#ifndef slic3r_GUI_hpp_ #define slic3r_GUI_hpp_ #include #include #include "Config.hpp" class wxApp; class wxFrame; class wxWindow; class wxMenuBar; class wxNotebook; class wxComboCtrl; class wxString; class wxArrayString; class wxArrayLong; namespace Slic3r { class PresetBundle; class PresetCollection; class AppConfig; class DynamicPrintConfig; class TabIface; //! macro used to localization, return wxString #define _L(s) wxGetTranslation(s) //! macro used to localization, return wxScopedCharBuffer //! With wxConvUTF8 explicitly specify that the source string is already in UTF-8 encoding #define _LC(s) wxGetTranslation(wxString(s, wxConvUTF8)).utf8_str() //! macro used to mark string used at localization, return same string #define _LS(s) s namespace GUI { class Tab; // Map from an file_type name to full file wildcard name. typedef std::map t_file_wild_card; inline t_file_wild_card& get_file_wild_card() { static t_file_wild_card FILE_WILDCARDS; if (FILE_WILDCARDS.empty()){ FILE_WILDCARDS["known"] = "Known files (*.stl, *.obj, *.amf, *.xml, *.prusa)|*.stl;*.STL;*.obj;*.OBJ;*.amf;*.AMF;*.xml;*.XML;*.prusa;*.PRUSA"; FILE_WILDCARDS["stl"] = "STL files (*.stl)|*.stl;*.STL"; FILE_WILDCARDS["obj"] = "OBJ files (*.obj)|*.obj;*.OBJ"; FILE_WILDCARDS["amf"] = "AMF files (*.amf)|*.amf;*.AMF;*.xml;*.XML"; FILE_WILDCARDS["prusa"] = "Prusa Control files (*.prusa)|*.prusa;*.PRUSA"; FILE_WILDCARDS["ini"] = "INI files *.ini|*.ini;*.INI"; FILE_WILDCARDS["gcode"] = "G-code files (*.gcode, *.gco, *.g, *.ngc)|*.gcode;*.GCODE;*.gco;*.GCO;*.g;*.G;*.ngc;*.NGC"; FILE_WILDCARDS["svg"] = "SVG files *.svg|*.svg;*.SVG"; } return FILE_WILDCARDS; } void disable_screensaver(); void enable_screensaver(); std::vector scan_serial_ports(); bool debugged(); void break_to_debugger(); // Passing the wxWidgets GUI classes instantiated by the Perl part to C++. void set_wxapp(wxApp *app); void set_main_frame(wxFrame *main_frame); void set_tab_panel(wxNotebook *tab_panel); void set_app_config(AppConfig *app_config); AppConfig* get_app_config(); wxApp* get_app(); void add_debug_menu(wxMenuBar *menu, int event_language_change); // Create "Preferences" dialog after selecting menu "Preferences" in Perl part void open_preferences_dialog(int event_preferences); // Create a new preset tab (print, filament and printer), void create_preset_tabs(PresetBundle *preset_bundle, bool no_controller, bool is_disabled_button_browse, bool is_user_agent, int event_value_change, int event_presets_changed, int event_button_browse, int event_button_test); TabIface* get_preset_tab_iface(char *name); // add it at the end of the tab panel. void add_created_tab(Tab* panel, PresetBundle *preset_bundle); // Change option value in config void change_opt_value(DynamicPrintConfig& config, t_config_option_key opt_key, boost::any value, int opt_index = 0); void show_error(wxWindow* parent, wxString message); void show_info(wxWindow* parent, wxString message, wxString title); void warning_catcher(wxWindow* parent, wxString message); // load language saved at application config bool load_language(); // save language at application config void save_language(); // get list of installed languages void get_installed_languages(wxArrayString & names, wxArrayLong & identifiers); // select language from the list of installed languages bool select_language(wxArrayString & names, wxArrayLong & identifiers); std::vector& get_tabs_list(); bool checked_tab(Tab* tab); void delete_tab_from_list(Tab* tab); // Creates a wxCheckListBoxComboPopup inside the given wxComboCtrl, filled with the given text and items. // Items are all initialized to the given value. // Items must be separated by '|', for example "Item1|Item2|Item3", and so on. void create_combochecklist(wxComboCtrl* comboCtrl, std::string text, std::string items, bool initial_value); // Returns the current state of the items listed in the wxCheckListBoxComboPopup contained in the given wxComboCtrl, // encoded inside an int. int combochecklist_get_flags(wxComboCtrl* comboCtrl); // Return translated std::string as a wxString wxString L_str(std::string str); // Return wxString from std::string in UTF8 wxString from_u8(std::string str); } } #endif