package Slic3r::Layer::Region; use strict; use warnings; use Slic3r::ExtrusionPath ':roles'; use Slic3r::Flow ':roles'; use Slic3r::Geometry qw(scale); use Slic3r::Geometry::Clipper qw(diff_ex intersection_ex ); use Slic3r::Surface ':types'; # TODO: lazy sub infill_area_threshold { my $self = shift; return $self->flow(FLOW_ROLE_SOLID_INFILL)->scaled_spacing ** 2; } sub id { return $_[0]->layer->id; } sub slice_z { return $_[0]->layer->slice_z; } sub print_z { return $_[0]->layer->print_z; } sub height { return $_[0]->layer->height; } sub object { return $_[0]->layer->object; } sub print { return $_[0]->layer->print; } sub config { return $_[0]->region->config; } sub make_perimeters { my ($self, $slices, $fill_surfaces) = @_; $self->perimeters->clear; $self->thin_fills->clear; my $generator = Slic3r::Layer::PerimeterGenerator->new( # input: config => $self->config, object_config => $self->layer->object->config, print_config => $self->layer->print->config, layer_height => $self->height, layer_id => $self->layer->id, slices => $slices, lower_slices => defined($self->layer->lower_layer) ? $self->layer->lower_layer->slices : undef, perimeter_flow => $self->flow(FLOW_ROLE_PERIMETER), ext_perimeter_flow => $self->flow(FLOW_ROLE_EXTERNAL_PERIMETER), overhang_flow => $self->region->flow(FLOW_ROLE_PERIMETER, -1, 1, 0, -1, $self->layer->object), solid_infill_flow => $self->flow(FLOW_ROLE_SOLID_INFILL), # output: loops => $self->perimeters, gap_fill => $self->thin_fills, fill_surfaces => $fill_surfaces, ); $generator->process; } sub process_external_surfaces { my ($self, $lower_layer) = @_; my @surfaces = @{$self->fill_surfaces}; my $margin = scale &Slic3r::EXTERNAL_INFILL_MARGIN; my @bottom = (); foreach my $surface (grep $_->is_bottom, @surfaces) { my $grown = $surface->expolygon->offset_ex(+$margin); # detect bridge direction before merging grown surfaces otherwise adjacent bridges # would get merged into a single one while they need different directions # also, supply the original expolygon instead of the grown one, because in case # of very thin (but still working) anchors, the grown expolygon would go beyond them my $angle; if ($lower_layer) { my $bridge_detector = Slic3r::BridgeDetector->new( $surface->expolygon, $lower_layer->slices, $self->flow(FLOW_ROLE_INFILL, $self->height, 1)->scaled_width, ); Slic3r::debugf "Processing bridge at layer %d:\n", $self->id; $bridge_detector->detect_angle; $angle = $bridge_detector->angle; if (defined $angle && $self->object->config->support_material) { $self->bridged->append(Slic3r::ExPolygon->new($_)) for @{ $bridge_detector->coverage_by_angle($angle) }; $self->unsupported_bridge_edges->append($_) for @{ $bridge_detector->unsupported_edges }; } } push @bottom, map $surface->clone(expolygon => $_, bridge_angle => $angle), @$grown; } my @top = (); foreach my $surface (grep $_->surface_type == S_TYPE_TOP, @surfaces) { # give priority to bottom surfaces my $grown = diff_ex( $surface->expolygon->offset(+$margin), [ map $_->p, @bottom ], ); push @top, map $surface->clone(expolygon => $_), @$grown; } # if we're slicing with no infill, we can't extend external surfaces # over non-existent infill my @fill_boundaries = $self->config->fill_density > 0 ? @surfaces : grep $_->surface_type != S_TYPE_INTERNAL, @surfaces; # intersect the grown surfaces with the actual fill boundaries my @new_surfaces = (); foreach my $group (@{Slic3r::Surface::Collection->new(@top, @bottom)->group}) { push @new_surfaces, map $group->[0]->clone(expolygon => $_), @{intersection_ex( [ map $_->p, @$group ], [ map $_->p, @fill_boundaries ], 1, # to ensure adjacent expolygons are unified )}; } # subtract the new top surfaces from the other non-top surfaces and re-add them my @other = grep $_->surface_type != S_TYPE_TOP && !$_->is_bottom, @surfaces; foreach my $group (@{Slic3r::Surface::Collection->new(@other)->group}) { push @new_surfaces, map $group->[0]->clone(expolygon => $_), @{diff_ex( [ map $_->p, @$group ], [ map $_->p, @new_surfaces ], )}; } $self->fill_surfaces->clear; $self->fill_surfaces->append($_) for @new_surfaces; } 1;