#include "Analyzer.hpp" #include "PreviewData.hpp" #include #include "Utils.hpp" #include //! macro used to mark string used at localization, #define L(s) (s) namespace Slic3r { std::vector Color::as_bytes() const { std::vector ret; for (unsigned int i = 0; i < 4; ++i) { ret.push_back((unsigned char)(255.0f * rgba[i])); } return ret; } GCodePreviewData::Extrusion::Layer::Layer(float z, const Paths& paths) : z(z) , paths(paths) { } GCodePreviewData::Travel::Polyline::Polyline(EType type, EDirection direction, float feedrate, unsigned int extruder_id, const Polyline3& polyline) : type(type) , direction(direction) , feedrate(feedrate) , extruder_id(extruder_id) , polyline(polyline) { } GCodePreviewData::Range::Range() { reset(); } void GCodePreviewData::Range::reset() { min_val = FLT_MAX; max_val = -FLT_MAX; } bool GCodePreviewData::Range::empty() const { return min_val >= max_val; } void GCodePreviewData::Range::update_from(float value) { min_val = std::min(min_val, value); max_val = std::max(max_val, value); } void GCodePreviewData::Range::update_from(const RangeBase& other) { min_val = std::min(min_val, other.min()); max_val = std::max(max_val, other.max()); } float GCodePreviewData::RangeBase::step_size() const { return (max() - min()) / static_cast(range_rainbow_colors.size() - 1); } Color GCodePreviewData::RangeBase::get_color_at(float value) const { // Input value scaled to the color range float step = step_size(); const float global_t = (step != 0.0f) ? std::max(0.0f, value - min()) / step_size() : 0.0f; // lower limit of 0.0f constexpr std::size_t color_max_idx = range_rainbow_colors.size() - 1; // Compute the two colors just below (low) and above (high) the input value const std::size_t color_low_idx = std::clamp(static_cast(global_t), std::size_t{ 0 }, color_max_idx); const std::size_t color_high_idx = std::clamp(color_low_idx + 1, std::size_t{ 0 }, color_max_idx); // Compute how far the value is between the low and high colors so that they can be interpolated const float local_t = std::min(global_t - static_cast(color_low_idx), 1.0f); // upper limit of 1.0f // Interpolate between the low and high colors in RGB space to find exactly which color the input value should get Color ret; for (unsigned int i = 0; i < 4; ++i) { ret.rgba[i] = lerp(range_rainbow_colors[color_low_idx].rgba[i], range_rainbow_colors[color_high_idx].rgba[i], local_t); } return ret; } float GCodePreviewData::Range::min() const { return min_val; } float GCodePreviewData::Range::max() const { return max_val; } GCodePreviewData::LegendItem::LegendItem(const std::string& text, const Color& color) : text(text) , color(color) { } const Color GCodePreviewData::Extrusion::Default_Extrusion_Role_Colors[erCount] = { Color(0.0f, 0.0f, 0.0f, 1.0f), // erNone Color(1.0f, 0.0f, 0.0f, 1.0f), // erPerimeter Color(0.0f, 1.0f, 0.0f, 1.0f), // erExternalPerimeter Color(0.0f, 0.0f, 1.0f, 1.0f), // erOverhangPerimeter Color(1.0f, 1.0f, 0.0f, 1.0f), // erInternalInfill Color(1.0f, 0.0f, 1.0f, 1.0f), // erSolidInfill Color(0.0f, 1.0f, 1.0f, 1.0f), // erTopSolidInfill Color(0.5f, 0.5f, 0.5f, 1.0f), // erBridgeInfill Color(1.0f, 1.0f, 1.0f, 1.0f), // erGapFill Color(0.5f, 0.0f, 0.0f, 1.0f), // erSkirt Color(0.0f, 0.5f, 0.0f, 1.0f), // erSupportMaterial Color(0.0f, 0.0f, 0.5f, 1.0f), // erSupportMaterialInterface Color(0.7f, 0.89f, 0.67f, 1.0f), // erWipeTower Color(1.0f, 1.0f, 0.0f, 1.0f), // erCustom Color(0.0f, 0.0f, 0.0f, 1.0f) // erMixed }; const GCodePreviewData::Extrusion::EViewType GCodePreviewData::Extrusion::Default_View_Type = GCodePreviewData::Extrusion::FeatureType; void GCodePreviewData::Extrusion::set_default() { view_type = Default_View_Type; ::memcpy((void*)role_colors, (const void*)Default_Extrusion_Role_Colors, erCount * sizeof(Color)); for (unsigned int i = 0; i < erCount; ++i) role_names[i] = ExtrusionEntity::role_to_string(ExtrusionRole(i)); role_flags = 0; for (unsigned int i = 0; i < erCount; ++i) role_flags |= 1 << i; } bool GCodePreviewData::Extrusion::is_role_flag_set(ExtrusionRole role) const { return is_role_flag_set(role_flags, role); } bool GCodePreviewData::Extrusion::is_role_flag_set(unsigned int flags, ExtrusionRole role) { return GCodeAnalyzer::is_valid_extrusion_role(role) && (flags & (1 << (role - erPerimeter))) != 0; } size_t GCodePreviewData::Extrusion::memory_used() const { size_t out = sizeof(*this); out += SLIC3R_STDVEC_MEMSIZE(this->layers, Layer); for (const Layer &layer : this->layers) { out += SLIC3R_STDVEC_MEMSIZE(layer.paths, Path); for (const Path &path : layer.paths) out += SLIC3R_STDVEC_MEMSIZE(path.polyline.points, Point); } return out; } const float GCodePreviewData::Travel::Default_Width = 0.075f; const float GCodePreviewData::Travel::Default_Height = 0.075f; const Color GCodePreviewData::Travel::Default_Type_Colors[Num_Types] = { Color(0.0f, 0.0f, 0.75f, 1.0f), // Move Color(0.0f, 0.75f, 0.0f, 1.0f), // Extrude Color(0.75f, 0.0f, 0.0f, 1.0f), // Retract }; void GCodePreviewData::Travel::set_default() { width = Default_Width; height = Default_Height; ::memcpy((void*)type_colors, (const void*)Default_Type_Colors, Num_Types * sizeof(Color)); color_print_idx = 0; is_visible = false; } size_t GCodePreviewData::Travel::memory_used() const { size_t out = sizeof(*this); out += SLIC3R_STDVEC_MEMSIZE(this->polylines, Polyline); for (const Polyline &polyline : this->polylines) out += SLIC3R_STDVEC_MEMSIZE(polyline.polyline.points, Vec3crd); return out; } const Color GCodePreviewData::Retraction::Default_Color = Color(1.0f, 1.0f, 1.0f, 1.0f); GCodePreviewData::Retraction::Position::Position(const Vec3crd& position, float width, float height) : position(position) , width(width) , height(height) { } void GCodePreviewData::Retraction::set_default() { color = Default_Color; is_visible = false; } size_t GCodePreviewData::Retraction::memory_used() const { return sizeof(*this) + SLIC3R_STDVEC_MEMSIZE(this->positions, Position); } void GCodePreviewData::Shell::set_default() { is_visible = false; } GCodePreviewData::GCodePreviewData() { set_default(); } void GCodePreviewData::set_default() { extrusion.set_default(); travel.set_default(); retraction.set_default(); unretraction.set_default(); shell.set_default(); // Configure the color range for feedrate to match the default for travels and to enable extrusions since they are always visible ranges.feedrate.set_mode(FeedrateKind::TRAVEL, travel.is_visible); ranges.feedrate.set_mode(FeedrateKind::EXTRUSION, true); } void GCodePreviewData::reset() { ranges.width.reset(); ranges.height.reset(); ranges.feedrate.reset(); ranges.fan_speed.reset(); ranges.volumetric_rate.reset(); extrusion.layers.clear(); travel.polylines.clear(); retraction.positions.clear(); unretraction.positions.clear(); } bool GCodePreviewData::empty() const { return extrusion.layers.empty() && travel.polylines.empty() && retraction.positions.empty() && unretraction.positions.empty(); } Color GCodePreviewData::get_extrusion_role_color(ExtrusionRole role) const { return extrusion.role_colors[role]; } Color GCodePreviewData::get_height_color(float height) const { return ranges.height.get_color_at(height); } Color GCodePreviewData::get_width_color(float width) const { return ranges.width.get_color_at(width); } Color GCodePreviewData::get_feedrate_color(float feedrate) const { return ranges.feedrate.get_color_at(feedrate); } Color GCodePreviewData::get_fan_speed_color(float fan_speed) const { return ranges.fan_speed.get_color_at(fan_speed); } Color GCodePreviewData::get_volumetric_rate_color(float rate) const { return ranges.volumetric_rate.get_color_at(rate); } void GCodePreviewData::set_extrusion_role_color(const std::string& role_name, float red, float green, float blue, float alpha) { for (unsigned int i = 0; i < erCount; ++i) { if (role_name == extrusion.role_names[i]) { extrusion.role_colors[i] = Color(red, green, blue, alpha); break; } } } void GCodePreviewData::set_extrusion_paths_colors(const std::vector& colors) { unsigned int size = (unsigned int)colors.size(); if (size % 2 != 0) return; for (unsigned int i = 0; i < size; i += 2) { const std::string& color_str = colors[i + 1]; if (color_str.size() == 6) { bool valid = true; for (int c = 0; c < 6; ++c) { if (::isxdigit(color_str[c]) == 0) { valid = false; break; } } if (valid) { unsigned int color; std::stringstream ss; ss << std::hex << color_str; ss >> color; float den = 1.0f / 255.0f; float r = (float)((color & 0xFF0000) >> 16) * den; float g = (float)((color & 0x00FF00) >> 8) * den; float b = (float)(color & 0x0000FF) * den; this->set_extrusion_role_color(colors[i], r, g, b, 1.0f); } } } } std::string