package Slic3r::GUI; use strict; use warnings; use utf8; use FindBin; use Slic3r::GUI::Plater; use Slic3r::GUI::OptionsGroup; use Slic3r::GUI::SkeinPanel; use Wx 0.9901 qw(:sizer :frame wxID_EXIT wxID_ABOUT); use Wx::Event qw(EVT_MENU); use base 'Wx::App'; my $growler; sub OnInit { my $self = shift; $self->SetAppName('Slic3r'); Slic3r::debugf "wxWidgets version %s\n", &Wx::wxVERSION_STRING; my $frame = Wx::Frame->new( undef, -1, 'Slic3r', [-1, -1], Wx::wxDefaultSize, wxDEFAULT_FRAME_STYLE ^ (wxRESIZE_BORDER | wxMAXIMIZE_BOX) ); Wx::Image::AddHandler(Wx::PNGHandler->new); $frame->SetIcon(Wx::Icon->new("$Slic3r::var/Slic3r_128px.png", &Wx::wxBITMAP_TYPE_PNG) ); my $panel = Slic3r::GUI::SkeinPanel->new($frame); my $box = Wx::BoxSizer->new(wxVERTICAL); $box->Add($panel, 0); if (eval "use Growl::GNTP; 1") { # register growl notifications eval { $growler = Growl::GNTP->new(AppName => 'Slic3r', AppIcon => "$Slic3r::var/Slic3r.png"); $growler->register([{Name => 'SKEIN_DONE', DisplayName => 'Slicing Done'}]); }; } # menubar my $menubar = Wx::MenuBar->new; # status bar $frame->{statusbar} = Slic3r::GUI::ProgressStatusBar->new($frame, -1); $frame->SetStatusBar($frame->{statusbar}); # File menu my $fileMenu = Wx::Menu->new; $fileMenu->Append(1, "Save Config…"); $fileMenu->Append(2, "Open Config…"); $fileMenu->AppendSeparator(); $fileMenu->Append(3, "Slice…"); $fileMenu->Append(4, "Reslice"); $fileMenu->Append(5, "Slice and Save As…"); $fileMenu->Append(6, "Export SVG…"); $fileMenu->AppendSeparator(); $fileMenu->Append(wxID_EXIT, "&Quit"); $menubar->Append($fileMenu, "&File"); EVT_MENU($frame, 1, sub { $panel->save_config }); EVT_MENU($frame, 2, sub { $panel->load_config }); EVT_MENU($frame, 3, sub { $panel->do_slice }); EVT_MENU($frame, 4, sub { $panel->do_slice(reslice => 1) }); EVT_MENU($frame, 5, sub { $panel->do_slice(save_as => 1) }); EVT_MENU($frame, 6, sub { $panel->do_slice(save_as => 1, export_svg => 1) }); EVT_MENU($frame, wxID_EXIT, sub {$_[0]->Close(1)}); # Help menu my $helpMenu = Wx::Menu->new; $helpMenu->Append(wxID_ABOUT, "&About"); $menubar->Append($helpMenu, "&Help"); EVT_MENU($frame, wxID_ABOUT, \&About); # Set the menubar after appending items, otherwise special items # will not be handled correctly $frame->SetMenuBar($menubar); $box->SetSizeHints($frame); $frame->SetSizer($box); $frame->Show; $frame->Layout; return 1; } sub About { my $frame = shift; my $info = Wx::AboutDialogInfo->new; $info->SetName('Slic3r'); $info->AddDeveloper('Alessandro Ranellucci'); $info->SetVersion($Slic3r::VERSION); $info->SetDescription('STL-to-GCODE translator for RepRap printers'); Wx::AboutBox($info); } sub catch_error { my ($self, $cb, $message_dialog) = @_; if (my $err = $@) { $cb->() if $cb; my @params = ($err, 'Error', &Wx::wxOK | &Wx::wxICON_ERROR); $message_dialog ? $message_dialog->(@params) : Wx::MessageDialog->new($self, @params)->ShowModal; return 1; } return 0; } sub warning_catcher { my ($self, $message_dialog) = @_; return sub { my $message = shift; my @params = ($message, 'Warning', &Wx::wxOK | &Wx::wxICON_WARNING); $message_dialog ? $message_dialog->(@params) : Wx::MessageDialog->new($self, @params)->ShowModal; }; } sub notify { my ($message) = @_; eval { $growler->notify(Event => 'SKEIN_DONE', Title => 'Slicing Done!', Message => $message) if $growler; }; } package Slic3r::GUI::ProgressStatusBar; use base 'Wx::StatusBar'; sub new { my $class = shift; my $self = $class->SUPER::new(@_); $self->{_changed} = 0; $self->{busy} = 0; $self->{timer} = Wx::Timer->new($self); $self->{prog} = Wx::Gauge->new($self, &Wx::wxGA_HORIZONTAL, 100, [-1,-1], [-1,-1]); $self->{prog}->Hide; $self->{cancelbutton} = Wx::Button->new($self, -1, "Cancel", [-1,-1], [-1,8]); $self->{cancelbutton}->Hide; $self->SetFieldsCount(3); $self->SetStatusWidths(-1, 150, 155); Wx::Event::EVT_IDLE($self, sub { $self->_Reposition }); Wx::Event::EVT_TIMER($self, \&OnTimer, $self->{timer}); Wx::Event::EVT_SIZE($self, \&OnSize); Wx::Event::EVT_BUTTON($self, $self->{cancelbutton}, sub { $self->{cancel_cb}->(); $self->{cancelbutton}->Hide; }); return $self; } sub DESTROY { my $self = shift; $self->{timer}->Stop if $self->{timer} && $self->{timer}->IsRunning; } sub _Reposition { my $self = shift; ##if ($self->{_changed}) { { my $rect = $self->GetFieldRect($self->GetFieldsCount - 1); my $prog_pos = [$rect->GetX + 2, $rect->GetY + 2]; $self->{prog}->Move($prog_pos); $self->{prog}->SetSize($rect->GetWidth - 8, $rect->GetHeight - 4); } { my $rect = $self->GetFieldRect($self->GetFieldsCount - 2); my $pos = [$rect->GetX + 2, $rect->GetY + 2]; $self->{cancelbutton}->Move($pos); $self->{cancelbutton}->SetSize($rect->GetWidth - 8, $rect->GetHeight - 4); } $self->{_changed} = 0; } sub OnSize { my ($self, $event) = @_; $self->{_changed} = 1; $self->_Reposition; $event->Skip; } sub OnTimer { my ($self, $event) = @_; if ($self->{prog}->IsShown) { $self->{timer}->Stop; } $self->{prog}->Pulse if $self->{_busy}; } sub SetCancelCallback { my $self = shift; my ($cb) = @_; $self->{cancel_cb} = $cb; $cb ? $self->{cancelbutton}->Show : $self->{cancelbutton}->Hide; } sub Run { my $self = shift; my $rate = shift || 100; if (!$self->{timer}->IsRunning) { $self->{timer}->Start($rate); } } sub GetProgress { my $self = shift; return $self->{prog}->GetValue; } sub SetProgress { my $self = shift; my ($val) = @_; if (!$self->{prog}->IsShown) { $self->ShowProgress(1); } if ($val == $self->{prog}->GetRange) { $self->{prog}->SetValue(0); $self->ShowProgress(0); } else { $self->{prog}->SetValue($val); } } sub SetRange { my $self = shift; my ($val) = @_; if ($val != $self->{prog}->GetRange) { $self->{prog}->SetRange($val); } } sub ShowProgress { my $self = shift; my ($show) = @_; $self->_Reposition; $self->{prog}->Show($show); $self->{prog}->Pulse; } sub StartBusy { my $self = shift; my $rate = shift || 100; $self->{_busy} = 1; $self->_Reposition; $self->ShowProgress(1); if (!$self->{timer}->IsRunning) { $self->{timer}->Start($rate); } } sub StopBusy { my $self = shift; $self->{timer}->Stop; $self->ShowProgress(0); $self->{prog}->SetValue(0); $self->{_busy} = 0; } sub IsBusy { my $self = shift; return $self->{_busy}; } 1;