# Slices at the XZ plane, for debugging purposes. package Slic3r::Test::SectionCut; use Moo; use List::Util qw(first min max); use Slic3r::Geometry qw(unscale); use Slic3r::Geometry::Clipper qw(intersection_pl); use SVG; use Slic3r::SVG; has 'print' => (is => 'ro', required => 1); has 'scale' => (is => 'ro', default => sub { 30 }); has 'y_percent' => (is => 'ro', default => sub { 0.5 }); # Y coord of section line expressed as factor has 'line' => (is => 'rw'); has '_height' => (is => 'rw'); has '_svg' => (is => 'rw'); has '_svg_style' => (is => 'rw', default => sub { {} }); sub BUILD { my $self = shift; # calculate the Y coordinate of the section line my $bb = $self->print->bounding_box; my $y = ($bb->y_min + $bb->y_max) * $self->y_percent; # store our section line $self->line(Slic3r::Line->new([ $bb->x_min, $y ], [ $bb->x_max, $y ])); } sub export_svg { my $self = shift; my ($filename) = @_; # get bounding box of print and its height # (Print should return a BoundingBox3 object instead) my $bb = $self->print->bounding_box; my $print_size = $bb->size; $self->_height(max(map $_->print_z, map @{$_->layers}, @{$self->print->objects})); # initialize the SVG canvas $self->_svg(my $svg = SVG->new( width => $self->scale * unscale($print_size->x), height => $self->scale * $self->_height, )); # set default styles $self->_svg_style->{'stroke-width'} = 1; $self->_svg_style->{'fill-opacity'} = 0.5; $self->_svg_style->{'stroke-opacity'} = 0.2; # plot perimeters $self->_svg_style->{'stroke'} = '#EE0000'; $self->_svg_style->{'fill'} = '#FF0000'; $self->_plot_group(sub { map @{$_->perimeters}, @{$_[0]->regions} }); # plot infill $self->_svg_style->{'stroke'} = '#444444'; $self->_svg_style->{'fill'} = '#454545'; $self->_plot_group(sub { map @{$_->fills}, @{$_[0]->regions} }); # plot support material $self->_svg_style->{'stroke'} = '#12EF00'; $self->_svg_style->{'fill'} = '#22FF00'; $self->_plot_group(sub { $_[0]->isa('Slic3r::Layer::Support') ? ($_[0]->support_fills, $_[0]->support_interface_fills) : () }); Slic3r::open(\my $fh, '>', $filename); print $fh $svg->xmlify; close $fh; printf "Section cut SVG written to %s\n", $filename; } sub _plot_group { my $self = shift; my ($filter) = @_; my $bb = $self->print->bounding_box; my $g = $self->_svg->group(style => { %{$self->_svg_style} }); foreach my $object (@{$self->print->objects}) { foreach my $copy (@{$object->_shifted_copies}) { foreach my $layer (@{$object->layers}, @{$object->support_layers}) { # get all ExtrusionPath objects my @paths = map $_->clone, map { ($_->isa('Slic3r::ExtrusionLoop') || $_->isa('Slic3r::ExtrusionPath::Collection')) ? @$_ : $_ } grep defined $_, $filter->($layer); # move paths to location of copy $_->polyline->translate(@$copy) for @paths; if (0) { # export plan with section line and exit require "Slic3r/SVG.pm"; Slic3r::SVG::output( "line.svg", no_arrows => 1, lines => [ $self->line ], red_polylines => [ map $_->polyline, @paths ], ); exit; } foreach my $path (@paths) { foreach my $line (@{$path->lines}) { my @intersections = @{intersection_pl( [ $self->line->as_polyline ], $line->grow(Slic3r::Geometry::scale $path->width/2), )}; die "Intersection has more than two points!\n" if defined first { @$_ > 2 } @intersections; # turn intersections to lines my @lines = map Slic3r::Line->new(@$_), @intersections; # align intersections to canvas $_->translate(-$bb->x_min, 0) for @lines; # we want lines oriented from left to right in order to draw # rectangles correctly foreach my $line (@lines) { $line->reverse if $line->a->x > $line->b->x; } if ($path->is_bridge) { foreach my $line (@lines) { my $radius = $path->width / 2; my $width = unscale abs($line->b->x - $line->a->x); if ((10 * $radius) < $width) { # we're cutting the path in the longitudinal direction, so we've got a rectangle $g->rectangle( 'x' => $self->scale * unscale($line->a->x), 'y' => $self->scale * $self->_y($layer->print_z), 'width' => $self->scale * $width, 'height' => $self->scale * $radius * 2, 'rx' => $self->scale * $radius * 0.35, 'ry' => $self->scale * $radius * 0.35, ); } else { $g->circle( 'cx' => $self->scale * (unscale($line->a->x) + $radius), 'cy' => $self->scale * $self->_y($layer->print_z - $radius), 'r' => $self->scale * $radius, ); } } } else { foreach my $line (@lines) { my $height = $path->height; $height = $layer->height if $height == -1; $g->rectangle( 'x' => $self->scale * unscale($line->a->x), 'y' => $self->scale * $self->_y($layer->print_z), 'width' => $self->scale * unscale($line->b->x - $line->a->x), 'height' => $self->scale * $height, 'rx' => $self->scale * $height * 0.5, 'ry' => $self->scale * $height * 0.5, ); } } } } } } } } sub _y { my $self = shift; my ($y) = @_; return $self->_height - $y; } 1;