#include #include #include #include #include "sla_test_utils.hpp" namespace Slic3r { namespace sla { TEST_CASE("Overhanging point should be supported", "[SupGen]") { // Pyramid with 45 deg slope TriangleMesh mesh = make_pyramid(10.f, 10.f); mesh.rotate_y(PI); mesh.require_shared_vertices(); mesh.WriteOBJFile("Pyramid.obj"); sla::SupportPoints pts = calc_support_pts(mesh); // The overhang, which is the upside-down pyramid's edge Vec3f overh{0., 0., -10.}; REQUIRE(!pts.empty()); float dist = (overh - pts.front().pos).norm(); for (const auto &pt : pts) dist = std::min(dist, (overh - pt.pos).norm()); // Should require exactly one support point at the overhang REQUIRE(pts.size() > 0); REQUIRE(dist < 1.f); } double min_point_distance(const sla::SupportPoints &pts) { sla::PointIndex index; for (size_t i = 0; i < pts.size(); ++i) index.insert(pts[i].pos.cast(), i); auto d = std::numeric_limits::max(); index.foreach([&d, &index](const sla::PointIndexEl &el) { auto res = index.nearest(el.first, 2); for (const sla::PointIndexEl &r : res) if (r.second != el.second) d = std::min(d, (el.first - r.first).norm()); }); return d; } TEST_CASE("Overhanging horizontal surface should be supported", "[SupGen]") { double width = 10., depth = 10., height = 1.; TriangleMesh mesh = make_cube(width, depth, height); mesh.translate(0., 0., 5.); // lift up mesh.require_shared_vertices(); mesh.WriteOBJFile("Cuboid.obj"); sla::SupportPointGenerator::Config cfg; sla::SupportPoints pts = calc_support_pts(mesh, cfg); double mm2 = width * depth; REQUIRE(!pts.empty()); REQUIRE(pts.size() * cfg.support_force() > mm2 * cfg.tear_pressure()); REQUIRE(min_point_distance(pts) >= cfg.minimal_distance); } template auto&& center_around_bb(M &&mesh) { auto bb = mesh.bounding_box(); mesh.translate(-bb.center().template cast()); return std::forward(mesh); } TEST_CASE("Overhanging edge should be supported", "[SupGen]") { float width = 10.f, depth = 10.f, height = 5.f; TriangleMesh mesh = make_prism(width, depth, height); mesh.rotate_y(PI); // rotate on its back mesh.translate(0., 0., height); mesh.require_shared_vertices(); mesh.WriteOBJFile("Prism.obj"); sla::SupportPointGenerator::Config cfg; sla::SupportPoints pts = calc_support_pts(mesh, cfg); REQUIRE(min_point_distance(pts) >= cfg.minimal_distance); Linef3 overh{ {0.f, -depth / 2.f, 0.f}, {0.f, depth / 2.f, 0.f}}; // Get all the points closer that 1 mm to the overhanging edge: sla::SupportPoints overh_pts; overh_pts.reserve(pts.size()); std::copy_if(pts.begin(), pts.end(), std::back_inserter(overh_pts), [&overh](const sla::SupportPoint &pt){ return line_alg::distance_to(overh, Vec3d{pt.pos.cast()}) < 1.; }); REQUIRE(overh_pts.size() * cfg.support_force() > overh.length() * cfg.tear_pressure()); REQUIRE(min_point_distance(pts) >= cfg.minimal_distance); } // FIXME: Not working yet //TEST_CASE("Hollowed cube should be supported from the inside", "[SupGen][Hollowed]") { // TriangleMesh mesh = make_cube(20., 20., 20.); // hollow_mesh(mesh, HollowingConfig{}); // mesh.WriteOBJFile("cube_hollowed.obj"); // auto bb = mesh.bounding_box(); // auto h = float(bb.max.z() - bb.min.z()); // Vec3f mv = bb.center().cast() - Vec3f{0.f, 0.f, 0.5f * h}; // mesh.translate(-mv); // mesh.require_shared_vertices(); // sla::SupportPointGenerator::Config cfg; // sla::SupportPoints pts = calc_support_pts(mesh, cfg); // sla::remove_bottom_points(pts, mesh.bounding_box().min.z() + EPSILON); // REQUIRE(!pts.empty()); //} TEST_CASE("Two parallel plates should be supported", "[SupGen][Hollowed]") { double width = 20., depth = 20., height = 1.; TriangleMesh mesh = center_around_bb(make_cube(width + 5., depth + 5., height)); TriangleMesh mesh_high = center_around_bb(make_cube(width, depth, height)); mesh_high.translate(0., 0., 10.); // lift up mesh.merge(mesh_high); mesh.require_shared_vertices(); mesh.WriteOBJFile("parallel_plates.obj"); sla::SupportPointGenerator::Config cfg; sla::SupportPoints pts = calc_support_pts(mesh, cfg); sla::remove_bottom_points(pts, mesh.bounding_box().min.z() + EPSILON); REQUIRE(!pts.empty()); } }} // namespace Slic3r::sla