#ifndef slic3r_AppConfig_hpp_ #define slic3r_AppConfig_hpp_ #include #include #include #include "libslic3r/Config.hpp" #include "libslic3r/Semver.hpp" namespace Slic3r { class AppConfig { public: AppConfig() : m_dirty(false), m_orig_version(Semver::invalid()), m_legacy_datadir(false) { this->reset(); } // Clear and reset to defaults. void reset(); // Override missing or keys with their defaults. void set_defaults(); // Load the slic3r.ini from a user profile directory (or a datadir, if configured). void load(); // Store the slic3r.ini into a user profile directory (or a datadir, if configured). void save(); // Does this config need to be saved? bool dirty() const { return m_dirty; } // Const accessor, it will return false if a section or a key does not exist. bool get(const std::string §ion, const std::string &key, std::string &value) const { value.clear(); auto it = m_storage.find(section); if (it == m_storage.end()) return false; auto it2 = it->second.find(key); if (it2 == it->second.end()) return false; value = it2->second; return true; } std::string get(const std::string §ion, const std::string &key) const { std::string value; this->get(section, key, value); return value; } std::string get(const std::string &key) const { std::string value; this->get("", key, value); return value; } void set(const std::string §ion, const std::string &key, const std::string &value) { std::string &old = m_storage[section][key]; if (old != value) { old = value; m_dirty = true; } } void set(const std::string &key, const std::string &value) { this->set("", key, value); } bool has(const std::string §ion, const std::string &key) const { auto it = m_storage.find(section); if (it == m_storage.end()) return false; auto it2 = it->second.find(key); return it2 != it->second.end() && ! it2->second.empty(); } bool has(const std::string &key) const { return this->has("", key); } void erase(const std::string §ion, const std::string &key) { auto it = m_storage.find(section); if (it != m_storage.end()) { it->second.erase(key); } } bool has_section(const std::string §ion) const { return m_storage.find(section) != m_storage.end(); } const std::map& get_section(const std::string §ion) const { return m_storage.find(section)->second; } void set_section(const std::string §ion, const std::map& data) { m_storage[section] = data; } void clear_section(const std::string §ion) { m_storage[section].clear(); } typedef std::map>> VendorMap; bool get_variant(const std::string &vendor, const std::string &model, const std::string &variant) const; void set_variant(const std::string &vendor, const std::string &model, const std::string &variant, bool enable); void set_vendors(const AppConfig &from); void set_vendors(const VendorMap &vendors) { m_vendors = vendors; m_dirty = true; } void set_vendors(VendorMap &&vendors) { m_vendors = std::move(vendors); m_dirty = true; } const VendorMap& vendors() const { return m_vendors; } // return recent/skein_directory or recent/config_directory or empty string. std::string get_last_dir() const; void update_config_dir(const std::string &dir); void update_skein_dir(const std::string &dir); std::string get_last_output_dir(const std::string &alt) const; void update_last_output_dir(const std::string &dir); // reset the current print / filament / printer selections, so that // the PresetBundle::load_selections(const AppConfig &config) call will select // the first non-default preset when called. void reset_selections(); // Get the default config path from Slic3r::data_dir(). static std::string config_path(); // Returns true if the user's data directory comes from before Slic3r 1.40.0 (no updating) bool legacy_datadir() const { return m_legacy_datadir; } void set_legacy_datadir(bool value) { m_legacy_datadir = value; } // Get the Slic3r version check url. // This returns a hardcoded string unless it is overriden by "version_check_url" in the ini file. std::string version_check_url() const; // Returns the original Slic3r version found in the ini file before it was overwritten // by the current version Semver orig_version() const { return m_orig_version; } // Does the config file exist? static bool exists(); std::vector get_recent_projects() const; void set_recent_projects(const std::vector& recent_projects); #if ENABLE_3DCONNEXION_Y_AS_ZOOM void set_mouse_device(const std::string& name, double translation_speed, double translation_deadzone, float rotation_speed, float rotation_deadzone, double zoom_speed); #else void set_mouse_device(const std::string& name, double translation_speed, double translation_deadzone, float rotation_speed, float rotation_deadzone); #endif // ENABLE_3DCONNEXION_Y_AS_ZOOM bool get_mouse_device_translation_speed(const std::string& name, double& speed); bool get_mouse_device_translation_deadzone(const std::string& name, double& deadzone); bool get_mouse_device_rotation_speed(const std::string& name, float& speed); bool get_mouse_device_rotation_deadzone(const std::string& name, float& deadzone); #if ENABLE_3DCONNEXION_Y_AS_ZOOM bool get_mouse_device_zoom_speed(const std::string& name, double& speed); #endif // ENABLE_3DCONNEXION_Y_AS_ZOOM static const std::string SECTION_FILAMENTS; static const std::string SECTION_MATERIALS; private: // Map of section, name -> value std::map> m_storage; // Map of enabled vendors / models / variants VendorMap m_vendors; // Has any value been modified since the config.ini has been last saved or loaded? bool m_dirty; // Original version found in the ini file before it was overwritten Semver m_orig_version; // Whether the existing version is before system profiles & configuration updating bool m_legacy_datadir; }; }; // namespace Slic3r #endif /* slic3r_AppConfig_hpp_ */