GCodePreviewData::get_legend_title() const { switch (extrusion.view_type) { case Extrusion::FeatureType: return L("Feature type"); case Extrusion::Height: return L("Height (mm)"); case Extrusion::Width: return L("Width (mm)"); case Extrusion::Feedrate: return L("Speed (mm/s)"); case Extrusion::FanSpeed: return L("Fan Speed (%)"); case Extrusion::VolumetricRate: return L("Volumetric flow rate (mm³/s)"); case Extrusion::Tool: return L("Tool"); case Extrusion::ColorPrint: return L("Color Print"); case Extrusion::Num_View_Types: break; // just to supress warning about non-handled value } return ""; } GCodePreviewData::LegendItemsList GCodePreviewData::get_legend_items(const std::vector& tool_colors, const std::vector& cp_items) const { struct Helper { static void FillListFromRange(LegendItemsList& list, const RangeBase& range, unsigned int decimals, float scale_factor) { list.reserve(range_rainbow_colors.size()); float step = range.step_size(); if (step == 0.0f) { char buf[1024]; sprintf(buf, "%.*f", decimals, scale_factor * range.min()); list.emplace_back(buf, range_rainbow_colors[0]); } else { for (int i = static_cast(range_rainbow_colors.size()) - 1; i >= 0; --i) { char buf[1024]; sprintf(buf, "%.*f", decimals, scale_factor * (range.min() + (float)i * step)); list.emplace_back(buf, range_rainbow_colors[i]); } } } }; LegendItemsList items; switch (extrusion.view_type) { case Extrusion::FeatureType: { ExtrusionRole first_valid = erPerimeter; ExtrusionRole last_valid = erCustom; items.reserve(last_valid - first_valid + 1); for (unsigned int i = (unsigned int)first_valid; i <= (unsigned int)last_valid; ++i) { items.emplace_back(Slic3r::I18N::translate(extrusion.role_names[i]), extrusion.role_colors[i]); } break; } case Extrusion::Height: { Helper::FillListFromRange(items, ranges.height, 3, 1.0f); break; } case Extrusion::Width: { Helper::FillListFromRange(items, ranges.width, 3, 1.0f); break; } case Extrusion::Feedrate: { Helper::FillListFromRange(items, ranges.feedrate, 1, 1.0f); break; } case Extrusion::FanSpeed: { Helper::FillListFromRange(items, ranges.fan_speed, 0, 1.0f); break; } case Extrusion::VolumetricRate: { Helper::FillListFromRange(items, ranges.volumetric_rate, 3, 1.0f); break; } case Extrusion::Tool: { unsigned int tools_colors_count = (unsigned int)tool_colors.size() / 4; items.reserve(tools_colors_count); for (unsigned int i = 0; i < tools_colors_count; ++i) { Color color; ::memcpy((void*)color.rgba.data(), (const void*)(tool_colors.data() + i * 4), 4 * sizeof(float)); items.emplace_back((boost::format(Slic3r::I18N::translate(L("Extruder %d"))) % (i + 1)).str(), color); } break; } case Extrusion::ColorPrint: { const int color_cnt = (int)tool_colors.size()/4; const auto color_print_cnt = (int)cp_items.size(); if (color_print_cnt == 1) // means "Default print color" { Color color; ::memcpy((void*)color.rgba.data(), (const void*)(tool_colors.data()), 4 * sizeof(float)); items.emplace_back(cp_items[0], color); break; } if (color_cnt != color_print_cnt) break; for (int i = 0 ; i < color_print_cnt; ++i) { Color color; ::memcpy((void*)color.rgba.data(), (const void*)(tool_colors.data() + i * 4), 4 * sizeof(float)); items.emplace_back(cp_items[i], color); } break; } case Extrusion::Num_View_Types: break; // just to supress warning about non-handled value } return items; } // Return an estimate of the memory consumed by the time estimator. size_t GCodePreviewData::memory_used() const { return this->extrusion.memory_used() + this->travel.memory_used() + this->retraction.memory_used() + this->unretraction.memory_used() + sizeof(shell) + sizeof(ranges); } const std::vector& GCodePreviewData::ColorPrintColors() { static std::vector color_print = {"#C0392B", "#E67E22", "#F1C40F", "#27AE60", "#1ABC9C", "#2980B9", "#9B59B6"}; return color_print; } Color operator + (const Color& c1, const Color& c2) { return Color(std::clamp(c1.rgba[0] + c2.rgba[0], 0.0f, 1.0f), std::clamp(c1.rgba[1] + c2.rgba[1], 0.0f, 1.0f), std::clamp(c1.rgba[2] + c2.rgba[2], 0.0f, 1.0f), std::clamp(c1.rgba[3] + c2.rgba[3], 0.0f, 1.0f)); } Color operator * (float f, const Color& color) { return Color(std::clamp(f * color.rgba[0], 0.0f, 1.0f), std::clamp(f * color.rgba[1], 0.0f, 1.0f), std::clamp(f * color.rgba[2], 0.0f, 1.0f), std::clamp(f * color.rgba[3], 0.0f, 1.0f)); } } // namespace Slic3r