#include #include #include #include "libslic3r/Execution/ExecutionSeq.hpp" #include "libslic3r/SLA/SupportTreeUtils.hpp" #include "libslic3r/SLA/SupportTreeUtilsLegacy.hpp" // Test pair hash for 'nums' random number pairs. template void test_pairhash() { const constexpr size_t nums = 1000; I A[nums] = {0}, B[nums] = {0}; std::unordered_set CH; std::unordered_map> ints; std::random_device rd; std::mt19937 gen(rd()); const I Ibits = int(sizeof(I) * CHAR_BIT); const II IIbits = int(sizeof(II) * CHAR_BIT); int bits = IIbits / 2 < Ibits ? Ibits / 2 : Ibits; if (std::is_signed::value) bits -= 1; const I Imin = 0; const I Imax = I(std::pow(2., bits) - 1); std::uniform_int_distribution dis(Imin, Imax); for (size_t i = 0; i < nums;) { I a = dis(gen); if (CH.find(a) == CH.end()) { CH.insert(a); A[i] = a; ++i; } } for (size_t i = 0; i < nums;) { I b = dis(gen); if (CH.find(b) == CH.end()) { CH.insert(b); B[i] = b; ++i; } } for (size_t i = 0; i < nums; ++i) { I a = A[i], b = B[i]; REQUIRE(a != b); II hash_ab = Slic3r::sla::pairhash(a, b); II hash_ba = Slic3r::sla::pairhash(b, a); REQUIRE(hash_ab == hash_ba); auto it = ints.find(hash_ab); if (it != ints.end()) { REQUIRE(( (it->second.first == a && it->second.second == b) || (it->second.first == b && it->second.second == a) )); } else ints[hash_ab] = std::make_pair(a, b); } } TEST_CASE("Pillar pairhash should be unique", "[suptreeutils]") { test_pairhash(); test_pairhash(); test_pairhash(); test_pairhash(); } static void eval_ground_conn(const Slic3r::sla::GroundConnection &conn, const Slic3r::sla::SupportableMesh &sm, const Slic3r::sla::Junction &j, double end_r, const std::string &stl_fname = "output.stl") { using namespace Slic3r; #ifndef NDEBUG sla::SupportTreeBuilder builder; if (!conn) builder.add_junction(j); sla::build_ground_connection(builder, sm, conn); indexed_triangle_set mesh = *sm.emesh.get_triangle_mesh(); its_merge(mesh, builder.merged_mesh()); its_write_stl_ascii(stl_fname.c_str(), "stl_fname", mesh); #endif REQUIRE(bool(conn)); // The route should include the source and one avoidance junction. REQUIRE(conn.path.size() == 2); // Check if the radius increases with each node REQUIRE(conn.path.front().r < conn.path.back().r); REQUIRE(conn.path.back().r < conn.pillar_base->r_top); // The end radius and the pillar base's upper radius should match REQUIRE(conn.pillar_base->r_top == Approx(end_r)); } TEST_CASE("Pillar search dumb case", "[suptreeutils]") { using namespace Slic3r; constexpr double FromR = 0.5; auto j = sla::Junction{Vec3d::Zero(), FromR}; SECTION("with empty mesh") { sla::SupportableMesh sm{indexed_triangle_set{}, sla::SupportPoints{}, sla::SupportTreeConfig{}}; constexpr double EndR = 1.; sla::GroundConnection conn = sla::deepsearch_ground_connection(ex_seq, sm, j, EndR, sla::DOWN); REQUIRE(conn); REQUIRE(conn.path.size() == 1); REQUIRE(conn.pillar_base->pos.z() == Approx(ground_level(sm))); } SECTION("with zero R source and destination") { sla::SupportableMesh sm{indexed_triangle_set{}, sla::SupportPoints{}, sla::SupportTreeConfig{}}; j.r = 0.; constexpr double EndR = 0.; sla::GroundConnection conn = sla::deepsearch_ground_connection(ex_seq, sm, j, EndR, sla::DOWN); REQUIRE(conn); REQUIRE(conn.path.size() == 1); REQUIRE(conn.pillar_base->pos.z() == Approx(ground_level(sm))); REQUIRE(conn.pillar_base->r_top == Approx(0.)); } SECTION("with zero init direction") { sla::SupportableMesh