size_t(-1); // Signed distance to the closest point. double distance = std::numeric_limits::max(); // Parameter of the closest point on edge starting with start_point_idx <0, 1) double t = 0.; bool valid() const { return contour_idx != size_t(-1); } }; ClosestPointResult closest_point_signed_distance(const Point &pt, coord_t search_radius) const; // Only call this function for closed contours! bool signed_distance_edges(const Point &pt, coord_t search_radius, coordf_t &result_min_dist, bool *pon_segment = nullptr) const; // Calculate a signed distance to the contours in search_radius from the point. If no edge is found in search_radius, // return an interpolated value from m_signed_distance_field, if it exists. // Only call this function for closed contours! bool signed_distance(const Point &pt, coord_t search_radius, coordf_t &result_min_dist) const; const BoundingBox& bbox() const { return m_bbox; } const coord_t resolution() const { return m_resolution; } const size_t rows() const { return m_rows; } const size_t cols() const { return m_cols; } // For supports: Contours enclosing the rasterized edges. Polygons contours_simplified(coord_t offset, bool fill_holes) const; typedef std::pair ContourPoint; typedef std::pair ContourEdge; std::vector> intersecting_edges() const; bool has_intersecting_edges() const; template void visit_cells_intersecting_line(Slic3r::Point p1, Slic3r::Point p2, VISITOR &visitor) const { // End points of the line segment. assert(m_bbox.contains(p1)); assert(m_bbox.contains(p2)); p1 -= m_bbox.min; p2 -= m_bbox.min; assert(p1.x() >= 0 && size_t(p1.x()) < m_cols * m_resolution); assert(p1.y() >= 0 && size_t(p1.y()) < m_rows * m_resolution); assert(p2.x() >= 0 && size_t(p2.x()) < m_cols * m_resolution); assert(p2.y() >= 0 && size_t(p2.y()) < m_rows * m_resolution); // Get the cells of the end points. coord_t ix = p1(0) / m_resolution; coord_t iy = p1(1) / m_resolution; coord_t ixb = p2(0) / m_resolution; coord_t iyb = p2(1) / m_resolution; assert(ix >= 0 && size_t(ix) < m_cols); assert(iy >= 0 && size_t(iy) < m_rows); assert(ixb >= 0 && size_t(ixb) < m_cols); assert(iyb >= 0 && size_t(iyb) < m_rows); // Account for the end points. if (! visitor(iy, ix) || (ix == ixb && iy == iyb)) // Both ends fall into the same cell. return; // Raster the centeral part of the line. coord_t dx = std::abs(p2(0) - p1(0)); coord_t dy = std::abs(p2(1) - p1(1)); if (p1(0) < p2(0)) { int64_t ex = int64_t((ix + 1)*m_resolution - p1(0)) * int64_t(dy); if (p1(1) < p2(1)) { // x positive, y positive int64_t ey = int64_t((iy + 1)*m_resolution - p1(1)) * int64_t(dx); do { assert(ix <= ixb && iy <= iyb); if (ex < ey) { ey -= ex; ex = int64_t(dy) * m_resolution; ix += 1; assert(ix <= ixb); } else if (ex == ey) { ex = int64_t(dy) * m_resolution; ey = int64_t(dx) * m_resolution; ix += 1; iy += 1; assert(ix <= ixb); assert(iy <= iyb); } else { assert(ex > ey); ex -= ey; ey = int64_t(dx) * m_resolution; iy += 1; assert(iy <= iyb); } if (! visitor(iy, ix)) return; } while (ix != ixb || iy != iyb); } else { // x positive, y non positive int64_t ey = int64_t(p1(1) - iy*m_resolution) * int64_t(dx); do { assert(ix <= ixb && iy >= iyb); if (ex <= ey) { ey -= ex; ex = int64_t(dy) * m_resolution; ix += 1; assert(ix <= ixb); } else { ex -= ey; ey = int64_t(dx) * m_resolution; iy -= 1; assert(iy >= iyb); } if (! visitor(iy, ix)) return; } while (ix != ixb || iy != iyb); } } else { int64_t ex = int64_t(p1(0) - ix*m_resolution) * int64_t(dy); if (p1(1) < p2(1)) { // x non positive, y positive int64_t ey = int64_t((iy + 1)*m_resolution - p1(1)) * int64_t(dx); do { assert(ix >= ixb && iy <= iyb); if (ex < ey) { ey -= ex; ex = int64_t(dy) * m_resolution; ix -= 1; assert(ix >= ixb); } else { assert(ex >= ey); ex -= ey; ey = int64_t(dx) * m_resolution; iy += 1; assert(iy <= iyb); } if (! visitor(iy, ix)) return; } while (ix != ixb || iy != iyb); } else { // x non positive, y non positive int64_t ey = int64_t(p1(1) - iy*m_resolution) * int64_t(dx); do { assert(ix >= ixb && iy >= iyb); if (ex < ey) { ey -= ex; ex = int64_t(dy) * m_resolution; ix -= 1; assert(ix >= ixb); } else if (ex == ey) { // The lower edge of a grid cell belongs to the cell. // Handle the case where the ray may cross the lower left corner of a cell in a general case, // or a left or lower edge in a degenerate case (horizontal or vertical line). if (dx > 0) { ex = int64_t(dy) * m_resolution; ix -= 1; assert(ix >= ixb); } if (dy > 0) { ey = int64_t(dx) * m_resolution; iy -= 1; assert(iy >= iyb); } } else { assert(ex > ey); ex -= ey; ey = int64_t(dx) * m_resolution; iy -= 1; assert(iy >= iyb); } if (! visitor(iy, ix)) return; } while (ix != ixb || iy != iyb); } } } template void visit_cells_intersecting_box(BoundingBox bbox, VISITOR &visitor) const { // End points of the line segment. bbox.min -= m_bbox.min; bbox.max -= m_bbox.min + Point(1, 1); // Get the cells of the end points. bbox.min /= m_resolution; bbox.max /= m_resolution; // Trim with the cells. bbox.min.x() = std::max(bbox.min.x(), 0); bbox.min.y() = std::max(bbox.min.y(), 0); bbox.max.x() = std::min(bbox.max.x(), (coord_t)m_cols - 1); bbox.max.y() = std::min(bbox.max.y(), (coord_t)m_rows - 1); for (coord_t iy = bbox.min.y(); iy <= bbox.max.y(); ++ iy) for (coord_t ix = bbox.min.x(); ix <= bbox.max.x(); ++ ix) if (! visitor(iy, ix)) return; } std::pair>::const_iterator, std::vector>::const_iterator> cell_data_range(coord_t row, coord_t col) const { assert(row >= 0 && size_t(row) < m_rows); assert(col >= 0 && size_t(col) < m_cols); const EdgeGrid::Grid::Cell &cell = m_cells[row * m_cols + col]; return std::make_pair(m_cell_data.begin() + cell.begin, m_cell_data.begin() + cell.end); } std::pair segment(const std::pair &contour_and_segment_idx) const { const Contour &contour = m_contours[contour_and_segment_idx.first]; size_t iseg = contour_and_segment_idx.second; return std::pair(contour.segment_start(iseg), contour.segment_end(iseg)); } Line line(const std::pair &contour_and_segment_idx) const { const Contour &contour = m_contours[contour_and_segment_idx.first]; size_t iseg = contour_and_segment_idx.second; return Line(contour.segment_start(iseg), contour.segment_end(iseg)); } protected: struct Cell { Cell() : begin(0), end(0) {} size_t begin; size_t end; }; void create_from_m_contours(coord_t resolution); #if 0 bool line_cell_intersect(const Point &p1, const Point &p2, const Cell &cell); #endif bool cell_inside_or_crossing(int r, int c) const { if (r < 0 || (size_t)r >= m_rows || c < 0 || (size_t)c >= m_cols) // The cell is outside the domain. Hoping that the contours were correctly oriented, so // there is a CCW outmost contour so the out of domain cells are outside. return false; const Cell &cell = m_cells[r * m_cols + c]; return (cell.begin < cell.end) || (! m_signed_distance_field.empty() && m_signed_distance_field[r * (m_cols + 1) + c] <= 0.f); } // Bounding box around the contours. BoundingBox m_bbox; // Grid dimensions. coord_t m_resolution; size_t m_rows = 0; size_t m_cols = 0; // Referencing the source contours. // This format allows one to work with any Slic3r fixed point contour format // (Polygon, ExPolygon, ExPolygons etc). std::vector m_contours; // Referencing a contour and a line segment of m_contours. std::vector > m_cell_data; // Full grid of cells. std::vector m_cells; // Distance field derived from the edge grid, seed filled by the Danielsson chamfer metric. // May be empty. std::vector m_signed_distance_field; }; // Debugging utility. Save the signed distance field. extern void save_png(const Grid &grid, const BoundingBox &bbox, coord_t resolution, const char *path, size_t scale = 1); } // namespace EdgeGrid // Find all pairs of intersectiong edges from the set of polygons. extern std::vector> intersecting_edges(const Polygons &polygons); // Find all pairs of intersectiong edges from the set of polygons, highlight them in an SVG. extern void export_intersections_to_svg(const std::string &filename, const Polygons &polygons); } // namespace Slic3r #endif /* slic3r_EdgeGrid_hpp_ */