#ifndef _ #define _(s) Slic3r::GUI::I18N::translate((s)) #define _L(s) Slic3r::GUI::I18N::translate((s)) #define _utf8(s) Slic3r::GUI::I18N::translate_utf8((s)) #define _u8L(s) Slic3r::GUI::I18N::translate_utf8((s)) #endif /* _ */ #ifndef _CTX #define _CTX(s, ctx) Slic3r::GUI::I18N::translate((s), (ctx)) #define _CTX_utf8(s, ctx) Slic3r::GUI::I18N::translate_utf8((s), (ctx)) #endif /* _ */ #ifndef L // !!! If you needed to translate some wxString, // !!! please use _(L(string)) // !!! _() - is a standard wxWidgets macro to translate // !!! L() is used only for marking localizable string // !!! It will be used in "xgettext" to create a Locating Message Catalog. #define L(s) s #endif /* L */ #ifndef L_CONTEXT #define L_CONTEXT(s, context) s #endif /* L */ #ifndef _CHB //! macro used to localization, return wxScopedCharBuffer //! With wxConvUTF8 explicitly specify that the source string is already in UTF-8 encoding #define _CHB(s) wxGetTranslation(wxString(s, wxConvUTF8)).utf8_str() #endif /* _CHB */ #ifndef slic3r_GUI_I18N_hpp_ #define slic3r_GUI_I18N_hpp_ #include #include namespace Slic3r { namespace GUI { namespace I18N { inline wxString translate(const char *s) { return wxGetTranslation(wxString(s, wxConvUTF8)); } inline wxString translate(const wchar_t *s) { return wxGetTranslation(s); } inline wxString translate(const std::string &s) { return wxGetTranslation(wxString(s.c_str(), wxConvUTF8)); } inline wxString translate(const std::wstring &s) { return wxGetTranslation(s.c_str()); } inline wxString translate(const wxString &s) { return wxGetTranslation(s); } inline wxString translate(const char *s, const char *plural, unsigned int n) { return wxGetTranslation(wxString(s, wxConvUTF8), wxString(plural, wxConvUTF8), n); } inline wxString translate(const wchar_t *s, const wchar_t *plural, unsigned int n) { return wxGetTranslation(s, plural, n); } inline wxString translate(const std::string &s, const std::string &plural, unsigned int n) { return wxGetTranslation(wxString(s.c_str(), wxConvUTF8), wxString(plural.c_str(), wxConvUTF8), n); } inline wxString translate(const std::wstring &s, const std::wstring &plural, unsigned int n) { return wxGetTranslation(s.c_str(), plural.c_str(), n); } inline wxString translate(const wxString &s, const wxString &plural, unsigned int n) { return wxGetTranslation(s, plural, n); } inline std::string translate_utf8(const char *s) { return wxGetTranslation(wxString(s, wxConvUTF8)).ToUTF8().data(); } inline std::string translate_utf8(const wchar_t *s) { return wxGetTranslation(s).ToUTF8().data(); } inline std::string translate_utf8(const std::string &s) { return wxGetTranslation(wxString(s.c_str(), wxConvUTF8)).ToUTF8().data(); } inline std::string translate_utf8(const std::wstring &s) { return wxGetTranslation(s.c_str()).ToUTF8().data(); } inline std::string translate_utf8(const wxString &s) { return wxGetTranslation(s).ToUTF8().data(); } inline std::string translate_utf8(const char *s, const char *plural, unsigned int n) { return translate(s, plural, n).ToUTF8().data(); } inline std::string translate_utf8(const wchar_t *s, const wchar_t *plural, unsigned int n) { return translate(s, plural, n).ToUTF8().data(); } inline std::string translate_utf8(const std::string &s, const std::string &plural, unsigned int n) { return translate(s, plural, n).ToUTF8().data(); } inline std::string translate_utf8(const std::wstring &s, const std::wstring &plural, unsigned int n) { return translate(s, plural, n).ToUTF8().data(); } inline std::string translate_utf8(const wxString &s, const wxString &plural, unsigned int n) { return translate(s, plural, n).ToUTF8().data(); } #if wxCHECK_VERSION(3, 1, 1) #define _wxGetTranslation_ctx(S, CTX) wxGetTranslation((S), wxEmptyString, (CTX)) #else #define _wxGetTranslation_ctx(S, CTX) ((void)(CTX), wxGetTranslation((S))) #endif inline wxString translate(const char *s, const char* ctx) { return _wxGetTranslation_ctx(wxString(s, wxConvUTF8), ctx); } inline wxString translate(const wchar_t *s, const char* ctx) { return _wxGetTranslation_ctx(s, ctx); } inline wxString translate(const std::string &s, const char* ctx) { return _wxGetTranslation_ctx(wxString(s.c_str(), wxConvUTF8), ctx); } inline wxString translate(const std::wstring &s, const char* ctx) { return _wxGetTranslation_ctx(s.c_str(), ctx); } inline wxString translate(const wxString &s, const char* ctx) { return _wxGetTranslation_ctx(s, ctx); } inline std::string translate_utf8(const char *s, const char* ctx) { return _wxGetTranslation_ctx(wxString(s, wxConvUTF8), ctx).ToUTF8().data(); } inline std::string translate_utf8(const wchar_t *s, const char* ctx) { return _wxGetTranslation_ctx(s, ctx).ToUTF8().data(); } inline std::string translate_utf8(const std::string &s, const char* ctx) { return _wxGetTranslation_ctx(wxString(s.c_str(), wxConvUTF8), ctx).ToUTF8().data(); } inline std::string translate_utf8(const std::wstring &s, const char* ctx) { return _wxGetTranslation_ctx(s.c_str(), ctx).ToUTF8().data(); } inline std::string translate_utf8(const wxString &s, const char* ctx) { return _wxGetTranslation_ctx(s, ctx).ToUTF8().data(); } #undef _wxGetTranslation_ctx } // namespace I18N // Return translated std::string as a wxString wxString L_str(const std::string &str); } // namespace GUI } // namespace Slic3r // Macro to function both as a marker for xgettext and to actually perform the translation. #ifndef _L_PLURAL #define _L_PLURAL(s, plural, n) Slic3r::GUI::I18N::translate(s, plural, n) #endif /* L */ #endif /* slic3r_GUI_I18N_hpp_ */