#ifndef SLABASEPOOL_HPP #define SLABASEPOOL_HPP #include namespace Slic3r { class ExPolygon; class TriangleMesh; namespace sla { using ExPolygons = std::vector; /// Calculate the polygon representing the silhouette from the specified height void base_plate(const TriangleMesh& mesh, ExPolygons& output, float height = 0.1f); struct PoolConfig { double min_wall_thickness_mm = 2; double min_wall_height_mm = 5; double max_merge_distance_mm = 50; double edge_radius_mm = 1; }; /// Calculate the pool for the mesh for SLA printing void create_base_pool(const ExPolygons& base_plate, TriangleMesh& output_mesh, const PoolConfig& = PoolConfig() ); } } #endif // SLABASEPOOL_HPP