sm{indexed_triangle_set{}, sla::SupportPoints{}, sla::SupportTreeConfig{}}; constexpr double EndR = 1.; Vec3d init_dir = Vec3d::Zero(); sla::GroundConnection conn = sla::deepsearch_ground_connection(ex_seq, sm, j, EndR, init_dir); REQUIRE(conn); REQUIRE(conn.path.size() == 1); REQUIRE(conn.pillar_base->pos.z() == Approx(ground_level(sm))); } } TEST_CASE("Avoid disk below junction", "[suptreeutils]") { // In this test there will be a disk mesh with some radius, centered at // (0, 0, 0) and above the disk, a junction from which the support pillar // should be routed. The algorithm needs to find an avoidance route. using namespace Slic3r; constexpr double FromRadius = .5; constexpr double EndRadius = 1.; constexpr double CylRadius = 4.; constexpr double CylHeight = 1.; sla::SupportTreeConfig cfg; indexed_triangle_set disk = its_make_cylinder(CylRadius, CylHeight); // 2.5 * CyRadius height should be enough to be able to insert a bridge // with 45 degree tilt above the disk. sla::Junction j{Vec3d{0., 0., 2.5 * CylRadius}, FromRadius}; sla::SupportableMesh sm{disk, sla::SupportPoints{}, cfg}; SECTION("with elevation") { sla::GroundConnection conn = sla::deepsearch_ground_connection(ex_seq, sm, j, EndRadius, sla::DOWN); eval_ground_conn(conn, sm, j, EndRadius, "disk.stl"); // Check if the avoidance junction is indeed outside of the disk barrier's // edge. auto p = conn.path.back().pos; double pR = std::sqrt(p.x() * p.x()) + std::sqrt(p.y() * p.y()); REQUIRE(pR + FromRadius > CylRadius); } SECTION("without elevation") { sm.cfg.object_elevation_mm = 0.; sla::GroundConnection conn = sla::deepsearch_ground_connection(ex_seq, sm, j, EndRadius, sla::DOWN); eval_ground_conn(conn, sm, j, EndRadius, "disk_ze.stl"); // Check if the avoidance junction is indeed outside of the disk barrier's // edge. auto p = conn.path.back().pos; double pR = std::sqrt(p.x() * p.x()) + std::sqrt(p.y() * p.y()); REQUIRE(pR + FromRadius > CylRadius); } } TEST_CASE("Avoid disk below junction with barrier on the side", "[suptreeutils]") { // In this test there will be a disk mesh with some radius, centered at // (0, 0, 0) and above the disk, a junction from which the support pillar // should be routed. The algorithm needs to find an avoidance route. using namespace Slic3r; constexpr double FromRadius = .5; constexpr double EndRadius = 1.; constexpr double CylRadius = 4.; constexpr double CylHeight = 1.; constexpr double JElevX = 2.5; sla::SupportTreeConfig cfg; indexed_triangle_set disk = its_make_cylinder(CylRadius, CylHeight); indexed_triangle_set wall = its_make_cube(1., 2 * CylRadius, JElevX * CylRadius); its_translate(wall, Vec3f{float(FromRadius), -float(CylRadius), 0.f}); its_merge(disk, wall); // 2.5 * CyRadius height should be enough to be able to insert a bridge // with 45 degree tilt above the disk. sla::Junction j{Vec3d{0., 0., JElevX * CylRadius}, FromRadius}; sla::SupportableMesh sm{disk, sla::SupportPoints{}, cfg}; SECTION("with elevation") { sla::GroundConnection conn = sla::deepsearch_ground_connection(ex_seq, sm, j, EndRadius, sla::DOWN); eval_ground_conn(conn, sm, j, EndRadius, "disk_with_barrier.stl"); // Check if the avoidance junction is indeed outside of the disk barrier's // edge. auto p = conn.path.back().pos; double pR = std::sqrt(p.x() * p.x()) + std::sqrt(p.y() * p.y()); REQUIRE(pR + FromRadius > CylRadius); } SECTION("without