#include "Line.hpp" #include "Polyline.hpp" #include namespace Slic3r { Line::operator Polyline() const { Polyline pl; pl.points.push_back(this->a); pl.points.push_back(this->b); return pl; } void Line::scale(double factor) { this->a.scale(factor); this->b.scale(factor); } void Line::translate(double x, double y) { this->a.translate(x, y); this->b.translate(x, y); } void Line::rotate(double angle, Point* center) { this->a.rotate(angle, center); this->b.rotate(angle, center); } void Line::reverse() { std::swap(this->a, this->b); } double Line::length() const { return this->a.distance_to(&(this->b)); } Point* Line::midpoint() const { return new Point ((this->a.x + this->b.x) / 2.0, (this->a.y + this->b.y) / 2.0); } Point* Line::point_at(double distance) const { double len = this->length(); Point* p = new Point(this->a); if (this->a.x != this->b.x) p->x = this->a.x + (this->b.x - this->a.x) * distance / len; if (this->a.y != this->b.y) p->y = this->a.y + (this->b.y - this->a.y) * distance / len; return p; } bool Line::coincides_with(const Line* line) const { return this->a.coincides_with(&line->a) && this->b.coincides_with(&line->b); } double Line::distance_to(const Point* point) const { return point->distance_to(this); } #ifdef SLIC3RXS void Line::from_SV(SV* line_sv) { AV* line_av = (AV*)SvRV(line_sv); this->a.from_SV_check(*av_fetch(line_av, 0, 0)); this->b.from_SV_check(*av_fetch(line_av, 1, 0)); } void Line::from_SV_check(SV* line_sv) { if (sv_isobject(line_sv) && (SvTYPE(SvRV(line_sv)) == SVt_PVMG)) { *this = *(Line*)SvIV((SV*)SvRV( line_sv )); } else { this->from_SV(line_sv); } } SV* Line::to_AV() { AV* av = newAV(); av_extend(av, 1); SV* sv = newSV(0); sv_setref_pv( sv, "Slic3r::Point::Ref", &(this->a) ); av_store(av, 0, sv); sv = newSV(0); sv_setref_pv( sv, "Slic3r::Point::Ref", &(this->b) ); av_store(av, 1, sv); return newRV_noinc((SV*)av); } SV* Line::to_SV_ref() { SV* sv = newSV(0); sv_setref_pv( sv, "Slic3r::Line::Ref", this ); return sv; } SV* Line::to_SV_clone_ref() const { SV* sv = newSV(0); sv_setref_pv( sv, "Slic3r::Line", new Line(*this) ); return sv; } SV* Line::to_SV_pureperl() const { AV* av = newAV(); av_extend(av, 1); av_store(av, 0, this->a.to_SV_pureperl()); av_store(av, 1, this->b.to_SV_pureperl()); return newRV_noinc((SV*)av); } #endif }