#ifndef slic3r_Line_hpp_ #define slic3r_Line_hpp_ extern "C" { #include "EXTERN.h" #include "perl.h" #include "XSUB.h" #include "ppport.h" } #include "Point.hpp" #include namespace Slic3r { class Line { public: Point a; Point b; Line() {}; explicit Line(Point _a, Point _b): a(_a), b(_b) {}; void from_SV(SV* line_sv); void from_SV_check(SV* line_sv); SV* to_SV(); SV* to_SV_ref(); SV* to_SV_pureperl(); void scale(double factor); void translate(double x, double y); void rotate(double angle, Point* center); void reverse(); }; typedef std::vector Lines; void Line::scale(double factor) { this->a.scale(factor); this->b.scale(factor); } void Line::translate(double x, double y) { this->a.translate(x, y); this->b.translate(x, y); } void Line::rotate(double angle, Point* center) { this->a.rotate(angle, center); this->b.rotate(angle, center); } void Line::reverse() { std::swap(this->a, this->b); } void Line::from_SV(SV* line_sv) { AV* line_av = (AV*)SvRV(line_sv); this->a.from_SV_check(*av_fetch(line_av, 0, 0)); this->b.from_SV_check(*av_fetch(line_av, 1, 0)); } void Line::from_SV_check(SV* line_sv) { if (sv_isobject(line_sv) && (SvTYPE(SvRV(line_sv)) == SVt_PVMG)) { *this = *(Line*)SvIV((SV*)SvRV( line_sv )); } else { this->from_SV(line_sv); } } SV* Line::to_SV() { AV* av = newAV(); av_extend(av, 1); SV* sv = newSV(0); sv_setref_pv( sv, "Slic3r::Point", new Point(this->a) ); av_store(av, 0, sv); sv = newSV(0); sv_setref_pv( sv, "Slic3r::Point", new Point(this->b) ); av_store(av, 1, sv); return newRV_noinc((SV*)av); } SV* Line::to_SV_ref() { SV* sv = newSV(0); sv_setref_pv( sv, "Slic3r::Line", new Line(*this) ); return sv; } SV* Line::to_SV_pureperl() { AV* av = newAV(); av_extend(av, 1); av_store(av, 0, this->a.to_SV_pureperl()); av_store(av, 1, this->b.to_SV_pureperl()); return newRV_noinc((SV*)av); } } #endif