#ifndef _xsinit_h_ #define _xsinit_h_ #ifdef _MSC_VER // Disable some obnoxious warnings given by Visual Studio with the default warning level 4. #pragma warning(disable: 4100 4127 4189 4244 4267 4700 4702 4800) #endif // undef some macros set by Perl which cause compilation errors on Win32 #undef read #undef seekdir #undef bind #undef send #undef connect #undef wait #undef accept #undef close #undef open #undef write #undef socket #undef listen #undef shutdown #undef ioctl #undef getpeername #undef rect #undef setsockopt #undef getsockopt #undef getsockname #undef gethostname #undef select #undef socketpair #undef recvfrom #undef sendto #undef pause // these need to be included early for Win32 (listing it in Build.PL is not enough) #include #include #include #include #ifdef SLIC3RXS extern "C" { #include "EXTERN.h" #include "perl.h" #include "XSUB.h" #include "ppport.h" #undef do_open #undef do_close #undef bind #undef seed #undef push #undef pop #ifdef _MSC_VER // Undef some of the macros set by Perl , which cause compilation errors on Win32 #undef connect #undef link #undef unlink #undef seek #undef send #undef write #undef open #undef close #undef seekdir #undef setbuf #undef fread #undef fseek #undef fputc #undef fwrite #undef fclose // Breaks compilation with Eigen matrices embedded into Slic3r::Point. #undef malloc #undef realloc #undef free #undef select #endif /* _MSC_VER */ #undef Zero #undef Packet } #endif #include #include #include #include #include #include #include #include #include namespace Slic3r { template struct ClassTraits { // Name of a Perl alias of a C++ class type, owned by Perl, reference counted. static const char* name; // Name of a Perl alias of a C++ class type, owned by the C++ code. // The references shall be enumerated at the end of XS.pm, where the desctructor is undefined with sub DESTROY {}, // so Perl will never delete the object instance. static const char* name_ref; }; // use this for typedefs for which the forward prototype // in REGISTER_CLASS won't work #define __REGISTER_CLASS(cname, perlname) \ template <>const char* ClassTraits::name = "Slic3r::" perlname; \ template <>const char* ClassTraits::name_ref = "Slic3r::" perlname "::Ref"; #define REGISTER_CLASS(cname,perlname) \ class cname; \ __REGISTER_CLASS(cname, perlname); // Return Perl alias to a C++ class name. template const char* perl_class_name(const T*) { return ClassTraits::name; } // Return Perl alias to a C++ class name, suffixed with ::Ref. // Such a C++ class instance will not be destroyed by Perl, the instance destruction is left to the C++ code. template const char* perl_class_name_ref(const T*) { return ClassTraits::name_ref; } // Mark the Perl SV (Scalar Value) as owning a "blessed" pointer to an object reference. // Perl will never release the C++ instance. template SV* perl_to_SV_ref(T &t) { SV* sv = newSV(0); sv_setref_pv( sv, perl_class_name_ref(&t), &t ); return sv; } // Mark the Perl SV (Scalar Value) as owning a "blessed" pointer to an object instance. // Perl will own the C++ instance, therefore it will also release it. template SV* perl_to_SV_clone_ref(const T &t) { SV* sv = newSV(0); sv_setref_pv( sv, perl_class_name(&t), new T(t) ); return sv; } // Reference wrapper to provide a C++ instance to Perl while keeping Perl from destroying the instance. // The instance is created temporarily by XS.cpp just to provide Perl with a CLASS name and a object instance pointer. template class Ref { T* val; public: Ref() : val(NULL) {} Ref(T* t) : val(t) {} Ref(const T* t) : val(const_cast(t)) {} // Called by XS.cpp to convert the referenced object instance to a Perl SV, before it is blessed with the name // returned by CLASS() operator T*() const { return val; } // Name to bless the Perl SV with. The name ends with a "::Ref" suffix to keep Perl from destroying the object instance. static const char* CLASS() { return ClassTraits::name_ref; } }; // Wrapper to clone a C++ object instance before passing it to Perl for ownership. // This wrapper instance is created temporarily by XS.cpp to provide Perl with a CLASS name and a object instance pointer. template class Clone { T* val; public: Clone() : val(NULL) {} Clone(T* t) : val(new T(*t)) {} Clone(const T& t) : val(new T(t)) {} // Called by XS.cpp to convert the cloned object instance to a Perl SV, before it is blessed with the name // returned by CLASS() operator T*() const { return val; } // Name to bless the Perl SV with. If there is a destructor registered in the XSP file for this class, then Perl will // call this destructor when the reference counter of this SV drops to zero. static const char* CLASS() { return ClassTraits::name; } }; SV* ConfigBase__as_hash(ConfigBase* THIS); SV* ConfigOption_to_SV(const ConfigOption &opt, const ConfigOptionDef &def); SV* ConfigBase__get(ConfigBase* THIS, const t_config_option_key &opt_key); SV* ConfigBase__get_at(ConfigBase* THIS, const t_config_option_key &opt_key, size_t i); bool ConfigBase__set(ConfigBase* THIS, const t_config_option_key &opt_key, SV* value); bool ConfigBase__set_deserialize(ConfigBase* THIS, const t_config_option_key &opt_key, SV* str); void ConfigBase__set_ifndef(ConfigBase* THIS, const t_config_option_key &opt_key, SV* value, bool deserialize = false); bool StaticConfig__set(StaticConfig* THIS, const t_config_option_key &opt_key, SV* value); SV* to_AV(ExPolygon* expolygon); SV* to_SV_pureperl(const ExPolygon* expolygon); void from_SV(SV* expoly_sv, ExPolygon* expolygon); void from_SV_check(SV* expoly_sv, ExPolygon* expolygon); void from_SV(SV* line_sv, Line* THIS); void from_SV_check(SV* line_sv, Line* THIS); SV* to_AV(Line* THIS); SV* to_SV_pureperl(const Line* THIS); void from_SV(SV* poly_sv, MultiPoint* THIS); void from_SV_check(SV* poly_sv, MultiPoint* THIS); SV* to_AV(MultiPoint* THIS); SV* to_SV_pureperl(const MultiPoint* THIS); void from_SV_check(SV* poly_sv, Polygon* THIS); void from_SV_check(SV* poly_sv, Polyline* THIS); SV* to_SV_pureperl(const Point* THIS); void from_SV(SV* point_sv, Point* point); void from_SV_check(SV* point_sv, Point* point); SV* to_SV_pureperl(const Pointf* point); bool from_SV(SV* point_sv, Pointf* point); bool from_SV_check(SV* point_sv, Pointf* point); void from_SV_check(SV* surface_sv, Surface* THIS); SV* to_SV(TriangleMesh* THIS); } // Defined in wxPerlIface.cpp // Return a pointer to the associated wxWidgets object instance given by classname. extern void* wxPli_sv_2_object( pTHX_ SV* scalar, const char* classname ); using namespace Slic3r; #endif