#ifndef SLA_SUPPORTTREE_HPP #define SLA_SUPPORTTREE_HPP #include <vector> #include <memory> #include <Eigen/Geometry> #include <libslic3r/SLA/Pad.hpp> #include <libslic3r/SLA/IndexedMesh.hpp> #include <libslic3r/SLA/SupportPoint.hpp> #include <libslic3r/SLA/JobController.hpp> namespace Slic3r { class TriangleMesh; class Model; class ModelInstance; class ModelObject; class Polygon; class ExPolygon; using Polygons = std::vector<Polygon>; using ExPolygons = std::vector<ExPolygon>; namespace sla { enum class PillarConnectionMode { zigzag, cross, dynamic }; struct SupportTreeConfig { bool enabled = true; // Radius in mm of the pointing side of the head. double head_front_radius_mm = 0.2; // How much the pinhead has to penetrate the model surface double head_penetration_mm = 0.5; // Radius of the back side of the 3d arrow. double head_back_radius_mm = 0.5; double head_fallback_radius_mm = 0.25; // Width in mm from the back sphere center to the front sphere center. double head_width_mm = 1.0; // How to connect pillars PillarConnectionMode pillar_connection_mode = PillarConnectionMode::dynamic; // Only generate pillars that can be routed to ground bool ground_facing_only = false; // TODO: unimplemented at the moment. This coefficient will have an impact // when bridges and pillars are merged. The resulting pillar should be a bit // thicker than the ones merging into it. How much thicker? I don't know // but it will be derived from this value. double pillar_widening_factor = 0.5; // Radius in mm of the pillar base. double base_radius_mm = 2.0; // The height of the pillar base cone in mm. double base_height_mm = 1.0; // The default angle for connecting support sticks and junctions. double bridge_slope = M_PI/4; // The max length of a bridge in mm double max_bridge_length_mm = 10.0; // The max distance of a pillar to pillar link. double max_pillar_link_distance_mm = 10.0; // The elevation in Z direction upwards. This is the space between the pad // and the model object's bounding box bottom. double object_elevation_mm = 10; // The shortest distance between a pillar base perimeter from the model // body. This is only useful when elevation is set to zero. double pillar_base_safety_distance_mm = 0.5; unsigned max_bridges_on_pillar = 3; double head_fullwidth() const { return 2 * head_front_radius_mm + head_width_mm + 2 * head_back_radius_mm - head_penetration_mm; } // ///////////////////////////////////////////////////////////////////////// // Compile time configuration values (candidates for runtime) // ///////////////////////////////////////////////////////////////////////// // The max Z angle for a normal at which it will get completely ignored. static const double constexpr normal_cutoff_angle = 150.0 * M_PI / 180.0; // The shortest distance of any support structure from the model surface static const double constexpr safety_distance_mm = 0.5; static const double constexpr max_solo_pillar_height_mm = 15.0; static const double constexpr max_dual_pillar_height_mm = 35.0; static const double constexpr optimizer_rel_score_diff = 1e-6; static const unsigned constexpr optimizer_max_iterations = 1000; static const unsigned constexpr pillar_cascade_neighbors = 3; }; // TODO: Part of future refactor //class SupportConfig { // std::optional<SupportTreeConfig> tree_cfg {std::in_place_t{}}; // fill up // std::optional<PadConfig> pad_cfg; //}; enum class MeshType { Support, Pad }; struct SupportableMesh { IndexedMesh emesh; SupportPoints pts; SupportTreeConfig cfg; PadConfig pad_cfg; explicit SupportableMesh(const TriangleMesh & trmsh, const SupportPoints &sp, const SupportTreeConfig &c) : emesh{trmsh}, pts{sp}, cfg{c} {} explicit SupportableMesh(const IndexedMesh &em, const SupportPoints &sp, const SupportTreeConfig &c) : emesh{em}, pts{sp}, cfg{c} {} }; /// The class containing mesh data for the generated supports. class SupportTree { JobController m_ctl; public: using UPtr = std::unique_ptr<SupportTree>; static UPtr create(const SupportableMesh &input, const JobController &ctl = {}); virtual ~SupportTree() = default; virtual const TriangleMesh &retrieve_mesh(MeshType meshtype) const = 0; /// Adding the "pad" under the supports. /// modelbase will be used according to the embed_object flag in PoolConfig. /// If set, the plate will be interpreted as the model's intrinsic pad. /// Otherwise, the modelbase will be unified with the base plate calculated /// from the supports. virtual const TriangleMesh &add_pad(const ExPolygons &modelbase, const PadConfig & pcfg) = 0; virtual void remove_pad() = 0; std::vector<ExPolygons> slice(const std::vector<float> &, float closing_radius) const; void retrieve_full_mesh(TriangleMesh &outmesh) const; const JobController &ctl() const { return m_ctl; } }; } } #endif // SLASUPPORTTREE_HPP