// This file is part of libigl, a simple c++ geometry processing library. // // Copyright (C) 2015 Olga Diamanti // // This Source Code Form is subject to the terms of the Mozilla Public License // v. 2.0. If a copy of the MPL was not distributed with this file, You can // obtain one at http://mozilla.org/MPL/2.0/. #ifndef IGL_DIJKSTRA #define IGL_DIJKSTRA #include "igl_inline.h" #include #include #include namespace igl { // Dijstra's algorithm for shortest paths, with multiple targets. // Adapted from http://rosettacode.org/wiki/Dijkstra%27s_algorithm . // // Inputs: // source index of source vertex // targets target vector set // VV #V list of lists of incident vertices (adjacency list), e.g. // as returned by igl::adjacency_list // // Output: // min_distance #V by 1 list of the minimum distances from source to all vertices // previous #V by 1 list of the previous visited vertices (for each vertex) - used for backtracking // template IGL_INLINE int dijkstra_compute_paths(const IndexType &source, const std::set &targets, const std::vector >& VV, Eigen::PlainObjectBase &min_distance, Eigen::PlainObjectBase &previous); // Backtracking after Dijstra's algorithm, to find shortest path. // // Inputs: // vertex vertex to which we want the shortest path (from same source as above) // previous #V by 1 list of the previous visited vertices (for each vertex) - result of Dijkstra's algorithm // // Output: // path #P by 1 list of vertex indices in the shortest path from source to vertex // template IGL_INLINE void dijkstra_get_shortest_path_to(const IndexType &vertex, const Eigen::PlainObjectBase &previous, std::vector &path); }; #ifndef IGL_STATIC_LIBRARY #include "dijkstra.cpp" #endif #endif /* defined(IGL_DIJKSTRA) */