package Slic3r::Fill; use Moo; use Slic3r::ExtrusionPath ':roles'; use Slic3r::Fill::ArchimedeanChords; use Slic3r::Fill::Base; use Slic3r::Fill::Concentric; use Slic3r::Fill::Flowsnake; use Slic3r::Fill::HilbertCurve; use Slic3r::Fill::Honeycomb; use Slic3r::Fill::Line; use Slic3r::Fill::OctagramSpiral; use Slic3r::Fill::PlanePath; use Slic3r::Fill::Rectilinear; use Slic3r::Flow ':roles'; use Slic3r::Geometry qw(X Y PI scale chained_path); use Slic3r::Geometry::Clipper qw(union union_ex diff diff_ex intersection_ex offset offset2); use Slic3r::Surface ':types'; has 'bounding_box' => (is => 'ro', required => 0); has 'fillers' => (is => 'rw', default => sub { {} }); our %FillTypes = ( archimedeanchords => 'Slic3r::Fill::ArchimedeanChords', rectilinear => 'Slic3r::Fill::Rectilinear', flowsnake => 'Slic3r::Fill::Flowsnake', octagramspiral => 'Slic3r::Fill::OctagramSpiral', hilbertcurve => 'Slic3r::Fill::HilbertCurve', line => 'Slic3r::Fill::Line', concentric => 'Slic3r::Fill::Concentric', honeycomb => 'Slic3r::Fill::Honeycomb', ); sub filler { my $self = shift; my ($filler) = @_; if (!ref $self) { return $FillTypes{$filler}->new; } $self->fillers->{$filler} ||= $FillTypes{$filler}->new( bounding_box => $self->bounding_box, ); return $self->fillers->{$filler}; } sub make_fill { my $self = shift; my ($layerm) = @_; Slic3r::debugf "Filling layer %d:\n", $layerm->id; my $fill_density = $layerm->config->fill_density; my $infill_flow = $layerm->flow(FLOW_ROLE_INFILL); my $solid_infill_flow = $layerm->flow(FLOW_ROLE_SOLID_INFILL); my @surfaces = (); # merge adjacent surfaces # in case of bridge surfaces, the ones with defined angle will be attached to the ones # without any angle (shouldn't this logic be moved to process_external_surfaces()?) { my @surfaces_with_bridge_angle = grep defined $_->bridge_angle, @{$layerm->fill_surfaces}; # give priority to bridges my @groups = sort { defined $a->[0]->bridge_angle ? -1 : 0 } @{$layerm->fill_surfaces->group(1)}; foreach my $group (@groups) { my $union_p = union([ map $_->p, @$group ], 1); # subtract surfaces having a defined bridge_angle from any other if (@surfaces_with_bridge_angle && !defined $group->[0]->bridge_angle) { $union_p = diff( $union_p, [ map $_->p, @surfaces_with_bridge_angle ], 1, ); } # subtract any other surface already processed my $union = diff_ex( $union_p, [ map $_->p, @surfaces ], 1, ); push @surfaces, map $group->[0]->clone(expolygon => $_), @$union; } } # we need to detect any narrow surfaces that might collapse # when adding spacing below # such narrow surfaces are often generated in sloping walls # by bridge_over_infill() and combine_infill() as a result of the # subtraction of the combinable area from the layer infill area, # which leaves small areas near the perimeters # we are going to grow such regions by overlapping them with the void (if any) # TODO: detect and investigate whether there could be narrow regions without # any void neighbors my $distance_between_surfaces = $infill_flow->scaled_spacing * &Slic3r::INFILL_OVERLAP_OVER_SPACING; { my $collapsed = diff( [ map @{$_->expolygon}, @surfaces ], offset2([ map @{$_->expolygon}, @surfaces ], -$distance_between_surfaces/2, +$distance_between_surfaces/2), 1, ); push @surfaces, map Slic3r::Surface->new( expolygon => $_, surface_type => S_TYPE_INTERNALSOLID, ), @{intersection_ex( offset($collapsed, $distance_between_surfaces), [ (map @{$_->expolygon}, grep $_->surface_type == S_TYPE_INTERNALVOID, @surfaces), (@$collapsed), ], 1, )}; } # add spacing between surfaces @surfaces = map @{$_->offset(-$distance_between_surfaces / 2)}, @surfaces; if (0) { require "Slic3r/SVG.pm"; Slic3r::SVG::output("fill_" . $layerm->print_z . ".svg", expolygons => [ map $_->expolygon, grep !$_->is_solid, @surfaces ], red_expolygons => [ map $_->expolygon, grep $_->is_solid, @surfaces ], ); } my @fills = (); my @fills_ordering_points = (); SURFACE: foreach my $surface (@surfaces) { next if $surface->surface_type == S_TYPE_INTERNALVOID; my $filler = $layerm->config->fill_pattern; my $density = $fill_density; my $flow = ($surface->surface_type == S_TYPE_TOP) ? $layerm->flow(FLOW_ROLE_TOP_SOLID_INFILL) : $surface->is_solid ? $solid_infill_flow : $infill_flow; my $is_bridge = $layerm->id > 0 && $surface->is_bridge; my $is_solid = $surface->is_solid; # force 100% density and rectilinear fill for external surfaces if ($surface->surface_type != S_TYPE_INTERNAL) { $density = 1; $filler = $layerm->config->solid_fill_pattern; if ($is_bridge) { $filler = 'rectilinear'; $flow = $layerm->flow(FLOW_ROLE_SOLID_INFILL, 1); } elsif ($surface->surface_type == S_TYPE_INTERNALSOLID) { $filler = 'rectilinear'; } } else { next SURFACE unless $density > 0; } my $f = $self->filler($filler); $f->layer_id($layerm->id); $f->angle($layerm->config->fill_angle); my ($params, @polylines) = $f->fill_surface( $surface, density => $density, flow => $flow, ); next unless @polylines; my $h = $surface->thickness; $h = $layerm->height if $h == -1; my $mm3_per_mm = $params->{flow}->mm3_per_mm($h); # save into layer push @fills, my $collection = Slic3r::ExtrusionPath::Collection->new; $collection->no_sort($params->{no_sort}); $collection->append( map Slic3r::ExtrusionPath->new( polyline => $_, role => ($surface->surface_type == S_TYPE_INTERNALBRIDGE ? EXTR_ROLE_INTERNALBRIDGE : $is_bridge ? EXTR_ROLE_BRIDGE : $is_solid ? (($surface->surface_type == S_TYPE_TOP) ? EXTR_ROLE_TOPSOLIDFILL : EXTR_ROLE_SOLIDFILL) : EXTR_ROLE_FILL), mm3_per_mm => $mm3_per_mm, ), @polylines, ); push @fills_ordering_points, $polylines[0]->first_point; } # add thin fill regions if ($layerm->thin_fills->count > 0) { push @fills, Slic3r::ExtrusionPath::Collection->new(@{$layerm->thin_fills}); push @fills_ordering_points, $fills[-1]->first_point; } # organize infill paths using a nearest-neighbor search @fills = @fills[ @{chained_path(\@fills_ordering_points)} ]; return @fills; } 1;