#ifndef slic3r_Polyline_hpp_ #define slic3r_Polyline_hpp_ extern "C" { #include "EXTERN.h" #include "perl.h" #include "XSUB.h" #include "ppport.h" } #include "Point.hpp" #include namespace Slic3r { class Polyline { public: Points points; void scale(double factor); void translate(double x, double y); void rotate(double angle, Point* center); void reverse(); }; typedef std::vector Polylines; void Polyline::scale(double factor) { for (Points::iterator it = points.begin(); it != points.end(); ++it) { (*it).scale(factor); } } void Polyline::translate(double x, double y) { for (Points::iterator it = points.begin(); it != points.end(); ++it) { (*it).translate(x, y); } } void Polyline::rotate(double angle, Point* center) { for (Points::iterator it = points.begin(); it != points.end(); ++it) { (*it).rotate(angle, center); } } void Polyline::reverse() { std::reverse(this->points.begin(), this->points.end()); } void perl2polyline(SV* poly_sv, Polyline& poly) { AV* poly_av = (AV*)SvRV(poly_sv); const unsigned int num_points = av_len(poly_av)+1; poly.points.resize(num_points); for (unsigned int i = 0; i < num_points; i++) { SV** point_sv = av_fetch(poly_av, i, 0); perl2point(*point_sv, poly.points[i]); } } SV* polyline2perl(Polyline& poly) { const unsigned int num_points = poly.points.size(); AV* av = newAV(); av_extend(av, num_points-1); for (unsigned int i = 0; i < num_points; i++) { av_store(av, i, point2perl(poly.points[i])); } return sv_bless(newRV_noinc((SV*)av), gv_stashpv("Slic3r::Polyline", GV_ADD)); } } #endif