#ifndef slic3r_ThumbnailData_hpp_ #define slic3r_ThumbnailData_hpp_ #include <vector> #include "libslic3r/Point.hpp" namespace Slic3r { struct ThumbnailData { unsigned int width; unsigned int height; std::vector<unsigned char> pixels; ThumbnailData() { reset(); } void set(unsigned int w, unsigned int h); void reset(); bool is_valid() const; }; typedef std::vector<ThumbnailData> ThumbnailsList; typedef std::function<void(ThumbnailsList & thumbnails, const Vec2ds & sizes, bool printable_only, bool parts_only, bool show_bed, bool transparent_background)> ThumbnailsGeneratorCallback; } // namespace Slic3r #endif // slic3r_ThumbnailData_hpp_