elevation") { sm.cfg.object_elevation_mm = 0.; sla::GroundConnection conn = sla::deepsearch_ground_connection(ex_seq, sm, j, EndRadius, sla::DOWN); eval_ground_conn(conn, sm, j, EndRadius, "disk_with_barrier_ze.stl"); // Check if the avoidance junction is indeed outside of the disk barrier's // edge. auto p = conn.path.back().pos; double pR = std::sqrt(p.x() * p.x()) + std::sqrt(p.y() * p.y()); REQUIRE(pR + FromRadius > CylRadius); } } TEST_CASE("Find ground route just above ground", "[suptreeutils]") { using namespace Slic3r; sla::SupportTreeConfig cfg; cfg.object_elevation_mm = 0.; sla::Junction j{Vec3d{0., 0., 2. * cfg.head_back_radius_mm}, cfg.head_back_radius_mm}; sla::SupportableMesh sm{{}, sla::SupportPoints{}, cfg}; sla::GroundConnection conn = sla::deepsearch_ground_connection(ex_seq, sm, j, Geometry::spheric_to_dir(3 * PI/ 4, PI)); REQUIRE(conn); REQUIRE(conn.pillar_base->pos.z() >= Approx(ground_level(sm))); } TEST_CASE("BranchingSupports::MergePointFinder", "[suptreeutils]") { using namespace Slic3r; SECTION("Identical points have the same merge point") { Vec3f a{0.f, 0.f, 0.f}, b = a; auto slope = float(PI / 4.); auto mergept = sla::find_merge_pt(a, b, slope); REQUIRE(bool(mergept)); REQUIRE((*mergept - b).norm() < EPSILON); REQUIRE((*mergept - a).norm() < EPSILON); } // ^ Z // | a * // | // | b * <= mergept SECTION("Points at different heights have the lower point as mergepoint") { Vec3f a{0.f, 0.f, 0.f}, b = {0.f, 0.f, -1.f}; auto slope = float(PI / 4.); auto mergept = sla::find_merge_pt(a, b, slope); REQUIRE(bool(mergept)); REQUIRE((*mergept - b).squaredNorm() < 2 * EPSILON); } // -|---------> X // a b // * * // * <= mergept SECTION("Points at different X have mergept in the middle at lower Z") { Vec3f a{0.f, 0.f, 0.f}, b = {1.f, 0.f, 0.f}; auto slope = float(PI / 4.); auto mergept = sla::find_merge_pt(a, b, slope); REQUIRE(bool(mergept)); // Distance of mergept should be equal from both input points float D = std::abs((*mergept - b).squaredNorm() - (*mergept - a).squaredNorm()); REQUIRE(D < EPSILON); REQUIRE(!sla::is_outside_support_cone(a, *mergept, slope)); REQUIRE(!sla::is_outside_support_cone(b, *mergept, slope)); } // -|---------> Y // a b // * * // * <= mergept SECTION("Points at different Y have mergept in the middle at lower Z") { Vec3f a{0.f, 0.f, 0.f}, b = {0.f, 1.f, 0.f}; auto slope = float(PI / 4.); auto mergept = sla::find_merge_pt(a, b, slope); REQUIRE(bool(mergept)); // Distance of mergept should be equal from both input points float D = std::abs((*mergept - b).squaredNorm() - (*mergept - a).squaredNorm()); REQUIRE(D < EPSILON); REQUIRE(!sla::is_outside_support_cone(a, *mergept, slope)); REQUIRE(!sla::is_outside_support_cone(b, *mergept, slope)); } SECTION("Points separated by less than critical angle have the lower point as mergept") { Vec3f a{-1.f, -1.f, -1.f}, b = {-1.5f, -1.5f, -2.f}; auto slope = float(PI / 4.); auto mergept = sla::find_merge_pt(a, b, slope); REQUIRE(bool(mergept)); REQUIRE((*mergept - b).norm() < 2 * EPSILON); } // -|----------------------------> Y // a b // * * <= mergept * // SECTION("Points at same height have mergepoint in the middle if critical angle is zero ") { Vec3f a{-1.f, -1.f, -1.f}, b = {-1.5f, -1.5f, -1.f}; auto slope = EPSILON; auto mergept = sla::find_merge_pt(a, b, slope); REQUIRE(bool(mergept)); Vec3f middle = (b + a) / 2.; REQUIRE((*mergept - middle).norm() < 4 * EPSILON); } }