#ifndef slic3r_Line_hpp_ #define slic3r_Line_hpp_ #include #include "Point.hpp" namespace Slic3r { class Line { public: Point a; Point b; Line() {}; explicit Line(Point _a, Point _b): a(_a), b(_b) {}; void from_SV(SV* line_sv); void from_SV_check(SV* line_sv); SV* to_SV(); SV* to_SV_ref(); SV* to_SV_pureperl(); void scale(double factor); void translate(double x, double y); void rotate(double angle, Point* center); void reverse(); }; typedef std::vector Lines; } #endif