#ifndef slic3r_Point_hpp_ #define slic3r_Point_hpp_ #include #include #include namespace Slic3r { class Line; class Point; class Pointf; typedef std::vector Points; typedef std::vector PointPtrs; typedef std::vector Pointfs; class Point { public: long x; long y; explicit Point(long _x = 0, long _y = 0): x(_x), y(_y) {}; void scale(double factor); void translate(double x, double y); void rotate(double angle, Point* center); bool coincides_with(const Point &point) const; bool coincides_with(const Point* point) const; int nearest_point_index(Points &points) const; int nearest_point_index(PointPtrs &points) const; Point* nearest_point(Points points) const; double distance_to(const Point* point) const; double distance_to(const Line* line) const; double distance_to(const Line &line) const; double ccw(const Point &p1, const Point &p2) const; double ccw(const Point* p1, const Point* p2) const; double ccw(const Line &line) const; #ifdef SLIC3RXS void from_SV(SV* point_sv); void from_SV_check(SV* point_sv); SV* to_SV_ref(); SV* to_SV_clone_ref() const; SV* to_SV_pureperl() const; #endif }; class Pointf { public: float x; float y; explicit Pointf(float _x = 0, float _y = 0): x(_x), y(_y) {}; #ifdef SLIC3RXS void from_SV(SV* point_sv); SV* to_SV_pureperl() const; #endif }; } #endif