package Slic3r::Fill::Base; use Moo; use Slic3r::Geometry qw(PI rad2deg); has 'layer_id' => (is => 'rw'); has 'angle' => (is => 'rw'); # in radians, ccw, 0 = East has 'bounding_box' => (is => 'ro', required => 0); # Slic3r::Geometry::BoundingBox object sub angles () { [0, PI/2] } sub infill_direction { my $self = shift; my ($surface) = @_; if (!defined $self->angle) { warn "Using undefined infill angle"; $self->angle(0); } # set infill angle my (@rotate); $rotate[0] = $self->angle; $rotate[1] = $self->bounding_box ? $self->bounding_box->center : $surface->expolygon->bounding_box->center; my $shift = $rotate[1]->clone; if (defined $self->layer_id) { # alternate fill direction my $layer_num = $self->layer_id / $surface->thickness_layers; my $angle = $self->angles->[$layer_num % @{$self->angles}]; $rotate[0] = $self->angle + $angle if $angle; } # use bridge angle if ($surface->bridge_angle >= 0) { Slic3r::debugf "Filling bridge with angle %d\n", rad2deg($surface->bridge_angle); $rotate[0] = $surface->bridge_angle; } $rotate[0] += PI/2; $shift->rotate(@rotate); return [\@rotate, $shift]; } # this method accepts any object that implements rotate() and translate() sub rotate_points { my $self = shift; my ($expolygon, $rotate_vector) = @_; # rotate points my ($rotate, $shift) = @$rotate_vector; $rotate = [ -$rotate->[0], $rotate->[1] ]; $expolygon->rotate(@$rotate); $expolygon->translate(@$shift); } sub rotate_points_back { my $self = shift; my ($paths, $rotate_vector) = @_; my ($rotate, $shift) = @$rotate_vector; $shift = [ map -$_, @$shift ]; $_->translate(@$shift) for @$paths; $_->rotate(@$rotate) for @$paths; } sub adjust_solid_spacing { my $self = shift; my %params = @_; my $number_of_lines = int($params{width} / $params{distance}) + 1; return $params{distance} if $number_of_lines <= 1; my $extra_space = $params{width} % $params{distance}; return $params{distance} + $extra_space / ($number_of_lines - 1); } 1;